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Angular displacement

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Template:Short description Template:Infobox physical quantity Template:Classical mechanics

The angular displacement (symbol θ, Template:Not a typo, or φ) – also called angle of rotation, rotational displacement, or rotary displacement – of a physical body is the angle (in units of radians, degrees, turns, etc.) through which the body rotates (revolves or spins) around a centre or axis of rotation. Angular displacement may be signed, indicating the sense of rotation (e.g., clockwise); it may also be greater (in absolute value) than a full turn.

Context

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File:Angulardisplacement1.jpg
Rotation of a rigid body P about a fixed axis O.

When a body rotates about its axis, the motion cannot simply be analyzed as a particle, as in circular motion it undergoes a changing velocity and acceleration at any time. When dealing with the rotation of a body, it becomes simpler to consider the body itself rigid. A body is generally considered rigid when the separations between all the particles remains constant throughout the body's motion, so for example parts of its mass are not flying off. In a realistic sense, all things can be deformable, however this impact is minimal and negligible.

Example

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In the example illustrated to the right (or above in some mobile versions), a particle or body P is at a fixed distance r from the origin, O, rotating counterclockwise. It becomes important to then represent the position of particle P in terms of its polar coordinates (r, θ). In this particular example, the value of θ is changing, while the value of the radius remains the same. (In rectangular coordinates (x, y) both x and y vary with time.) As the particle moves along the circle, it travels an arc length s, which becomes related to the angular position through the relationship:

<math>s = r\theta .</math>

Definition and units

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Angular displacement may be expressed in radians or degrees. Using radians provides a very simple relationship between distance traveled around the circle (circular arc length) and the distance r from the centre (radius):

<math>\theta = \frac{s}{r} \mathrm{rad}</math>

For example, if a body rotates 360° around a circle of radius r, the angular displacement is given by the distance traveled around the circumference - which is 2πr - divided by the radius: <math>\theta= \frac{2\pi r}r</math> which easily simplifies to: <math>\theta=2\pi</math>. Therefore, 1 revolution is <math>2\pi</math> radians.

The above definition is part of the International System of Quantities (ISQ), formalized in the international standard ISO 80000-3 (Space and time),<ref name="ISO80000-3_2019">Template:Cite web [1] (11 pages)</ref> and adopted in the International System of Units (SI).<ref name="SIBrochure_9">Template:SIbrochure9th</ref><ref name="NISTGuide_2009">Template:Cite web [2]</ref>

Angular displacement may be signed, indicating the sense of rotation (e.g., clockwise);<ref name="ISO80000-3_2019"/> it may also be greater (in absolute value) than a full turn. In the ISQ/SI, angular displacement is used to define the number of revolutions, N=θ/(2π rad), a ratio-type quantity of dimension one.

In three dimensions

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Template:Main

File:Euler Rotation 2.JPG
Figure 1: Euler's rotation theorem. A great circle transforms to another great circle under rotations, leaving always a diameter of the sphere in its original position.
File:Euler AxisAngle.png
Figure 2: A rotation represented by an Euler axis and angle.

In three dimensions, angular displacement is an entity with a direction and a magnitude. The direction specifies the axis of rotation, which always exists by virtue of the Euler's rotation theorem; the magnitude specifies the rotation in radians about that axis (using the right-hand rule to determine direction). This entity is called an axis-angle.

Despite having direction and magnitude, angular displacement is not a vector because it does not obey the commutative law for addition.<ref>Template:Cite book</ref> Nevertheless, when dealing with infinitesimal rotations, second order infinitesimals can be discarded and in this case commutativity appears.

Rotation matrices

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Several ways to describe rotations exist, like rotation matrices or Euler angles. See charts on SO(3) for others.

Given that any frame in the space can be described by a rotation matrix, the displacement among them can also be described by a rotation matrix. Being <math>A_0</math> and <math>A_f</math> two matrices, the angular displacement matrix between them can be obtained as <math>\Delta A = A_f A_0^{-1}</math>. When this product is performed having a very small difference between both frames we will obtain a matrix close to the identity.

In the limit, we will have an infinitesimal rotation matrix.

Infinitesimal rotation matrices

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Template:Excerpt

See also

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References

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<references />

Sources

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Template:Classical mechanics derived SI units