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=== Re-releases === ==== ''Super Mario 64 DS'' ==== {{Main|Super Mario 64 DS|l1 = ''Super Mario 64 DS''}} An [[video game remake|enhanced remake]], ''Super Mario 64 DS'', was released for the [[Nintendo DS]] in 2004. As with the original, the plot centers on collecting Power Stars and rescuing Princess Peach from Bowser. In contrast with the original, Yoshi is the starting character, with Mario, Luigi, and [[Wario]] as unlockable characters.<ref>{{cite web |last=Thomas |first=Lucas |date=May 24, 2010 |title=Yoshi: Evolution of a Dinosaur |url=https://www.ign.com/articles/2010/05/24/yoshi-evolution-of-a-dinosaur |url-status=live |archive-url=https://web.archive.org/web/20100528190412/http://wii.ign.com/articles/109/1091970p8.html |archive-date=May 28, 2010 |access-date=June 1, 2022 |website=[[IGN]] }}</ref> It features improved graphics, slightly altered courses, new areas, powerups, and enemies, more Power Stars to collect, [[touchscreen]] mini-games, and a multiplayer mode.<ref>{{cite web|url=https://www.gamespot.com/reviews/super-mario-64-ds-review/1900-6113682/|archive-url=https://web.archive.org/web/20111105120938/http://www.gamespot.com/ds/action/dssupermario4x4/review.html |archive-date=November 5, 2011 | title=Super Mario 64 DS Review|website=[[GameSpot]]|last=Gerstmann| first=Jeff| date=November 19, 2004| access-date=June 1, 2022}}</ref> Reviews were mostly positive, with critics praising the graphics and add-ons to the original game but criticizing the controls and multiplayer mode.<ref>{{cite web|title=Super Mario 64 DS|url=https://www.metacritic.com/game/super-mario-64/critic-reviews/?platform=ds|url-status=live|archive-url=https://web.archive.org/web/20090122115448/http://www.metacritic.com/games/platforms/ds/supermario64ds?q=super%20mario%2064%20ds|archive-date=January 22, 2009|access-date=April 18, 2008|publisher=[[Metacritic]]}}</ref><ref>{{cite web|title=Super Mario 64 DS Reviews|url=http://www.gamerankings.com/htmlpages4/920758.asp|url-status=live|archive-url=https://web.archive.org/web/20080406112647/http://www.gamerankings.com/htmlpages4/920758.asp|archive-date=April 6, 2008|access-date=April 18, 2008|website=[[GameRankings]]|publisher=[[CBS Interactive]]}}</ref> By September{{Nbsp}}2021, 11.06{{nbsp}}million copies had been sold worldwide.<ref>{{Cite web|url=https://www.nintendo.co.jp/ir/en/finance/software/ds.html|title=Top Selling Title Sales Units|publisher=[[Nintendo]]|access-date=December 30, 2021|date=September 30, 2021|url-status=live|archive-url=https://web.archive.org/web/20220204041709/https://www.nintendo.co.jp/ir/en/finance/software/ds.html|archive-date=February 4, 2022}}</ref> ==== Other re-releases ==== A version of ''Super Mario 64'' was used as a [[tech demo]] for the [[64DD|Nintendo 64 Disk Drive]] (64DD) floppy drive at the 1996 Nintendo Space World trade show.<ref>{{Cite web|last=Whitehead|first=Thomas|date=June 26, 2014|title=The Unreleased Super Mario 64 DD Edition Appears to Have Been Uncovered|url=https://www.nintendolife.com/news/2014/06/the_unreleased_super_mario_64_dd_edition_appears_to_have_been_uncovered|url-status=live|archive-url=https://web.archive.org/web/20140628093455/http://www.nintendolife.com/news/2014/06/the_unreleased_super_mario_64_dd_edition_appears_to_have_been_uncovered|archive-date=June 28, 2014|access-date=November 18, 2021|website=[[Nintendo Life]]}}</ref> Like ''[[Wave Race 64]]'', ''Super Mario 64'' was re-released in Japan on {{nowrap|July 18, 1997}} as {{nihongo foot|''Super Mario 64 Rumble Pak Version''|スーパーマリオ64 振動パック対応バージョン ({{lit}} Super Mario 64 Vibration Pack Compatible Version)|lead=yes|group=lower-alpha}} which fixed various bugs, added support for the [[Rumble Pak]] peripheral, included the voice acting from the English version, among other changes.<ref>{{Cite web|url=https://www.nintendo.co.jp/n01/n64/software/nus_p_nsmj/index.html|title=スーパーマリオ64|trans-title=Super Mario 64|access-date=March 7, 2022|publisher=[[Nintendo]]|language=ja|archive-url=https://web.archive.org/web/19970128181817/http://www.nintendo.co.jp/n01/n64/software/nus_p_nsmj/index.html|archive-date=January 28, 1997|url-status=live|quote=スーパーマリオ64 振動パック対応バージョン 1997年7月18日発売|trans-quote=Super Mario 64 Vibration Pack Compatible Version: Released July 18, 1997}}</ref><ref>{{cite web| url=https://nordic.ign.com/super-mario-64| title=Shindou Super Mario 64 (Rumble Pak Version)| website=[[IGN]]| access-date=June 1, 2022| url-status=live| archive-url=https://web.archive.org/web/20110517122731/http://ign64.ign.com/objects/010/010131.html| archive-date=May 17, 2011}}</ref><ref>{{cite web| url=http://www.allgame.com/game.php?id=17806| title=Shindou Super Mario 64| website=[[AllGame]]| publisher=[[All Media Network]]| last=Davies| first=Jonti| access-date=October 22, 2006| url-status=live| archive-url=https://web.archive.org/web/20141115021320/http://www.allgame.com/game.php?id=17806| archive-date=November 15, 2014}}</ref><ref>{{Cite web |last=Stockdale |first=Henry |date=2020-09-09 |title=What's The Deal With Super Mario 64's "Shindou Pak Taiou" Version, Anyway? |url=https://www.nintendolife.com/news/2020/09/feature_whats_the_deal_with_super_mario_64s_shindou_pak_taiou_version_anyway |url-status=live |archive-url=https://web.archive.org/web/20221107042503/https://www.nintendolife.com/news/2020/09/feature_whats_the_deal_with_super_mario_64s_shindou_pak_taiou_version_anyway |archive-date=November 7, 2022 |access-date=2022-11-07 |website=Nintendo Life |language=en-GB}}</ref> In November{{nbsp}}2003, it was [[porting|ported]] to China's [[iQue Player]] as a limited-release demo.<ref name="iquereleasedate" /><ref name="iquegame" /> In late 2006, it was released on the Wii Virtual Console service<ref>{{cite web| url=https://www.ign.com/articles/2007/01/10/super-mario-64-vc-review| title=Super Mario 64 VC Review| last=Thomas | first=Lucas M.| website=[[IGN]]| date=January 10, 2007| access-date=June 1, 2022| url-status=live| archive-url=https://web.archive.org/web/20081009203556/http://wii.ign.com/articles/754/754372p1.html| archive-date=October 9, 2008}}</ref> which added enhanced resolution and compatibility with the [[GameCube#Controller|GameCube]] and [[Super Famicom Classic Controller|Super Famicom Classic]] controllers.<ref name="GS-WiiReview">{{cite web|last1=Gerstmann|first1=Jeff|date=July 12, 2011|title=Super Mario 64 Virtual Console Review|url=https://www.gamespot.com/articles/super-mario-64-virtual-console-review/1100-6162119/|url-status=live|archive-url=https://web.archive.org/web/20170824220617/https://www.gamespot.com/articles/super-mario-64-virtual-console-review/1100-6162119/|archive-date=August 24, 2017|access-date=February 14, 2018|website=[[GameSpot]]|publisher=[[CBS Interactive]]}}</ref> In September{{nbsp}}2020, ''Super Mario 64'' was one of the three ''Super Mario'' games to be included in the ''[[Super Mario 3D All-Stars]]'' collection on [[Nintendo Switch]].<ref>{{Cite web|last=Farokhmanesh|first=Megan|date=September 3, 2020|title=Super Mario 3D World and Other Classic Mario Games Are Coming to the Switch|url=https://www.theverge.com/2020/9/3/21418988/super-mario-3d-world-all-stars-nintendo-switch|access-date=September 3, 2020|website=[[The Verge]]|archive-date=September 6, 2020|archive-url=https://web.archive.org/web/20200906160919/https://www.theverge.com/2020/9/3/21418988/super-mario-3d-world-all-stars-nintendo-switch|url-status=live}}</ref> This version was based on the ''Rumble Pak'' iteration,<ref>{{Cite web |date=2020-09-09 |title=What's The Deal With Super Mario 64's "Shindou Pak Taiou" Version, Anyway? |url=https://www.nintendolife.com/news/2020/09/feature_whats_the_deal_with_super_mario_64s_shindou_pak_taiou_version_anyway |access-date=2024-05-31 |website=Nintendo Life |language=en-GB |archive-date=November 7, 2022 |archive-url=https://web.archive.org/web/20221107042503/https://www.nintendolife.com/news/2020/09/feature_whats_the_deal_with_super_mario_64s_shindou_pak_taiou_version_anyway |url-status=live }}</ref> and updated the game's presentation to display at 720p resolution in both the Switch's docked and handheld configurations, in addition to using upscaled user interface assets and textures. It also features a new control scheme that accommodates the wider button array of the Nintendo Switch [[Joy-Con]] and [[Nintendo Switch Pro Controller|Pro Controller]], and was later patched to add compatibility for the Nintendo 64 controller used with the [[Nintendo Classics]] service.<ref>{{Cite news |date=2021-11-04 |title=N64 controller support added to Super Mario 3D All-Stars |url=https://www.eurogamer.net/n64-controller-support-added-to-super-mario-3d-all-stars |access-date=2024-05-31 |work=Eurogamer.net |language=en}}</ref> It made another Nintendo Switch appearance in October{{nbsp}}2021 as part of the Nintendo 64 lineup for the Nintendo Classics service.<ref>{{Cite web|last1=Good|first1=Owen S.|date=October 27, 2021|title=Should I Buy Nintendo Switch Online + Expansion Pack?|url=https://www.polygon.com/22747408/nintendo-switch-online-expansion-pack-faq-price-cancel-guide|url-status=live|archive-url=https://web.archive.org/web/20211027131452/https://www.polygon.com/22747408/nintendo-switch-online-expansion-pack-faq-price-cancel-guide|archive-date=October 27, 2021|access-date=November 23, 2021|website=[[Polygon (website)|Polygon]]}}</ref>
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