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==Release== In May 1996, [[Simon & Schuster Interactive]] announced a deal to co-publish ''Starship Titanic'' with The Digital Village.<ref name="PRN1">{{cite web |title=Simon & Schuster Announces Multimedia Deal with Bestselling Science-Fiction Author Douglas Adams |url=https://thefreelibrary.com/SIMON+%26+SCHUSTER+ANNOUNCES+MULTIMEDIA+DEAL+WITH+BESTSELLING+SCIENCE-+...-a018276158 |access-date=21 September 2017 |publisher=[[PR Newswire]] |date=13 May 1996 |archive-date=1 October 2017 |archive-url=https://web.archive.org/web/20171001031200/https://www.thefreelibrary.com/SIMON%20%26%20SCHUSTER%20ANNOUNCES%20MULTIMEDIA%20DEAL%20WITH%20BESTSELLING%20SCIENCE-%20...-a018276158 }}</ref> Simon & Schuster presented the game along with 11 other projects at [[E3]] 1997.<ref>{{cite web |title=Simon & Schuster Interactive unveils 12 new products at E3 |url=https://thefreelibrary.com/Simon+%26+Schuster+Interactive+unveils+12+new+products+at+E3-a019478242 |access-date=29 September 2017 |publisher=[[Business Wire]] |date=5 June 1997 |archive-date=1 October 2017 |archive-url=https://web.archive.org/web/20171001030909/https://www.thefreelibrary.com/Simon%20%26%20Schuster%20Interactive%20unveils%2012%20new%20products%20at%20E3-a019478242 }}</ref> Release was originally slated for September 1997,{{sfn |Webb |2005 |p=298}} but was postponed for December 1997 in time for the U.S. Christmas season.{{sfn |Webb |2005 |p=305 }} However, the game was delayed again, and in January 1998 Adams said the game "should be ready by March".<ref name="LADN" /> The game was eventually released on 2 April 1998 for PC,<ref>{{cite magazine |archive-url=https://web.archive.org/web/20050502210210/http://cdmag.com/articles/011/020/starship_titanic.html |url=https://cdmag.com:80/articles/011/020/starship_titanic.html |title=Another Titanic to arrive this week |last1=Ocampo |first1=Jason |magazine=[[Computer Games Magazine|Computer Games Strategy Plus]] |archive-date=2 May 2005 |date=30 March 1998 |access-date=17 July 2021 }}</ref>{{sfn |Webb |2005 |p=306}} and had an official launch at a New York City event, at [[550 Madison Avenue]], on 20 April 1998.<ref>{{cite magazine |archive-url=https://web.archive.org/web/20050406185748/http://cdmag.com/articles/011/084/starship_titanic_launch_party.html |url=https://cdmag.com:80/articles/011/084/starship_titanic_launch_party.html |title=Surviving the Starship Titanic Launch Party |last1=Altman |first1=John |magazine=[[Computer Games Magazine|Computer Games Strategy Plus]] |archive-date=6 April 2005 |date=21 April 1998 |access-date=17 July 2021 }}</ref><ref name="Wired98"> {{cite magazine |last1=Kushner |first1=David |title=Starship Titanic Sails into Computer Gaming|magazine=[[Wired (magazine)|Wired]] |date=16 April 1998 |access-date=29 September 2017 |url=https://wired.com/1998/04/starship-titanic-sails-into-computer-gaming }} </ref> Simon & Schuster made an initial April distribution of 200,000 copies to be shipped to 13 countries through seven international publishers.<ref> {{cite news |title=Douglas Adams' Starship Titanic Lands at Retailers in the U.S. |publisher=[[Business Wire]] |date=3 April 1998 }} </ref><ref>{{cite news |title=Digital L.A.: Humorist returns to computer games without a hitch |url=https://thefreelibrary.com/DIGITAL+L.A.+%3A+HUMORIST+RETURNS+TO+COMPUTER+GAMES+WITHOUT+A+HITCH-a083824404 |archive-url=https://web.archive.org/web/20171001031116/https://www.thefreelibrary.com/DIGITAL+L.A.+%3A+HUMORIST+RETURNS+TO+COMPUTER+GAMES+WITHOUT+A+HITCH-a083824404 |url-status=dead |archive-date=1 October 2017 |access-date=27 September 2017 |newspaper=[[Los Angeles Daily News]] |date=4 June 1998 }}</ref> Zablac Entertainment secured the publishing rights in the United Kingdom, while NBG EDV Handels & Verlags AG acquired the rights in German, R&P Electronic Media did so in the Netherlands and Benelux territories, and HILAD in Australia and New Zealand.<ref> {{cite news |title=Douglas Adams' Starship Titanic to Release in the U.S. On April 2 |publisher=[[Business Wire]] |date=30 March 1998 }} </ref> [[Apple, Inc.]] announced on 8 July 1998 that ''Starship Titanic'', along with many other games, would be released for Macintosh computers in the future.<ref> {{cite news |title=Flood of Application Software Announced for Macintosh |agency=[[PR Newswire]] |date=8 July 1998}} </ref> The game was released for the Mac on 15 March 1999.<ref> {{cite news |title=A New Titanic Sets Sails On Macs March 15 |publisher=[[Business Wire]] |date=3 March 1999 }} </ref><ref>{{cite magazine |archive-url=https://web.archive.org/web/20050406183155/http://cdmag.com/articles/018/146/st_mac.html |url=https://cdmag.com:80/articles/018/146/st_mac.html |title=Douglas Adams Starship Titanic for the Mac ships |last1=Fudge |first1=James |magazine=[[Computer Games Magazine|Computer Games Strategy Plus]] |archive-date=6 April 2005 |date=25 March 1999 |access-date=17 July 2021 }}</ref> [[Sonopress]] developed a DVD version of the game, which was released in the UK in May 1999.<ref> {{cite news |title=Sonopress launches DVD-5 version of the Starship Titanic |work=One to One |publisher=[[UBM plc]] |date=1 June 1999 |page=9 }} </ref><ref> {{cite news |title=Sonopress launch "Starship Titanic" on DVD |publisher=M2 Presswire |date=26 April 1999 }} </ref> Sales for the game were financially disappointing. {{sfn |Webb |2005 |p=306 }} Simon & Schuster marketing VP Walter Walker estimated that the game had sold over 60,000 copies by the end of April, far below the expected number of 200,000.<ref> {{cite news |title=Starship Titanic Hit by Price Point Iceberg, But Not Sunk Yet |publisher=Multimedia Wire |volume=5 |issue=170 |date=2 September 1998 }} </ref> In the United States, it sold 41,524 copies and earned $1,841,429 by July;<ref name=pcdata1998> {{cite magazine |author=Staff |title=Letters; Mys-Adventures |date=November 1998 |issue=172 |magazine=[[Computer Gaming World]] |page=34 }} </ref> sales in that country rose to 150,000 copies by August 1999.<ref> {{cite news |title=Simon & Schuster Interactive Looks to Mob Gamers |work=Multimedia Wire |date=25 August 1999 }} </ref> According to the company's creative director Jeff Siegel, a DVD version of the game "did not really sell" despite being an alternative to the three-CD original release.<ref> {{cite news |title=Now Showing on DVD-ROM: Not Much |newspaper=[[The Washington Post]] |last1=Pegoraro |first1=Rob |date=11 August 2001 |page=E1 }} </ref> According to Douglas Adams biographer Nick Webb, The Digital Village CEO Robbie Stamp sold the rights of ''Starship Titanic'' and all associated intellectual property to [[Thomas Hoegh]]'s Arts Alliance in September 1998.{{sfn |Webb |2005 |p=307 }} The game's Windows version was re-released for modern PCs on [[digital distribution in video games|digital download]] by [[GOG.com]] on 17 September 2015.<ref name="Verge"> {{cite web |last1=Webster |first1=Andrew |title=You can finally play Douglas Adams' Starship Titanic on a modern PC |url=https://theverge.com/2015/9/17/9345237/starship-titanic-douglas-adams-gog-release |website=[[The Verge]] |access-date=21 September 2017 |date=17 September 2015 }} </ref><ref name="Escapist">{{cite magazine |last1=Lemon |first1=Marshall |title=Douglas Adams' Starship Titanic Crashes into GOG |url=https://escapistmagazine.com/news/view/142463-Douglas-Adams-Adventure-Game-Starship-Titanic-Is-On-GOG |access-date=21 September 2017 |magazine=[[The Escapist (magazine)|The Escapist]] |date=17 September 2015 |archive-date=1 October 2017 |archive-url=https://web.archive.org/web/20171001030846/http://www.escapistmagazine.com/news/view/142463-Douglas-Adams-Adventure-Game-Starship-Titanic-Is-On-GOG }}</ref>
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