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===Themes and genres=== This thematic orientation of {{Transliteration|ja|shōnen}} manga is readily inferred from the formal [[Business value|values]] or slogans that {{Transliteration|ja|shōnen}} manga magazines assign themselves: for example, "friendship, perseverance, and victory" for ''Weekly Shōnen Jump'',{{sfn|Thompson|2007|p=339}} and "courage, friendship and fighting spirit" for ''[[CoroCoro Comic]]''.{{sfn|Schodt|1996|pp=82–84}} The editorial focus of {{Transliteration|ja|shōnen}} manga is primarily on [[Action fiction|action]], [[Adventure fiction|adventure]], and the fighting of monsters or other forces of evil.{{sfn|Knigge|1996|p=247}} Action stories are so dominant in {{Transliteration|ja|shōnen}} manga that some manga and non-manga works are occasionally designated as {{Transliteration|ja|shōnen}} not because of their ostensible target group, but because of their content focus on action and adventure.{{sfn|Levi|1996|pp=9, 163}} Though action narratives dominate the category, there is deep editorial diversity and a significant number of genres and subgenres within {{Transliteration|ja|shōnen}} manga, especially when compared to other comic cultures outside of Japan.{{sfn|Gravett|2006|pp=52–59}} This includes but is not limited to [[comedy]], [[Crime fiction|crime]], [[romance film|romance]], [[slice of life]], and stories about activities such as [[Sports manga|sports]] and the lives of different types of working professionals.{{sfn|Thompson|2007|pp=338-340}} The action genre is itself is expressed through a variety of subgenres, from [[historical drama|historical]] and contemporary drama to [[science fiction]] and [[fantasy]].{{sfn|Thompson|2007|pp=338-340}} {{Transliteration|ja|Shōnen}} war fiction has been alternately jingoistic or critical of militarism and violence, with ''[[Barefoot Gen]]'' by [[Keiji Nakazawa]] as a notable example of the latter.{{sfn|Drummond-Mathews|2010|p=66}} [[Samurai]] appeared frequently as idealized role models for boy readers in early {{Transliteration|ja|shōnen}}, analogous to representations of [[cowboy]]s in western comics; samurai stories shifted to comedy and sportsmanship in the post-war period, before returning to themes of idealized themes of good versus evil.{{sfn|Drummond-Mathews|2010|p=68}} Though {{Transliteration|ja|shōnen}} manga typically attempts to convey a message of peace, the category has been criticized by individuals such as director [[Hayao Miyazaki]] for promoting overly simple good/evil dichotomies.{{sfn|Lamarre|2009|p=51}}
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