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Midway (1964 game)
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==Reception== In Issue 8 of ''[[Games & Puzzles]]'', [[Don Turnbull (game designer)|Don Turnbull]] noted "What little surface action there is can best be summed up in the word 'imprecise'. Which is a polite way of saying unsatisfactory from the naval point of view." Turnbull concluded, "For players who like a reasonably simple naval/air game, ''Midway'' is quite a good buy, but don't expect too much from it."<ref name=gp>{{cite magazine |last=Turnbull|first=Don | author-link=Don Turnbull (game designer)| date=December 1972|title=Wargaming|magazine=Games and Puzzles|issue=8|pages=12}}</ref> In his 1977 book ''[[The Comprehensive Guide to Board Wargaming]]'', Nicholas Palmer felt that the game, already 12 years old at the time he was writing, was "still played by people interested in the context." He noted, "The game is often tense and exciting, although realism is limited and the Japanese have a definite edge in the usual game (this an be corrected by varying search capacities.)<ref name=palmer>{{cite book | last =Palmer | first =Nicholas | title =The Comprehensive Guide to Board Wargaming | publisher =Sphere Books | date =1977 | location =London | pages =160}}</ref> Bill Thompson, writing for the Wargame Academy, felt the game's "greatest strength is its simplicity and is ideal for introducing wargaming to new players." Thompson didn't feel that the 1991 Smithsonian edition was an improvement, saying, "Despite up to date graphics, standardized rulebook format and inclusion of much historical material as a modern introductory game, [the 1991 edition] seems more complex and not an actual improvement over the original."<ref name=thompson>{{cite web | url =http://www.wargameacademy.org/MDW/ | title =MDW - Midway M64, M91 | last =Thompson | first =Bill | website =Wargame Academy | access-date =2022-03-19}}</ref> In ''The Guide to Simulations/Games for Education and Training'', Martin Campion noted, "This is a very realistic game except perhaps for the excessively large number of casualties suffered by attacking aircraft." In terms of using the game as an educational aid, Campion wrote, "In a classroom situation, the awkward search board rules could be replaced by the activities of an umpire."<ref name=gtsg >{{cite book| last =Campion| first =Martin| contribution = Midway| editor-last1 = Horn| editor-first1 = Robert E.| editor-last2 =Cleaves| editor-first2 = Ann| title = The Guide to Simulations/Games for Education and Training| publisher = Sage Publications| date = 1980| location = Beverly Hills CA| pages = 501| isbn = 0-8039-1375-3}}</ref>
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