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==Re-releases== {{See also|Final Fantasy Chronicles|Final Fantasy IV (2007 video game)|Final Fantasy IV: The Complete Collection}} In addition to its original release, ''Final Fantasy IV'' has been remade into many different versions. The first of these was ''Final Fantasy IV Easy Type'', a modified version of the game which was released for the Super Famicom in Japan. In this version, the attack powers of weapons have been enhanced, while the protective abilities of certain spells and pieces of armor are amplified.<ref name="gameboy.ign.com"/> The American release is partially based on ''Easy Type''. A [[PlayStation (console)|PlayStation]] port debuted in Japan on March 21, 1997. Ported by [[Tose Co., Ltd.|Tose]] and published by Square, it was designed and directed by [[Kazuhiko Aoki (video game designer)|Kazuhiko Aoki]], supervised by Fumiaki Fukaya, and produced by Akihiro Imai.<ref name="Chronicles">{{cite book | year=2001 | editor=Square Enix staff | title=Final Fantasy Chronicles instruction manual | page=54 | publisher=Square Enix | id=SLUS-01360}}</ref> This version is identical to the original game, although minor tweaks introduced in the ''Easy Type'' are present. The most notable changes in the PlayStation release are the inclusion of a [[full motion video]] opening and ending sequence, the ability to move quickly in dungeons and towns by holding the Cancel button, and the option of performing a "memo" save anywhere on the world map.<ref name="Chronicles"/> This version was released a second time in Japan in March 1999 as part of the ''Final Fantasy Collection'' package, which also included the PlayStation versions of ''[[Final Fantasy V]]'' and ''[[Final Fantasy VI|VI]]''.<ref name="Release">{{cite web|title=Final Fantasy Collection |url=http://www.jp.square-enix.com/archive/ff_collection/ |work=square-enix.com |access-date=January 5, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160926161821/http://www.jp.square-enix.com/archive/ff_collection/ |archive-date=September 26, 2016}}</ref> Fifty-thousand limited edition copies of the collection were also released and included a ''Final Fantasy''-themed alarm clock.<ref name="Prerelease">{{cite web|title=Final Fantasy Collection Coming |url=http://www.ign.com/articles/1999/01/08/final-fantasy-collection-coming |work=[[IGN]] |date=January 7, 1999 |access-date=January 5, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160822025810/http://www.ign.com/articles/1999/01/08/final-fantasy-collection-coming |archive-date=August 22, 2016}}</ref> The PlayStation port was later released with ''[[Chrono Trigger]]'' in North America as part of ''[[Final Fantasy Chronicles]]'' in 2001 and with ''[[Final Fantasy V]]'' in Europe and Australia as part of ''[[Final Fantasy Anthology]]'' in 2002.<ref name="FFAEurope">{{cite web|url=http://www.gamespot.com/final-fantasy-anthology-european-edition/ |url-status=live |archive-url=https://web.archive.org/web/20130520132058/http://www.gamespot.com/final-fantasy-anthology-european-edition/related/release/platform/ps/ |archive-date=May 20, 2013 |title= Final Fantasy Anthology: European Edition |website=[[GameSpot]] |access-date=January 5, 2017}}</ref> The English localizations feature a new translation, although certain translated lines from the previous localization by Kaoru Moriyama, such as "You spoony bard!", were kept, as they had become fan favorites.<ref name="ffcompendium-bard">{{cite web |title=Famous Moments in Final Fantasy |url=http://www.ffcompendium.com/h/moment.shtml |publisher=FFCompendium |access-date=January 5, 2017 |url-status=dead |archive-url=https://web.archive.org/web/20170226130307/http://www.ffcompendium.com/h/moment.shtml |archive-date=February 26, 2017}}</ref> A remake for the [[WonderSwan Color]], with few changes from the PlayStation version, was released in Japan on March 28, 2002. Character sprites and backgrounds were graphically enhanced through heightened details and color shading.<ref name="WonderSwan">{{cite web |first=Joseph |last=Witham |title=Final Fantasy IV WonderSwan Color Details |date=February 22, 2002 |url=http://www.rpgamer.com/news/Q1-2002/022302b.html |publisher=RPGamer |access-date=January 5, 2017 |url-status=dead |archive-url=https://web.archive.org/web/20160303220047/http://www.rpgamer.com/news/Q1-2002/022302b.html |archive-date=March 3, 2016}}</ref> ''Final Fantasy IV'' was ported again by Tose for the [[Game Boy Advance]] and published as {{nihongo|''Final Fantasy IV Advance''|ファイナルファンタジーIVアドバンス|Fainaru Fantajī Fō Adobansu}}. It was released in North America by Nintendo of America on December 12, 2005; in Japan by Square Enix on December 15; in Australia on February 23, 2006; and in Europe on June 2. In Japan, a special version was available which included a limited edition [[Game Boy Micro]] with a themed face plate featuring artwork of Cecil and Kain.<ref name="faceplate">{{cite web|year=2005 |title=Final Fantasy IV Advance |url=http://www.square-enix.co.jp/ff4a/ |publisher=[[Square Enix]] |access-date=January 5, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160920210948/http://www.square-enix.co.jp/ff4a/ |archive-date=September 20, 2016}}</ref> The enhanced graphics from the WonderSwan Color port were further improved, and minor changes were made to the music. The localization team revised the English translation, improving the flow of the story, and restoring plot details absent from the original.<ref name="gameboy.ign.com"/> The abilities that were removed from the original North American release were re-added, while spells were renamed to follow the naming conventions of the Japanese version, changing "Bolt2" to "Thundara" for example.<ref name="GametrailersRemakes">{{cite AV media | author=[[GameTrailers]] | date=May 17, 2016 | orig-year= October 26, 2007 | title=Final Fantasy Retrospective - Part 12 | url=https://www.youtube.com/watch?v=alvxcNPb5eY | archive-url=https://web.archive.org/web/20121009110523/http://www.gametrailers.com/full-episodes/co4lht/gt-retrospectives-final-fantasy-retrospective--part-xii | archive-date=October 9, 2012 | access-date=January 5, 2017}}</ref> A new cave at Mt. Ordeals was added featuring powerful armor and stronger weapons for five additional characters, as was the Lunar Ruins, a dungeon accessible only at the end of the game.<ref name="gameboy.ign.com"/> The game was [[Final Fantasy IV (3D remake)|remade]] with 3D graphics for the [[Nintendo DS]] as part of the ''Final Fantasy'' series' 20th anniversary, and was released as ''Final Fantasy IV'' in Japan on December 20, 2007, in North America on July 22, 2008, and in Europe on September 5.<ref name="US Release Date">{{cite web |date=April 14, 2008 |first=Brendan |last=Sinclair |url=http://www.gamespot.com/articles/final-fantasy-iv-set-for-ds-remake/1100-6189037/ |title=Final Fantasy IV set for DS remake |website=[[GameSpot]] |archive-url=https://web.archive.org/web/20151223053839/http://www.gamespot.com/articles/final-fantasy-iv-set-for-ds-remake/1100-6189037/ |archive-date=December 23, 2015 |url-status=live |access-date=January 5, 2017}}</ref> The remake adds a number of features not present in the original, such as voice acting, minigames, and some changes to the basic gameplay. The game was developed by [[Matrix Software]], the same team responsible for the ''[[Final Fantasy III#3D remake|Final Fantasy III]]'' DS remake, and was supervised by members of the original development team: [[Takashi Tokita]] served as [[executive producer]] and director, Tomoya Asano as producer and Hiroyuki Ito as battle designer. Animator [[Yoshinori Kanada]] storyboarded the new [[cutscene]]s. The original version of the game was released on the [[Wii]] [[Virtual Console]] in Japan on August 4, 2009, and in PAL regions on June 11, 2010.<ref>{{cite web |url=http://www.nintendolife.com/games/snes/final_fantasy_ii |title=Final Fantasy II (SNES) |website=Nintendo Life |date=2010 |access-date=January 6, 2017 |url-status=live |archive-url=https://web.archive.org/web/20161224164102/http://www.nintendolife.com/games/snes/final_fantasy_ii |archive-date=December 24, 2016}}</ref> An enhanced port for [[i-mode]] compatible phones was released in Japan on October 5, 2009. It retains features introduced in the Wonderswan Color and Game Boy Advance ports, while incorporating enhanced character graphics on par with those found in ''The After Years'', as well as an exclusive "extra dungeon" available after completing the game.<ref>{{cite web |author=Spencer |date=October 5, 2009 |url=http://www.siliconera.com/2009/10/05/there-may-be-a-reason-to-play-final-fantasy-iv-mobile/ |title=There May Be a Reason to Play Final Fantasy IV Mobile |website=Siliconera |publisher=Curse, Inc. |access-date=January 6, 2017 |url-status=live |archive-url=https://web.archive.org/web/20130507100409/http://www.siliconera.com/2009/10/05/there-may-be-a-reason-to-play-final-fantasy-iv-mobile |archive-date=May 7, 2013}}</ref> Along with ''[[Final Fantasy IV: The After Years]]'', the game was released for the [[PlayStation Portable]] as part of the compilation ''[[Final Fantasy IV: The Complete Collection]]''. This version used updated [[2D computer graphics|2D graphics]], as opposed to the 3D graphics seen in the DS remake. The collection also includes a new episode called ''Final Fantasy IV: Interlude'', which takes place between the original game and ''The After Years''. Masashi Hamauzu arranged the main theme for the game.<ref>{{cite news |first=Chris |last=Greening |date=December 22, 2010 |title=Masashi Hamauzu Arranges PSP's Final Fantasy IV Collection |url=http://www.squareenixmusic.com/musicnews2.php?subaction=showfull&id=1292992730&archive=&start_from=&ucat=2& |publisher=SquareSound |url-status=dead |archive-date=September 24, 2012 |archive-url=https://web.archive.org/web/20120924015019/http://www.squareenixmusic.com/musicnews2.php?subaction=showfull&id=1292992730&archive=&start_from=&ucat=2& |access-date=January 6, 2017}}</ref> It was released worldwide in April 2011, with the exception of Japan in March.<ref>{{cite web|first=Tom |last=Goldman |date=December 14, 2010 |url=http://www.escapistmagazine.com/news/view/106096-Ultimate-Final-Fantasy-IV-Collection-Announced-for-PSP |title=Ultimate Final Fantasy IV Collection Announced for PSP |work=The Escapist |access-date=January 6, 2017 |url-status=live |archive-url=https://web.archive.org/web/20160304085610/http://www.escapistmagazine.com/news/view/106096-Ultimate-Final-Fantasy-IV-Collection-Announced-for-PSP |archive-date=March 4, 2016}}</ref> The PlayStation port was re-released as part of the ''Final Fantasy 25th Anniversary Ultimate Box'' Japanese package in December 2012.<ref>{{cite web |last=Gantayat |first=Anoop |date=August 31, 2012 |title=Full Final Fantasy 25th Anniversary Ultimate Box Game List |url=http://andriasang.com/con2j5/ff_ultimate_box_game_list/ |website=Andriasang |access-date=January 6, 2017 |url-status=live |archive-url=https://web.archive.org/web/20130921060243/http://andriasang.com/con2j5/ff_ultimate_box_game_list/ |archive-date=September 21, 2013}}</ref> In December 2012, the Nintendo DS version of ''Final Fantasy IV'' was released for the [[iOS]] and [[Android (operating system)|Android]] (June 2013) mobile platforms, introducing an optional easier difficulty level.<ref>{{cite news |last=Oxford |first=Nadia |date=December 21, 2012 |url=http://www.slidetoplay.com/review/final-fantasy-iv-review/ |title=Final Fantasy IV Review |work=Slide to Play |archive-url=https://web.archive.org/web/20140914204406/http://www.slidetoplay.com/review/final-fantasy-iv-review/ |archive-date=September 14, 2014 |url-status=dead |access-date=January 6, 2017}}</ref> ''Final Fantasy IV'' was also released for [[Windows]] in September 2014, with no prior advertisement.<ref>{{cite magazine |last=Chalk |first=Andy |date=September 17, 2014 |url=http://www.pcgamer.com/2014/09/17/final-fantasy-iv-makes-a-very-quiet-appearance-on-steam/ |title=Final Fantasy IV makes a very quiet appearance on Steam |magazine=PC Gamer |url-status=live |archive-date=September 19, 2014 |archive-url=https://web.archive.org/web/20140919232856/http://www.pcgamer.com/2014/09/17/final-fantasy-iv-makes-a-very-quiet-appearance-on-steam/ |access-date=January 6, 2017}}</ref> The PlayStation version was released as a PSOne Classic in Japan on June 27, 2012, compatible with PlayStation 3, PlayStation Vita and PlayStation Portable. The Super Famicom version was released on the [[Wii U]] Virtual Console in Japan on February 19, 2014, while the Game Boy Advance version was released on April 13, 2016.
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