Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Wasteland (video game)
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Sequels and spiritual successor=== ''Wasteland'' was followed in 1990 by a less-successful intended sequel, ''[[Fountain of Dreams]]'', set in post-war [[Florida]]. The game neither contained any of the code from ''Wasteland'' nor involved any of the staff that worked on it. Electronic Arts eventually decided to downplay its connection to ''Wasteland'', and said it was not a sequel in 2003. Interplay worked on ''[[Meantime (video game)|Meantime]]'', which was advertised as a [[spiritual successor]] to ''Wasteland'' and did not take place in the same universe. Coding of ''Meantime'' was nearly finished and a beta version was produced, but the game was canceled as the [[Apple II]] market declined.<ref>{{cite web |url=https://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout |title=IGN Presents the History of Fallout |last1=McLaughlin |first1=Rus |last2=Kaiser |first2=Rowan |work=IGN |date=July 21, 2010 |access-date=October 5, 2021 |archive-date=July 19, 2019 |archive-url=https://web.archive.org/web/20190719000608/https://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout |url-status=live }}</ref><ref>{{cite book |url=https://books.google.com/books?id=k1OWDwAAQBAJ&pg=PA215 |title=Dungeons and Desktops: The History of Computer Role-Playing Games: Second Edition |last1=Barton |first1=Matt |last2=Stacks |first2=Shane |publisher=CRC Press |date=April 18, 2019 |page=215 |isbn=9781351273398 |access-date=November 7, 2021 |archive-date=April 12, 2024 |archive-url=https://web.archive.org/web/20240412044253/https://books.google.com/books?id=k1OWDwAAQBAJ&pg=PA215#v=onepage&q&f=false |url-status=live }}</ref> Interplay has described the first ''[[Fallout (video game)|Fallout]]'' game as the spiritual successor to ''Wasteland''. According to ''IGN'', "Interplay's inability to prise the ''Wasteland'' brand name from EA's gnarled fingers actually led to it creating ''Fallout'' in the first place."<ref name=ign/> There are ''Wasteland'' homage elements in ''Fallout'' and ''[[Fallout 2]]'' as well.<ref name=kotaku/><ref name=ign>{{cite web |url=https://www.ign.com/articles/2012/03/16/why-wasteland-2-is-worth-getting-excited-about |title=Why Wasteland 2 is Worth Getting Excited About |last1=Reed |first=Kristan |work=IGN |date=March 16, 2012 |access-date=October 5, 2021 |archive-date=January 28, 2021 |archive-url=https://web.archive.org/web/20210128050540/https://www.ign.com/articles/2012/03/16/why-wasteland-2-is-worth-getting-excited-about |url-status=live }}</ref> Fargo's [[inXile Entertainment]] acquired the rights to the franchise from Electronic Arts in 2003.<ref>{{cite magazine |url=https://www.wired.co.uk/article/brian-fargo-interview |title=Wasteland dev Brian Fargo on crowdfunding sequel |last1=Kamen |first1=Matt |magazine=[[Wired UK|Wired]] |date=May 26, 2014 |access-date=December 18, 2021 |archive-date=October 6, 2020 |archive-url=https://web.archive.org/web/20201006153321/https://www.wired.co.uk/article/brian-fargo-interview |url-status=live }}</ref><ref>{{cite web |url=https://www.ign.com/articles/2008/10/28/fond-memories-wasteland |title=Fond Memories: Wasteland |last1=Blevins |first1=Tal |work=IGN |date=October 29, 2008 |access-date=December 18, 2021 |archive-date=December 18, 2021 |archive-url=https://web.archive.org/web/20211218223534/https://www.ign.com/articles/2008/10/28/fond-memories-wasteland |url-status=live }}</ref> The studio developed and published ''[[Wasteland 2]]'' in 2014.<ref>{{cite web |url=https://www.digitaltrends.com/gaming/game-development-spectator-sport-kickstarter-road-wasteland-2/ |title='C'mon, hustle!' How Kickstarter is turning game development into a spectator sport |last1=Agnello |first1=Anthony John |date=October 9, 2014 |website=[[Digital Trends]] |access-date=October 5, 2021 |archive-date=October 5, 2021 |archive-url=https://web.archive.org/web/20211005163838/https://www.digitaltrends.com/gaming/game-development-spectator-sport-kickstarter-road-wasteland-2/ |url-status=live }}</ref> The game's production team included original ''Wasteland'' designers Alan Pavlish, Michael Stackpole, Ken St. Andre and [[Liz Danforth]], and was crowdfunded through a [[Kickstarter]] campaign.<ref name="vg247">{{cite web |url=https://www.vg247.com/i-could-not-be-happier-fargo-on-fans-as-publishers |title="I could not be happier": Fargo on fans as publishers |last1=Nunneley |first=Stephany |date=April 15, 2013 |website=[[VG247]] |access-date=October 5, 2021 |archive-date=October 5, 2021 |archive-url=https://web.archive.org/web/20211005163328/https://www.vg247.com/i-could-not-be-happier-fargo-on-fans-as-publishers |url-status=live }}</ref> In 2016, inXile announced a crowdfunding campaign via [[Fig (company)|Fig]] to develop ''[[Wasteland 3]]''.<ref name="Wasteland 3 IGN">{{cite web |url=http://www.ign.com/articles/2016/09/28/wasteland-3-announced-will-include-co-op |title=Wasteland 3 announced, will include co-op |last1=Dornbush |first1=Jonathon |date=September 28, 2016 |website=[[IGN]] |publisher=[[Ziff Davis, LLC]] |access-date=September 28, 2016 |quote=Wasteland 2 developer InXile Games has announced a sequel to the 2014 RPG, Wasteland 3, and the developer is using Fig to raise funds for the game. The campaign will launch on Fig on October 5 with a total goal of $2.75 million and a planned release on Windows, Mac, Linux, PlayStation 4, and Xbox One. |url-status=live |archive-url=https://web.archive.org/web/20160928175227/http://www.ign.com/articles/2016/09/28/wasteland-3-announced-will-include-co-op |archive-date=September 28, 2016}}</ref><ref name="Brown_PC Gamer">{{cite magazine |url=https://www.pcgamer.com/wasteland-3-release-date/ |title=Wasteland 3 is coming next spring |first=Fraser |last=Brown |magazine=[[PC Gamer]] |date=June 12, 2019 |access-date=June 24, 2019 |archive-date=June 17, 2019 |archive-url=https://web.archive.org/web/20190617155625/https://www.pcgamer.com/wasteland-3-release-date/ |url-status=live }}</ref> It was released in August 2020.<ref>{{Cite web |title=Wasteland 3 Now Available for Mac & Linux |url=https://www.inxile-entertainment.com/amp/wasteland-3-now-available-for-mac-linux |access-date=April 13, 2021 |website=inXile Entertainment }}{{Dead link|date=November 2023 |bot=InternetArchiveBot |fix-attempted=yes }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Wasteland (video game)
(section)
Add topic