Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Super Mario Bros. 3
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Legacy == [[File:Super Mario Bros. 3 overworld map.png|thumb|right|''Super Mario Bros. 3'' is credited for introducing the use of [[overworld]] maps in the ''Mario'' series.]] ''Super Mario Bros. 3'' introduced several elements carried over to subsequent ''Mario'' games.<ref name="100-ONM" /> A similar overworld map is used in ''Super Mario World'', ''[[Super Mario Bros. DX]]'' and ''[[New Super Mario Bros.]]'', and Mario's ability to fly has been a feature in games such as ''[[Super Mario World]]'', ''[[Super Mario 64]]'' and ''[[Super Mario Galaxy]]''.<ref name="IGN-100" /><ref name="playersguide">{{cite book|year=1996|title=Official Super Mario 64 Player's Guide|publisher=Nintendo}}</ref><ref>{{cite web| url =https://www.ign.com/articles/2006/05/06/new-super-mario-bros| title = New Super Mario Bros.| first = Craig| last = Harris| date = May 6, 2006| website = IGN| access-date = May 3, 2022| archive-url = https://web.archive.org/web/20090202194503/http://ds.ign.com/articles/705/705537p2.html| archive-date = February 2, 2009| url-status = live| df = mdy-all}}</ref> The game's "Super Leaf" item has returned in more recent ''Mario'' games for the [[Nintendo 3DS]], like ''[[Super Mario 3D Land]]'', ''[[Mario Kart 7]]'' and ''[[New Super Mario Bros. 2]]''. Bowser's red hair was introduced in ''Super Mario Bros. 3'' and has since become a part of his standard appearance.<ref name="IGN-100" /> Through a collaboration between [[NBC]] and Nintendo of America, an animated television series, ''[[The Adventures of Super Mario Bros. 3]],'' was created from September to December 1990 by [[DIC Entertainment]]. The show aired weekly on Saturday mornings on NBC alongside the second season of ''[[Captain N: The Game Master]]'' as part of the hour-long ''Captain N & The Adventures of Super Mario Bros. 3'' programming block with 26 episodes and featured numerous characters, enemies, and settings from the video game; the original seven Koopalings are given different names based on their given personalities and are also given a new age order.<ref name="NP-16-TV">{{Cite magazine| magazine = [[Nintendo Power]]| title = On the Air: SMB3| author= Nintendo Power Staff| issue = 16|date=September–October 1990| page = 89| publisher = [[Nintendo]]}}</ref> Other Nintendo products have included various elements of the game as well. Music from ''Super Mario Bros. 3'' appears as a track on ''Nintendo Sound Selection Koopa'', a collection of songs from Nintendo games.<ref>{{cite web| url = http://dol.dengeki.com/data/news/2004/12/16/696eec8e065cb4f0abd9d5766171561b.html| title = 「クラブニンテンドー」の交換アイテムに"元気が出る"音楽CD「クッパ」が登場!| publisher = [[ASCII Media Works|Dengeki]]| date = December 16, 2004| access-date = February 5, 2009| language = ja| archive-url = https://web.archive.org/web/20090822231844/http://dol.dengeki.com/data/news/2004/12/16/696eec8e065cb4f0abd9d5766171561b.html| archive-date = August 22, 2009| url-status = live| df = mdy-all}}</ref> The game's stages and graphics comprise a background theme in the 2006 [[Nintendo DS]] game ''[[Tetris DS]]''.<ref>{{cite web| url = http://game.watch.impress.co.jp/docs/20060308/tetris.htm| title = 任天堂、マリオなどが登場する定番パズルゲームDS「テトリスDS」| last = 石田| first = 賀津男| date = August 6, 2008| publisher = Impress Watch| access-date = February 5, 2009| language = ja| archive-url = https://web.archive.org/web/20090212234216/http://game.watch.impress.co.jp/docs/20060308/tetris.htm| archive-date = February 12, 2009| url-status = live| df = mdy-all}}</ref> The Koopalings are also world bosses in ''Super Mario World'', ''[[Mario Is Missing!]]'', ''[[Yoshi's Safari]]'', ''[[Hotel Mario]]'' and all ''New Super Mario Bros.'' games except ''[[New Super Mario Bros.]]''<ref>{{cite web |last=Thomas |first=Lucas M. |url=https://www.ign.com/articles/2009/06/03/e3-2009-return-of-the-koopalings|title= E3 2009: Return of the Koopalings? |website=IGN |date=June 3, 2009 |access-date=May 3, 2022 |archive-url=https://web.archive.org/web/20090612002414/http://wii.ign.com/articles/990/990242p1.html |archive-date=June 12, 2009}}</ref><ref>{{cite web|url=http://www.gamespot.com/new-super-mario-bros-wii/videos/new-super-mario-bros-wii-stage-demo-6211673|title=New Super Mario Bros. Wii Stage Demo|date=June 4, 2009|format=Flash|website=[[GameSpot]]|access-date=December 12, 2009|archive-url=https://web.archive.org/web/20120612003625/http://www.gamespot.com/new-super-mario-bros-wii/videos/new-super-mario-bros-wii-stage-demo-6211673/|archive-date=June 12, 2012|url-status=live}}</ref> Boom Boom, another boss from this game, additionally reappears in ''Super Mario 3D Land'' and ''[[Super Mario 3D World]]'', alongside a boomerang-wielding female counterpart named Pom Pom.<ref>{{cite web|url=http://www.ign.com/wikis/super-mario-3d-land/Boom_Boom_&_Pom_Pom|title=Boom Boom & Pom Pom|access-date=June 8, 2014|website=IGN|date=November 23, 2011 |archive-url=https://web.archive.org/web/20140614041134/http://www.ign.com/wikis/super-mario-3d-land/Boom_Boom_%26_Pom_Pom|archive-date=June 14, 2014|url-status=live}}</ref> ''Super Mario Bros. 3'' is one of the games represented as themes in both ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''.<ref>{{Citation|title=Super Mario Maker Review|date=September 2, 2015|url=https://www.ign.com/articles/2015/09/02/super-mario-maker-review|work=IGN|access-date=2019-11-21|archive-date=November 5, 2019|archive-url=https://web.archive.org/web/20191105194752/https://www.ign.com/articles/2015/09/02/super-mario-maker-review|url-status=live}}</ref><ref>{{Cite web|url=https://kotaku.com/super-mario-maker-2-the-kotaku-review-1835857984|title=Super Mario Maker 2: The Kotaku Review|website=Kotaku|date=June 28, 2019 |access-date=2019-11-21}}</ref> In the early 1990s, the American game developers [[John Carmack]] and [[Tom Hall]] developed an [[IBM PC]] clone of ''Super Mario Bros. 3'' based on their innovative [[adaptive tile refresh]] software, which performed smooth side-scrolling graphics on [[Enhanced Graphics Adapter|EGA]] cards. They demonstrated it to Nintendo leaders, who were impressed but rejected cloning in favor of exclusivity.<ref>{{cite web | url = https://www.polygon.com/2015/12/14/10123754/john-romero-super-mario-bros-3-pc-demo | title = Doom dev shares rare Super Mario Bros. 3 PC demo | first = Allegra | last = Frank | date = December 14, 2015 | access-date = July 13, 2021 | work = [[Polygon (website)|Polygon]] | archive-date = July 13, 2021 | archive-url = https://web.archive.org/web/20210713212017/https://www.polygon.com/2015/12/14/10123754/john-romero-super-mario-bros-3-pc-demo | url-status = live }}</ref> Carmack and Hall went on to found [[id Software]] and develop ''[[Commander Keen]]'', a series of platform games inspired by ''Super Mario Bros. 3.''<ref name="Masters of Doom">{{Cite book|title=Masters of Doom: how two guys created an empire and transformed pop culture|url=https://archive.org/details/mastersofdoom00kush|url-access=limited|last=Kushner|first=David|publisher=Random House, Inc|year=2004|isbn=978-0-375-50524-9|location=New York, NY|page=[https://archive.org/details/mastersofdoom00kush/page/n49 50], 57|oclc=50129329|orig-year=2003}}</ref><ref name="SMB3 demo at Ars">{{cite web|url=https://arstechnica.com/gaming/2015/12/heres-what-id-softwares-pc-port-of-mario-3-could-have-looked-like/|title=Here's what id Software's PC port of Mario 3 could have looked like|last=Orland|first=Kyle|date=December 14, 2015|website=Ars Technica|url-status=live|archive-url=https://web.archive.org/web/20160310162034/http://arstechnica.com/gaming/2015/12/heres-what-id-softwares-pc-port-of-mario-3-could-have-looked-like/|archive-date=March 10, 2016|access-date=December 15, 2015|df=mdy-all}}</ref><ref>{{cite web|url=http://planetromero.com/games/dangerous-dave-in-copyright-infringement/|title=''Dangerous Dave in Copyright Infringement'' on John Romero's Site|publisher=[[John Romero]]|url-status=dead|archive-url=https://web.archive.org/web/20140713175911/http://planetromero.com/games/dangerous-dave-in-copyright-infringement|archive-date=July 13, 2014|access-date=December 15, 2014}}</ref><ref name="Keen">{{cite news|url=http://legacy.3drealms.com/keenhistory/index.html|title=A Look Back at Commander Keen|date=October 18, 2014|access-date=October 18, 2014|url-status=live|archive-url=https://web.archive.org/web/20141110132009/http://legacy.3drealms.com/keenhistory/index.html|archive-date=November 10, 2014}}</ref><ref name="SMB3 demo at IFD">{{cite AV media|title=Super Mario Bros. 3 Demo (1990)|date=1990|publisher=[[John Romero]]|url=https://vimeo.com/148909578|access-date=December 15, 2015|archive-url=https://web.archive.org/web/20151215031136/https://vimeo.com/148909578|archive-date=December 15, 2015|url-status=live|df=mdy-all}}</ref> The ''Super Mario Bros. 3'' demo had not been readily shared, but a working copy was discovered and preserved in the [[Museum of Play]] in July 2021.<ref>{{cite web | url = https://www.gamespot.com/articles/id-softwares-super-mario-bros-3-pc-port-found-in-the-wild/1100-6493889/ | title = Id Software's Super Mario Bros. 3 PC Port Found In The Wild | first = Gabe | last = Gurwin | date = July 13, 2021 | access-date = July 13, 2021 | work = [[GameSpot]] | archive-date = July 13, 2021 | archive-url = https://web.archive.org/web/20210713200251/https://www.gamespot.com/articles/id-softwares-super-mario-bros-3-pc-port-found-in-the-wild/1100-6493889/ | url-status = live }}</ref> In April 1993, ''[[Famicom Tsūshin]]'' (''Famitsu'') awarded ''Super Mario Bros. 3'' a world record for having the most [[strategy guide]] books published, with 20 strategy books published for the game up until then.<ref>{{cite magazine |title=Bravo World Record! |magazine=[[Famicom Tsūshin]] |date=16 April 1993 |issue=226 |page=81 |lang=ja |url=https://archive.org/details/famitsu-issue-226-apr-1993/page/81}}</ref> At the 2007 [[Game Developers Conference]], [[Stanford University]] curator Henry Lowood, along with game designers [[Warren Spector]] and [[Steve Meretzky]], academic researcher Matteo Bittanti and game journalist [[Christopher Grant (editor)|Christopher Grant]] named ''Super Mario Bros. 3'' one of the 10 most important video games of all time, being a member of a "[[game canon]]" whose inductees were submitted to the [[Library of Congress]] for having "cultural significance or a historical significance".<ref name=":1">{{Cite news|url=https://www.nytimes.com/2007/03/12/arts/design/12vide.html|title=Video Games – Report|last=Chaplin|first=Heather|date=2007-03-12|work=The New York Times|access-date=2019-11-21|language=en-US|issn=0362-4331|archive-date=June 19, 2022|archive-url=https://web.archive.org/web/20220619050204/https://www.nytimes.com/2007/03/12/arts/design/12vide.html|url-status=live}}</ref><ref>{{Cite web|url=https://www.gamedeveloper.com/design/canon-2-0|title=Canon 2.0|website=Game Developer|date=November 12, 2010|access-date=May 3, 2022|archive-date=May 3, 2022|archive-url=https://web.archive.org/web/20220503220623/https://www.gamedeveloper.com/design/canon-2-0|url-status=live}}</ref> ''[[The New York Times]]'' reported Grant said its inclusion was due to the game's [[Nonlinear gameplay|nonlinear play]] being a "mainstay of contemporary games", and how it allows the player to move backward and forward in levels.<ref name=":1" /> On November 20, 2020, a sealed copy with rare alternate cover art featuring "Bros." on the left instead of the center was sold for $156,000, the most money ever paid for a video game at the time.<ref name="most expensive">{{cite news | title=A different Super Mario Bros. game now holds the title for most expensive ever sold | date=November 23, 2020 | first=Jon | last=Porter | work=[[The Verge]] | url=https://www.theverge.com/2020/11/23/21591120/super-mario-bros-3-record-breaking-auction-price-condition-sealed | access-date=November 23, 2020 | archive-date=January 12, 2021 | archive-url=https://web.archive.org/web/20210112230332/https://www.theverge.com/2020/11/23/21591120/super-mario-bros-3-record-breaking-auction-price-condition-sealed | url-status=live }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Super Mario Bros. 3
(section)
Add topic