Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Sprouts (game)
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Misère version=== The computation history of the misère version of Sprouts is very similar to that of the normal version, with the same people involved. However, the misère version is more difficult to compute, and progress has been significantly slower. In 1990, Applegate, Jacobson and Sleator reached up to nine spots. Based on their results, they conjectured that the outcome follows a regular pattern of period five. However, this conjecture was invalidated in 2007 when Josh Jordan and Roman Khorkov extended the misère analysis up to 12 spots: the 12-spot misère game is a win, and not the conjectured loss. The same team reached up to 16 spots in 2009.<ref>{{Cite web|title=A New Verified Misere Outcome|url=http://www.wgosa.org/article2009001.htm|access-date=2023-02-12|website=www.wgosa.org}}</ref> The same year, Julien Lemoine and Simon Viennot reached 17 spots with complicated algorithms.<ref>{{cite arXiv|first1=Lemoine|last1=Julien|first2= Viennot|last2=Simon|title=Analysis of misere Sprouts game with reduced canonical trees|year=2009|eprint=0908.4407 |class=math.CO}}</ref> They were able to extend their analysis up to 20 points in 2011.<ref name="sproutsWiki" /> The results for misère play are now conjectured to follow a pattern of length six with some exceptional values: the first player wins in misère Sprouts when the remainder ([[modulo operation|mod]] 6) is zero, four, or five, except that the first player wins the one-spot game and loses the four-spot game. The table below shows the pattern, with the two irregular values in bold. {| border="1" cellspacing="0" |- | '''Spots''' | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | ... |- | '''Misère Outcome'''  | Win  | '''Win'''  | Loss  | Loss  | '''Loss'''  | Win  | Win  | Loss  | Loss  | Loss  | Win  | Win  | Win  | Loss  | Loss  | Loss  | ...  |}
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Sprouts (game)
(section)
Add topic