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==Games== Meier has been the developer, co-developer, and producer of many games.<ref>{{cite web |url=http://www.firaxis.com/company/bios.php?bioid=56 |title=Biographies: Sid Meier |website=Firaxis |access-date=October 20, 2010 |url-status=dead |archive-url=https://web.archive.org/web/20101006124403/http://www.firaxis.com/company/bios.php?bioid=56 |archive-date=October 6, 2010}}</ref><ref>{{cite web|url=http://www.firaxis.com/?/about#legacy-2|title=Firaxis Games|website=www.firaxis.com|language=en|access-date=August 29, 2017}}</ref> A complete list of his works which includes early non-commercial titles is available in the appendix of ''Sid Meier's Memoir!''<ref name="memoir">{{cite book|title=Sid Meier's Memoir!|last=Meier|first=Sid|publisher=W. W. Norton & Company|year=2020|isbn=9781324005872|at=pp. 277β278}}</ref> {| class="wikitable" |- !Release !Game !Notes |- | rowspan="4" |1981 |''Bank Game I'' |Meier was paid to make a game for a bank with a piggybank catching falling coins.<ref name="memoir" /> |- |''Bank Game II'' |In Meier's second bank-game the goal was to cross the road to the bank.<ref name="memoir" /> |- |''Faux Space Invaders'' |Written in assembly, and a local store bought five or ten copies.<ref name="memoir" /><ref name="the_history_of_civilization">{{cite web |url=https://www.gamedeveloper.com/design/the-history-of-civilization |title=The History of Civilization |last=Edwards |first=Benj |date=July 18, 2007 |website=Gamasutra |access-date=February 12, 2016 |url-status=live |archive-url=https://web.archive.org/web/20160207011858/http://www.gamasutra.com/view/feature/1523/the_history_of_civilization.php?page=5 |archive-date=February 7, 2016}}</ref> |- |''Faux Pac-Man'' |''[[Pac-Man]]'' rip-off, developed as training and shared with the users group.<ref name="memoir" /> |- | rowspan="5" |1982 |''Formula 1 Racing'' |The first commercial game by Sid Meier, published by Acorn Software Products Inc.<ref>[http://www.atarimagazines.com/rom/issue3/interview.php ROM MAGAZINE 3 β December 1983/January 1984 p 12], Peter Ellison</ref><ref>{{cite web|url=https://web.stanford.edu/group/htgg/cgi-bin/drupal/?q=node/237|title=Sid Meier's First(?) Game and an Early Look at MicroProse - How They Got Game|website=web.stanford.edu}}</ref> |- |''[[Hellcat Ace]]'' | Sid Meier's first project for MicroProse according to [[Bill Stealey]].<ref>Gamers at Work: Stories Behind the Games People Play, by Morgan Ramsay, p 40</ref> |- |''Chopper Rescue'' | Improved and commercial version of ''Hostage Rescue''. Sid Meier has said this was the first game he wrote at MicroProse.<ref name="the_history_of_civilization" /> |- |''[[Spitfire Ace]]'' | |- |''[[Floyd of the Jungle]]''<ref name="floyd_mania" /> | |- | rowspan="4" |1983 |''[[NATO Commander]]'' | |- |''Wingman''<ref>{{cite web |url=http://www.atarimania.com/game-atari-400-800-xl-xe-wingman_5778.html |title=Wingman |website=Atari Mania |access-date=January 22, 2016 |url-status=live |archive-url=https://web.archive.org/web/20160127113803/http://www.atarimania.com/game-atari-400-800-xl-xe-wingman_5778.html |archive-date=January 27, 2016}}</ref> | |- |''Floyd of the Jungle II'' | |- |''[[Solo Flight (video game)|Solo Flight]]'' | |- |rowspan="2" |1984 |''Air Rescue I''<ref>{{cite web |url=http://www.atarimania.com/game-atari-400-800-xl-xe-air-rescue-i_146.html |title=Air Rescue I |website=Atari Mania |access-date=July 31, 2016 |url-status=live |archive-url=https://web.archive.org/web/20160208025436/http://www.atarimania.com/game-atari-400-800-xl-xe-air-rescue-i_146.html |archive-date=February 8, 2016}}</ref> | |- |''[[F-15 Strike Eagle (video game)|F-15 Strike Eagle]]'' | |- | rowspan="3" |1985 |''[[Silent Service (video game)|Silent Service]]'' |[[World War II]] submarine simulation game |- |''[[Crusade in Europe (video game)|Crusade in Europe]]'' | |- |''[[Decision in the Desert]]'' | |- | rowspan="2" |1986 |''Conflict in Vietnam'' |Last Sid Meier game released for Atari 8-bit computers.<ref>{{cite web|url=http://www.atarimania.com/list_games_atari-400-800-xl-xe-meier-sid_team_906_8_G.html|title=List of Atari 400 800 XL XE Games : Meier, Sid, page 1|website=www.atarimania.com|access-date=August 28, 2017}}</ref> |- |''[[Gunship (video game)|Gunship]]'' | |- |1987 |''[[Sid Meier's Pirates!]]'' |A pirate simulation game based around life of a [[Piracy|pirate]], a [[privateer]], or a pirate hunter in the 16th-18th centuries. The first game to have Sid Meier's name included in its title. |- | rowspan="2" |1988 |''[[Red Storm Rising (video game)|Red Storm Rising]]'' |Nuclear submarine simulation game, based on the [[Red Storm Rising|novel]] by [[Tom Clancy]]. |- |''[[F-19 Stealth Fighter]]'' | |- | rowspan="1" |1989 |''[[F-15 Strike Eagle II]]'' | |- | rowspan="2" |1990 |''[[Sid Meier's Covert Action|Covert Action]]'' |An espionage game offering a range of arcade-style game modes. |- |''[[Railroad Tycoon|Sid Meier's Railroad Tycoon]]'' |A [[business simulation game]] that paints the early development of railroads in the United States and Europe. With the release of ''Sid Meier's Railroads!'', this series now has four installments. |- | rowspan="1" |1991 |''[[Civilization (video game)|Sid Meier's Civilization]]'' |A vastly successful turn-based strategy game, that has now run to a franchise (see below). This is Meier's most successful game franchise to date, having sold over 73 million copies as of August 2024.<ref>{{cite web |title=Take-Two report: the company's losses are increasing, Sid Meier's Civilization VII will be released early next year |url=https://wnhub.io/news/finance/item-44543 |access-date=November 14, 2024 |website=WN Hub |date=August 9, 2024 |language=en-US}}</ref> |- |1993 |''[[Pirates! Gold]]'' |Remake of 1987's ''Pirates!'' game that included several new features, such as extra missions. Paul Murphy was lead designer on the game. |- | rowspan="2"|1994 |''[[Sid Meier's Colonization]]'' |A turn-based strategy game themed on the early European colonization of the [[New World]]. |- |''[[C.P.U. Bach]]'' | Meier's patented music-making program for [[3DO]], that became a commercial failure.<ref name="memoir" /><ref>''Sid Meier's Memoir!'', pp. 142β153</ref> |- |1995 |''[[Civilization (video game)#CivNet|Sid Meier's CivNet]]'' |A remake of ''Civilization'' with support for internet-based multiplayer gameplay. |- |1996 |''[[Civilization II|Sid Meier's Civilization II]]'' |Follow-up to Sid Meier's successful ''Civilization''; [[Brian Reynolds (game designer)|Brian Reynolds]] was lead designer on the game. |- | rowspan="2" |1997 |''[[Magic: The Gathering (MicroProse)|Magic: The Gathering]]'' |This would be the last game that Sid Meier worked on for MicroProse. |- |''[[Sid Meier's Gettysburg!]]'' |Sid Meier's first [[real-time tactical]] game. |- | rowspan="2"|1999 |''[[Sid Meier's Alpha Centauri]]'' |Brian Reynolds was lead designer on this adaptation of ''Civilization'' to an extraterrestrial theme. |- |''[[Sid Meier's Antietam!]]'' |''Sid Meier's Gettysburg'' and ''Antietam'' are part of his Civil War set. |- |2001 |''[[Civilization III|Sid Meier's Civilization III]]'' |[[Jeff Briggs]] designed the third installment of the series, with more complex rules, graphics and gameplay. |- |2002 |''[[Sid Meier's SimGolf]]'' |A [[golf]]ing simulation in which the player built their own [[golf course]] and played it against computer players, co-created by [[Maxis]]. (Not to be confused with Maxis' 1996 title ''[[SimGolf]]''.) |- |2004 |''[[Sid Meier's Pirates! (2004 video game)|Sid Meier's Pirates!]]'' |Follow-up to the acclaimed ''Pirates!'' game from 1987, updating the graphics and featuring some entirely new gameplay elements. |- |2005<!-- October 25 --> |''[[Civilization IV|Sid Meier's Civilization IV]]'' |Designed by [[Soren Johnson]]. A full 3D engine replaces the [[Isometric video game graphics|isometric]] maps of ''Civilization II'' and ''III''. |- |2006<!-- October 17 --> |''[[Sid Meier's Railroads!]]'' |When [[Take 2|Take-Two]] shut down [[PopTop Software]] and folded it into [[Firaxis]], Meier once again became responsible for the ''Railroad Tycoon'' series, and this is billed as the sequel to ''[[Railroad Tycoon 3]]''. |- | rowspan="4" |2008<!-- June 13 (announced June 28, 2007) --> |''[[Civilization Revolution|Sid Meier's Civilization Revolution]]'' |A [[seventh generation console]] edition of ''Civilization''. |- |''[[Pirates! Gold|Sid Meier's Pirates! Mobile]]'' |The game was developed and published by Oasys Mobile and was led by one of the original programmers for ''Pirates! Gold''. |- |''[[Railroad Tycoon (series)|Sid Meier's Railroad Tycoon Mobile]]'' |Developed by Blue Heat and published by Oasys Mobile. This mobile version allows players to build their own transportation empire. |- |''[[Civilization IV: Colonization|Sid Meier's Civilization IV: Colonization]]'' |A 2008 remake of the 1994 ''Colonization'', and a standalone game based on the ''Civilization IV'' engine. |- |2010<!-- NA: September 21; REST: September 24 --> |''[[Civilization V|Sid Meier's Civilization V]]'' | Headed by [[Jon Shafer]] with new features. |- |2011 |''[[Civilization World|Sid Meier's CivWorld]]'' |A [[massively multiplayer online game]] released on [[Facebook]]. Game closed down on May 29, 2013.<ref>{{cite web|url=http://support.2k.com/hc/en-us/articles/201332863-CivWorld-Shutdown-Frequently-Asked-Questions|title=CIVWORLD SHUTDOWN: FREQUENTLY ASKED QUESTIONS|publisher=2K Games|access-date=November 26, 2014}}</ref> |- | rowspan="2" |2013 |''[[Sid Meier's Ace Patrol]]'' |A World War I flight strategy game published by [[2K Games]].<ref>{{cite web|url=http://www.eurogamer.net/articles/2013-08-27-sid-meiers-ace-patrol-launches-on-steam|title=Sid Meier's Ace Patrol launches on Steam|date=August 27, 2013|work=Eurogamer.net|access-date=November 26, 2014}}</ref> |- |''[[Sid Meier's Ace Patrol: Pacific Skies]]'' |A World War II flight strategy game published by 2K Games. |- | rowspan="2" |2014 |''[[Civilization Revolution 2|Sid Meier's Civilization Revolution 2]]'' |A mobile sequel to ''Sid Meier's Civilization Revolution''. |- |''[[Civilization: Beyond Earth|Sid Meier's Civilization: Beyond Earth]]'' |A spiritual successor to ''Sid Meier's Alpha Centauri'' built atop the ''Civilization V'' engine. |- |2015 |''[[Sid Meier's Starships]]'' |Follows on from ''Sid Meier's Civilization: Beyond Earth.'' |- |2016 |''[[Civilization VI|Sid Meier's Civilization VI]]'' |Sixth main title in the [[Civilization (series)|''Civilization'']] series. |- |2025 |''[[Civilization VII|Sid Meier's Civilization VII]]'' |Seventh main title in the [[Civilization (series)|''Civilization'']] series. |}
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