Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Propulsion
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Animal== {{main|Animal locomotion}} [[Image:Beeinflightfromfront.jpg|thumb|upright=1.3|A [[bee]] in flight]] Animal locomotion, which is the act of self-propulsion by an animal, has many manifestations, including [[running]], [[aquatic locomotion|swimming]], [[jumping]] and [[Flying and gliding animals|flying]]. Animals move for a variety of reasons, such as to find food, a mate, or a suitable [[microhabitat]], and to escape predators. For many animals the ability to move is essential to survival and, as a result, selective pressures have shaped the locomotion methods and mechanisms employed by moving organisms. For example, migratory animals that travel vast distances (such as the [[Arctic tern]]) typically have a locomotion mechanism that costs very little energy per unit distance, whereas non-migratory animals that must frequently move quickly to escape predators (such as [[frog]]s) are likely to have costly but very fast locomotion. The study of animal locomotion is typically considered to be a sub-field of [[biomechanics]]. Locomotion requires [[energy]] to overcome [[friction]], [[drag (physics)|drag]], [[inertia]], and [[gravity]], though in many circumstances some of these factors are negligible. In [[Terrestrial planet|terrestrial]] environments gravity must be overcome, though the drag of air is much less of an issue. In aqueous environments however, friction (or drag) becomes the major challenge, with gravity being less of a concern. Although animals with natural [[buoyancy]] need not expend much energy maintaining vertical position, some will naturally sink and must expend energy to remain afloat. Drag may also present a problem in [[flight]], and the [[aerodynamic]]ally efficient body shapes of [[bird]]s highlight this point. Flight presents a different problem from movement in water however, as there is no way for a living organism to have lower [[density]] than air. Limbless organisms moving on land must often contend with surface friction, but do not usually need to expend significant energy to counteract gravity. [[Newton's laws of motion|Newton's third law of motion]] is widely used in the study of animal locomotion: if at rest, to move forward an animal must push something backward. Terrestrial animals must push the solid ground; swimming and flying animals must push against a [[fluid]] (either [[water]] or [[air]]).<ref name="Bie">{{Cite book |last=Biewener |first=Andrew A. |url=https://books.google.com/books?id=yMaN9pk8QJAC&q=biomechanics+biewener |title=Animal Locomotion |date=2003-06-19 |publisher=OUP Oxford |isbn=978-0-19-850022-3 |language=en}}</ref> The effect of forces during locomotion on the design of the skeletal system is also important, as is the interaction between locomotion and muscle physiology, in determining how the structures and effectors of locomotion enable or limit animal movement.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Propulsion
(section)
Add topic