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==Further Variations== In one variation, the trades between higher players and lower players are reversed. The president trades their two best cards to the scum, and the scum gives their two worst cards to the president, and the same goes with the vice president and scum. This variation is comedically known as "Communism" or "Socialism." Some play that the holder of the lowest card of a particular suit (e.g. {{cards|3c}}) leads the first deal.<ref name="pagat"/> Others play that the scum always starts. Certain variants allow for game-changing revolutions. If a player leads out with four of a kind, the hierarchy of all the cards will be reversed. For example, if {{Cards|3|4|5|6|7|8|9|10|J|Q|K|A|2}} is the typical order of power (from left to right), after four of a kind is played it would be the reverse of that: {{Cards|2|A|K|Q|J|10|9|8|7|6|5|4|3}}. If another four of a kind is played, the order would switch back. Revolutions are typically utilized in the game to create better balance and avoid having the same player remain in first position forever. In some variants, there are certain cards that are able to be played over a 2, those being the two "One-Eyed" Jacks (The Jack of Spades and the Jack of Hearts) and the "Suicide King" (the King of Hearts), the latter of which also ranks above the former. This is often also played in conjunction with the stipulation that one fewer of a bomb card is required to be played over a trick of pairs or triples. For example, if a player plays 4 aces, it can be beaten with three 2s, both One-Eyed Jacks, or the King of Hearts. This creates a rare but interesting scenario where if all four 2s are played at once, it is unbeatable as trumping it would require 3 One-Eyed Jacks or two Suicide Kings, which is impossible if playing with only one deck. In some variants, a player cannot end on a 2 or a joker (or any card that instantly clears the deck), otherwise they immediately become scum/super scum, regardless of who actually got rid of their cards last. (For example, in game, Bob and Alice are the only people left. Bob has an ace and a 2 in his hand. He plays the ace, which Alice cannot play on. That card is discarded, however, Bob has ended on a 2, which means he immediately becomes scum/super scum, and Alice does not fall to the lowest rank.) In variants that include "quick-clears", a player can complete the cards on the table by playing the remaining cards of the quadruple. This is valid even if the last card played of the quadruple before the clear was a face-down or face-up card the previous player "attempted" to play in a commonly accepted charade wherein that player shows the card before picking it up along with the pile. In this type of clear, timing is key and successfully pulling it off reveals the true skill of the clearing player. Another variant requires the President to give their lowest cards to the scum, even if this "breaks up" a good combination in their starting deal. Other variations include "straights" or "runs". Similar to a poker straight, but a player may play a minimum of a 3 card straight (e.g {{Cards|3|4|5}}). The hand can only be beaten by a 3 card straight ending in higher card (e.g {{Cards|4|5|6|}}). The round is determined by the length of the straight. Longer straights/runs are achievable but may reduce a players doubles, triples or quads, in doing so. A variation of the game, [[Big Two]] (also known as Deuces), uses the card-passing roles from the game of President.
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