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===Mods=== ''Descent'' uses package files to store and load level data such as level structures, graphics, objects, and sound effects and music—similar to the [[Doom WAD|WAD file format used for ''Doom'']]. It also allows players to create their own such files containing the data, which can then be loaded and played.<ref>{{cite magazine|title=Menus for HOGS and PIGS|magazine=[[Computer Gaming World]]|date=October 1995|issue=135|pages=272, 275}}</ref> Later in 1997 on the [[End-of-life (product)|end-of-life]] commercial cycle came the release of the game's [[source code]], excluding the audio code. Parallax released the source code under the license that permits non-commercial uses only.<ref>{{cite web |url=http://www.gamespot.com/articles/descent-source-code-released/1100-2462520/ |title=Descent Source Code Released |date=January 26, 1998 |first=Alan |last=Dunkin |access-date=June 28, 2019 |website=[[GameSpot]] |archive-date=March 6, 2014 |archive-url=https://web.archive.org/web/20140306085802/http://www.gamespot.com/articles/descent-source-code-released/1100-2462520/ |url-status=live }}</ref> All of this, combined with the game's popularity, has resulted in a number of distributed [[mod (video gaming)|mods]].<ref name="USgamer"/>
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