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====Horse==== [[Image:Xiangqi Horse (Trad).svg|180px|left|The horses]] {{multiple image|total_width = 410|align = right |image1 = HorsePieceAgainstHorsePiece.png |width1 = 240|height1 = 300 |caption1 = The red horse may capture the black horse, but the black horse cannot capture the red horse because its movement is obstructed by another piece. |image2 = MovementOfHorsePiece.png |width2 = 328|height2 = 328 |caption2 = Green moves are legal; red ones are illegal because another piece is obstructing the movement of the horse. }} '''Horses''' (or '''knights''') are labelled 馬 {{Audio|zh-ma3.ogg|''mǎ''|help=no}} for Black and 傌 ''mǎ'' for Red in sets marked with [[Traditional Chinese characters]] and 马 ''mǎ'' for both Black and Red in sets marked with [[Simplified Chinese characters]]. Some sets use 馬 for both colours. Horses begin the game next to the elephants, on their outside flanks. A horse moves and captures one point orthogonally and then one point diagonally away from its former position, a move which is traditionally described as being like the character 日 ''Rì''.<ref name="pieces"/> The horse does not jump as the knight does in Western chess, and can be blocked by a piece of either colour located one point horizontally or vertically adjacent to it. Blocking a horse is called "[[Hobble (device)|hobbling]] the horse's leg" (蹩馬腿). The diagram on the right illustrates the horse's movement. Since horses can be blocked, and the path of a horse from one point to another is not the same as the reverse move, it is possible for one player's horse to have an asymmetric attack advantage if an opponent's horse is blocked, as seen in the diagram on the right. The horse is sometimes called the "knight" by English-speaking players, due to their similar movements.<ref name="ancient"/>
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