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==Legacy== ''Star Raiders'' prompted several [[Video game clone|clones]] following its release.{{sfn|Barton|Loguidice|2009a}} These include ''[[Phaser Patrol]]'', ''[[Starmaster]]'', ''[[Space Spartans]]'', ''Sentinel'', and ''[[Codename MAT]]''.{{sfn|Bevan|2010|p=66}}{{sfn|Barton|Loguidice|2009a}} Schofield stated in 1986 ''Codename Mat'' and ''Sentinel'' were the better attempts.{{sfn|Schofield|1986}} According to Barton and Loguidice, ''Star Raiders'' established many conventions that would be part of the space simulation genre that would rise with later games such as ''[[Elite (video game)|Elite]]'' (1984), ''[[Star Control]]'' (1990), and ''[[Wing Commander (video game)|Wing Commander]]'' (1990).{{sfn|Barton|Loguidice|2009|p=2}}{{sfn|Compute!|1992|p=94|ref=Compute92}} Barton and Loguidice described ''Star Raiders'' is one of the best-known games for Atari's 400 and 800 computers.{{sfn|Barton|Loguidice|2009|p=2}} The game remained popular throughout the 1980s; in 1987, readers of ''The Computer Entertainer'' voted for ''Star Raiders'' as the 14th favorite game of all time.{{sfn|Computer Entertainer|1988|p=3|ref=CE-HOF}} While ''Byte'' called it "probably the single greatest contributor to the sales of Atari's 400 and 800 series computers", {{sfn|Feigel|1982}} and ''[[Gamasutra]]'' retroactively named it as the first [[killer app]] computer game, ''Star Raiders''{{'}}s popularity contributed to the perception that Atari 8-bit were game machines like the Atari 2600, and not serious computers.{{sfn|Fulton|2008}} When asked about the popularity of the game in 1986, Neubauer said: "It's pretty amazing, the way the game caught on. I think it was the first game to combine action with a strategy screen, and, luckily, the concept worked out pretty well."{{sfn|Pappas|1986|p=90}} Neubauer also said the game "looks pretty primitive" by 1986 standards.{{sfn|Pappas|1986|p=90}} In 2007, Henry Lowood, the curator of the History of Science and Technology Collections at [[Stanford University]], created a project to preserve video games. Lolwood submitted a list of games to the [[Library of Congress]] through a committee that included himself, game designers [[Warren Spector]] and [[Steve Meretzky]], Matteo Bittanti, and ''[[Joystiq]]'' journalist Christopher Grant. ''Star Raiders'' was included in their initial [[game canon]] of ten submitted video games.{{sfn|Chaplin|2007}} ===Follow-ups=== Atari did not pay royalties to its developers, including Neubauer. He left the company but later did contract work for it.{{sfn|Barton|Loguidice|2009|p=2}} Atari later released ''[[Star Raiders II]]'' for several home computer systems.{{sfn|Bevan|2010|p=66}} Bevan wrote in ''[[Retro Gamer]]'' that fans of ''Star Raiders'' sometimes considered Neubauer's 1986 Atari 2600 game ''[[Solaris (video game)|Solaris]]'' to be the "true successor" to the original game.{{sfn|Bevan|2010|p=65}} Neubauer explained that ''Solaris'' was not a sequel, and that he preferred Star Raiders for its gameplay, cockpit view, and explosion graphics.{{sfn|Bevan|2010|p=65}} In 1994, Atari promoted a game called ''Star Raiders 2000'' for the [[Atari Jaguar]] that was later retitled ''[[Space War 2000]]''. The game was later cancelled.{{sfn|Tramiel}}{{sfn|Toad Computers Catalogue|p=5|ref=TCC}}{{sfn|Le Grand|Engel|Wukovitz|Harker|1998|p=10}} Years later, [[Incinerator Studios]] developed a new version of ''[[Star Raiders (2011 video game)|Star Raiders]]'', which was released in 2011.{{sfn|Thorsen|2010}}{{sfn|Petit|2011}} On the game's release, it received "generally unfavorable reviews" according to [[Metacritic]].{{sfn|Metacritic|ref=MC}} Carolyn Petit of GameSpot compared the new version of game to the original, stating the original game is complex and ambitious with a sense of humor while the new version "possesses none of the ambition or fun of its namesake".{{sfn|Petit|2011}}
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