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== Themes == <!-- This section is not for personal theories and observations on the themes in the film. It is a summary of published relevant real world information. Simple associations are trivial and undue for mention. Relevant rules: [[WP:OR]], [[WP:MOSFILM]], [[WP:NOT]] --> {{Multiple image |total_width=305 |perrow=3 |image1=Rayna Denison, Pokemon X Kogei Exhibition 2024 (cropped).jpg |image2=Susan J. Napier (2012 New York Comic Con - Day 3 - 014) (further cropped).jpg |image3=Shiro Yoshioka, 2017 (cropped).jpg |image4=Michelle Le Blanc and Colin Odell portrait (cropped).jpg |image5=Helen McCarthy, Anime North 2011 (cropped).jpg |image6=Jonathan Clements Loncon (cropped).jpg |footer=''(Clockwise from top left)'' [[Rayna Denison]], [[Susan J. Napier]], Shiro Yoshioka, [[Jonathan Clements]], [[Helen McCarthy]], Colin Odell, and Michelle Le Blanc<hr />Several scholars have explored the themes of ''Princess Mononoke'' in their work.}} === Conflicts of nature, technology, and humanity === [[Environmentalism]] is a central theme of ''Princess Mononoke''.{{sfnm|Napier|2018|1p=xiii|2a1=Odell|2a2=Le Blanc|2y=2009|2p=109}} In the war between the forest gods and the people of Irontown, Ashitaka serves as the mediator.{{sfn|Daniels-Lerberg|Lerberg|2018|p=57}} Unlike many Western works with similar themes, the film does not present these positions as complete opposites,{{sfn|Daniels-Lerberg|Lerberg|2018|p=58}} nor does it outright reject modernity and technology.{{sfn|Napier|2005|pp=245–246}} The scholars Tracey Daniels-Lerberg and Matthew Lerberg wrote that it instead {{nowrap|"[embraces]}} the unpredictable outcomes that emerge in the uncertainty that remains."{{sfn|Daniels-Lerberg|Lerberg|2018|p=58}} Both humanity and nature are given equal standing in the film's world, and Napier wrote that the film "offers a vision of life as a densely interwoven design, rather than a simple allegory of dichotomized opposites."{{sfn|Napier|2018|p=185}} Additionally, the film portrays internal strife within parties on both sides of the conflict: the different clans of spirits disagree on how to handle the conflict, and the humans war amongst themselves for various reasons.{{sfnm|1a1=Odell|1a2=Le Blanc|1y=2009|1p=110|Thevenin|2013|2pp=161–162}} Ashitaka's relationships with both parties are volatile and "even dissatisfying at moments", according to Daniels-Lerberg and Lerberg. They attribute this sense of unease to the focus on emotion, rather than strict logic, that the film puts on the conflict.<ref>{{harvnb|Chan|2015|p=93}}, cited in {{harvnb|Daniels-Lerberg|Lerberg|2018|p=57}}.</ref> According to the film critic [[Roger Ebert]], ''Princess Mononoke'' is not a "simplistic tale of good and evil, but the story of how humans, forest animals, and nature gods all fight for their share of the new emerging order."{{sfn|Ebert|1999b}} The film scholars [[Colin Odell and Michelle Le Blanc]] wrote that the film simultaneously mounts a criticism of humanity's mistreatment of the natural world and "grudgingly admits" that some disputes are inevitable to facilitate technological progress.{{sfn|Odell|Le Blanc|2009|p=109}} While Irontown is shown to be a haven for downtrodden members of society, who have the opportunity to live honest lives and enjoy fair treatment from Eboshi,{{sfnm|Greenberg|2018|1p=137|Thevenin|2013|2p=161}} the conflict arises from the harm that the settlement causes to the surrounding environment. Greenberg identified this dynamic as a marked increase in complexity from Miyazaki's earlier works, which typically presented a [[utopian]] model as an answer to social issues.{{sfn|Greenberg|2018|p=137}} Miyazaki expressed that he "meant to state [his] objection to the way environmental issues are treated",<ref>{{harvnb|Miyazaki|2014|pp=85–86}}, cited in {{harvnb|Denison|2018|p=3}}.</ref> referring to the general exclusion of humanity's role in environmental discourse in Japan.{{sfn|Denison|2018|pp=3–4}} The ecological writings of the historian {{ill|Sasuke Nakao|ja|中尾佐助}}, especially his "evergreen forest culture theory", were greatly influential on Miyazaki when creating the film's forest of the gods.<ref>{{harvnb|Napier|2005|p=242}}; {{harvnb|Miyazaki|2009|p=358}}, cited in {{harvnb|Yoshioka|2018|p=29}}.</ref> Miyazaki stated that {{nowrap|"[Nakao's}} book] taught me what I was the descendent of", and provided him an alternative to many traditional depictions of Japanese history that he disliked.<ref>{{harvnb|Komatsu|1997|p=49}}, cited in {{harvnb|Napier|2005|p=242}}; {{harvnb|Yoshioka|2018|p=29}}.</ref> Napier saw the film as an "elegy for a lost Japan", a version of the country that predates the modern [[patriarchal]] society and was controlled by nature.{{sfn|Napier|2005|p=232}} Setting the film in the Muromachi period allowed Miyazaki to depict the country before it had been deforested and altered by rice agriculture{{sfn|Denison|2018|p=4}} and positions the film within the moment of history when "humankind pushed nature into submission", according to the animation writers [[Jonathan Clements]] and [[Helen McCarthy]].{{sfn|Clements|McCarthy|2015|p=653}} Miyazaki intended to portray the gods as "living animals, tortured by humans", feeling it to be an important aspect to depict in the relationship between nature and humanity.<ref>{{harvnb|Miyazaki|2014|p=31}}, cited in {{harvnb|Denison|2018|p=2}}.</ref> He was inspired for the film's concept by the [[Epic of Gilgamesh]]{{nbsp}}({{abbr|c.|circa}}{{nbsp}}2100–1200 BCE), an ancient [[epic poem]] that depicts the death of the forest god and the ruin of humanity.{{sfn|Kanō|2006|p=197}} The philosopher [[Takeshi Umehara]], who wrote a stage play titled ''[[Gilgamesh (play)|Gilgamesh]]''{{nbsp}}(1988), had previously suggested that Miyazaki adapt his work into a film; Miyazaki had declined the offer at the time but later stated that he had unconsciously included elements similar to the play in ''Princess Mononoke''.{{sfn|Yoshioka|2018|p=30}} The film shares several themes with the ''Nausicaä of the Valley of the Wind'' manga, which Miyazaki had completed in 1994,{{sfn|Napier|2018|pp=176–177}} namely the "environmental catastrophe, the role of technology and warfare, and human interactions with nonhuman species", according to Napier.{{sfn|Napier|2018|p=182}} Clements and McCarthy wrote that the film was conceived partly due to Miyazaki's discontent with the narrative of [[Nausicaä of the Valley of the Wind (film)|the manga's film adaptation]]{{nbsp}}(1984), in which the environmental theme was suddenly resolved via a ''[[deus ex machina]]''.{{sfn|Clements|McCarthy|2015|p=653}} Miyazaki's filmmaking style changed considerably in the 1990s in response to various geopolitical conflicts, including the [[Gulf War]] and the [[Yugoslav Wars]] following the [[dissolution of the Soviet Union]].{{sfn|Yoshioka|2018|p=26}} He was especially critical of Japan's decision to provide military aid in the Gulf War, which he considered a violation of [[Article 9 of the Japanese Constitution]].<ref>{{harvnb|Miyazaki|2009|p=147}}, cited in {{harvnb|Yoshioka|2018|pp=26–27}}.</ref> These events disheartened Miyazaki, who compared them to the [[Causes of World War I|preamble to World War I]] and felt he was watching history repeat itself.<ref>{{harvnb|Miyazaki|2002|p=95}}, cited in {{harvnb|Yoshioka|2018|p=27}}.</ref> In 1995, two disasters occurred in Japan that had a marked negative impact on its culture: the [[Great Hanshin earthquake]], which killed thousands and became the worst on record since 1923, and the [[Tokyo subway sarin attack]] perpetrated by the [[Aum Shinrikyo]] cult. Napier wrote that these had an effect "on both a psychological and an environmental level" and heightened the country's cultural "emptiness" following the [[Japanese asset price bubble]] bursting in 1992.{{sfn|Napier|2018|p=181}} After finishing ''Porco Rosso'', Miyazaki resolved to create a "substantial film" that acknowledged academic discourse, eschewing the [[Escapist fiction|escapist]] philosophy of his earlier works.{{sfn|Yoshioka|2018|pp=27–28}} He instead set out to depict the philosophy that, "no matter how messy things get, we have no choice but to go on living."<ref>{{harvnb|Miyazaki|2009|p=386}}, cited in {{harvnb|Yoshioka|2018|p=27}}.</ref> === Heterogeneity of society === [[File:Tama-Zenshoen Houses.jpg|thumb|upright=1.1|The [[Tama Zenshoen Sanatorium]], which Miyazaki was inspired by during the production.{{sfn|Napier|2018|p=184}}|alt=A road lined with small houses.]] Napier wrote that "the sense of a broken heterogeneous world is stridently manifest" within ''Princess Mononoke''.{{sfn|Napier|2005|p=232}} The film challenges popular cultural beliefs, such as the existence of a homogenous Japanese ethnicity ({{lang|ja-Latn|[[minzoku]]}}{{--)}}, by depicting social outcasts and peoples not of [[Yamato people|Yamato]] origin.{{sfn|Napier|2005|pp=232–233}} The Emishi people are related to the modern [[Ainu people]],{{sfnm|Napier|2005|1pp=234–235|Niskanen|2018|2pp=42–43}} and Miyazaki highlights this difference in the film: Ashitaka is immediately treated as a stranger at many of the villages he visits.{{sfn|Niskanen|2018|p=48}} The film scholar Eija Niskanen wrote that the film also critiques the {{lang|ja-Latn|[[Nihonjinron]]}}, a group of ethnonationalist theories about Japan that claim its culture is unique from others and depict the nation's people as uniform.{{sfn|Niskanen|2018|p=48}} The film scholar Shiro Yoshioka felt that the writing of [[Yoshihiko Amino]], another historical scholar, influenced Miyazaki's writing in this regard.{{sfn|Yoshioka|2018|p=30}} According to Denison, his explorations result in highly polarized characters and participants on both sides of the conflict becoming "monstrous".{{sfn|Denison|2018|p=2}} Miyazaki said that more recent historical studies had increasingly focused on the lifestyles of common people outside the nobility, many of which do not align with the theories of a {{lang|ja-Latn|minzoku}}.<ref>Cited in {{harvnb|Yoshioka|2018|pp=29–30}}.</ref> He was also inspired to portray people with leprosy after visiting the [[Tama Zenshoen Sanatorium]] near his home in Tokyo. He commented afterwards, "In the middle of no matter what kind of misery there is joy and laughter. In human life which tends toward ambiguity, I have never seen a place which shows this with such clarity."<ref>{{harvnb|Kanō|2006|p=201}}, cited in {{harvnb|Napier|2018|p=184}}.</ref> Napier felt that the film proposes a possible future Japanese identity that highlights non-uniformity and the role of women.{{sfn|Napier|2005|p=232}} [[Toshio Suzuki]]{{nbsp}}– the film's producer and a longtime friend of Miyazaki's{{nbsp}}– stated that Miyazaki was a [[feminist]] and brought ideals of gender equality to his professional life as well as his fictional works.<ref>Cited in {{harvnb|McCarthy|2018|p=98}}.</ref> However, McCarthy felt that his prior portrayals of women were predicated in a fundamentally patriarchal worldview; Miyazaki's female characters succeed only when given the opportunity to in a society ultimately governed by men.{{sfn|McCarthy|2018|pp=98–99}} She argued that the protagonists Ashitaka and San were constructed incrementally through various predecessors in Miyazaki's works.{{sfn|McCarthy|2018|p=98}} His earlier films also portrayed young characters as able and driven to change the world, which is not continued here.{{sfn|Greenberg|2018|p=137}} San, according to Napier, is an "embodiment of Miyazaki's anger with what he increasingly perceived as a stupid and chaotic world."{{sfn|Napier|2018|p=183}} She also found San's early appearance in the film with a bloodstained face to create a vivid image of violence, wildness, and "aggressive sexuality that is confrontational rather than alluring."{{sfn|Napier|2005|pp=238–239}} McCarthy wrote that San is Miyazaki's only female protagonist to be entirely unbound from patriarchy, refusing to accept a domestic life even despite her love for Ashitaka.{{sfn|McCarthy|2018|p=99}} In a divergence from Miyazaki's previous works that close with clearly optimistic outlooks, the film ends in an ambiguous manner; the Forest Spirit's death revives nature, but the wild forests remain felled,{{sfn|Napier|2018|p=194}} and Ashitaka and San do not stay together but agree to occasionally meet.{{sfn|Napier|2005|p=236}} Napier felt that the film's conflicting philosophies do not facilitate the inclusion of an antagonist of a similar kind to the Count from ''The Castle of Cagliostro'' or Muska from ''[[Castle in the Sky]]''{{nbsp}}(1986).{{sfn|Napier|2018|p=177}} Eboshi's initial characterization sets her in the role of a villain: the belligerent of the environmental conflict and the cause of Nago's demonic corruption.{{sfn|Vernon|2018|p=117}} However, this impression is repeatedly challenged by depictions of her leadership and caregiving qualities; the community of Irontown holds sincere respect for her, and her sheltering of former prostitutes and people affected by leprosy contravenes many traditional roles of femininity.{{sfnm|Napier|2005|1p=240|2a1=Odell|2a2=Le Blanc|2y=2009|2p=110|Vernon|2018|3pp=118–119}} Miyazaki's depictions of female characters working on iron and people with leprosy manufacturing weapons are considerable departures from historical views.{{sfn|Napier|2018|p=184}} Napier emphasized that the decision to place a female character in this leadership position prevents her stance from being viewed as a cliché of oppressive militarism or the interpretation of technology as inherently detrimental.{{sfn|Napier|2005|pp=240–241}} She wrote that Eboshi can be viewed as a tragic character because she is not evil but is forced to become an aggressor to safeguard her progressive community.{{sfn|Napier|2005|p=241}} Although Eboshi and San represent diametrically opposed views, they share many leadership and nurturing characteristics,{{sfn|Vernon|2018|p=119}} and the scholar Alice Vernon examined the relationship between the two as a symbiotic one, where Eboshi represents a possible future image of San.{{sfn|Vernon|2018|p=127}}
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