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===Asynchronous systems=== Most digital logic is synchronous because it is easier to create and verify a synchronous design. However, asynchronous logic has the advantage of its speed not being constrained by an arbitrary clock; instead, it runs at the maximum speed of its logic gates.{{efn|An example of an early asynchronous digital computer was the Jaincomp-B1 manufactured by the Jacobs Instrument Company in 1951.<ref name=symp>[http://www.ed-thelen.org/comp-hist/Computers-1952-hand.html Pentagon symposium: ''Commercially Available General Purpose Electronic Digital Computers of Moderate Price'', Washington, D.C., 14 MAY 1952]</ref>}} Nevertheless, most systems need to accept external unsynchronized signals into their synchronous logic circuits. This interface is inherently asynchronous and must be analyzed as such. Examples of widely used asynchronous circuits include synchronizer flip-flops, switch [[debounce]]rs and [[arbiter (electronics)|arbiter]]s. Asynchronous logic components can be hard to design because all possible states, in all possible timings must be considered. The usual method is to construct a table of the minimum and maximum time that each such state can exist and then adjust the circuit to minimize the number of such states. The designer must force the circuit to periodically wait for all of its parts to enter a compatible state (this is called "self-resynchronization"). Without careful design, it is easy to accidentally produce asynchronous logic that is unstable—that is—real electronics will have unpredictable results because of the cumulative delays caused by small variations in the values of the electronic components.
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