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==Ports== ''Asteroids'' was released for the Atari VCS (later renamed [[Atari 2600]]) and [[Atari 8-bit computers]] in 1981. Programmers Brad Stewart and Bob Smith were unable to fit the Atari VCS port into a 4 KB cartridge. It became the first game for the console to use [[bank switching]], a technique that increases ROM size from 4 KB to 8 KB.<ref name="DPInterviewsBradStewart">{{Cite web|url=http://www.digitpress.com/library/interviews/interview_brad_stewart.html|author=Scott Stilphen|title=DP Interviews... Brad Stewart|work=Digital Press|year=2001|access-date=January 9, 2014}}</ref> A port for the [[Atari 5200]], identical to the Atari 8-bit version, was in development in 1982, but was not published.<ref>{{cite web |last=Reichert |first=Matt |title=Asteroids |website=AtariProtos.com |url=http://www.atariprotos.com/5200/software/asteroids/asteroids.htm |access-date=September 19, 2014}}</ref> An Atari 7800 version was published in 1986 with the official launch of the console. It includes cooperative play and colorful bitmapped graphics.<ref name="allgameAsteroids7800">{{Cite web | url=http://www.allgame.com/game.php?id=8372 | work=allgame | publisher=Macrovision | title=Asteroids (Atari 7800) | author=Brett Alan Weiss | access-date=January 7, 2014 | archive-url=https://web.archive.org/web/20141114095534/http://www.allgame.com/game.php?id=8372 | archive-date=November 14, 2014}}</ref> <!-- HIDDEN BECAUSE OF APPARENTLY NO EASILY SEARCHABLE RELIABLE SOURCES: It was the built in game for European Atari 7800 models. -->
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