Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Creativity
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Constraints === {{Main|Creative limitation}} There is a long-standing debate on how material constraints (e.g., lack of money, materials, or equipment) affect creativity. In psychological and managerial research, there are two competing views. In one view, scholars propose a negative effect of material constraints on innovation and claim that material constraints starve creativity.<ref name=":6">{{Cite journal |last1=Amabile |first1=Teresa M. |last2=Conti |first2=Regina |last3=Coon |first3=Heather |last4=Lazenby |first4=Jeffrey |last5=Herron |first5=Michael |title=Assessing the Work Environment for Creativity |url=https://www.jstor.org/stable/256995 |year=1996 |journal=Academy of Management Journal |volume=39 |issue=5 |pages=1154β1184 |doi=10.2307/256995 |jstor=256995 |language=en |issn=0001-4273 |s2cid=144812471 |access-date=2025-01-04}}</ref> Proponents argue that adequate material resources are needed to engage in creative activities such as experimenting with new solutions and idea exploration.<ref name=":6" /> In an opposing view, scholars assert that people tend to stick to established routines or solutions as long as they are not forced to deviate from them by constraints.<ref>{{multiref2 |1={{Cite journal|last=Ward|first=T.B.|year=1994|title=Structured Imagination: the Role of Category Structure in Exemplar Generation|journal=Cognitive Psychology|language=en|volume=27|issue=1|pages=1β40|doi=10.1006/cogp.1994.1010|s2cid=54276064}} |2={{Cite journal|last=Stokes|first=Patricia D.|year=2007|title=Using constraints to generate and sustain novelty|journal=Psychology of Aesthetics, Creativity, and the Arts|language=en|volume=1|issue=2|pages=107β113|doi=10.1037/1931-3896.1.2.107|issn=1931-390X}} |3={{Cite journal|last1=Moreau|first1=C. Page|last2=Dahl|first2=Darren W.|s2cid=2152095|year=2005|title=Designing the Solution: The Impact of Constraints on Consumers' Creativity|journal=Journal of Consumer Research|language=en|volume=32|issue=1|pages=13β22|doi=10.1086/429597|issn=0093-5301}} |4={{Cite news|url=https://hbr.org/2011/01/the-number-one-key-to-innovati|title=The Number One Key to Innovation: Scarcity|last=Neren|first=Uri|date=2011-01-14|work=Harvard Business Review|access-date=2019-03-26|issn=0017-8012}} }}</ref> For example, material constraints facilitated the development of [[jet engine]]s in [[World War II]].<ref>{{Cite journal|last1=Gibbert|first1=Michael|last2=Scranton|first2=Philip|year=2009|title=Constraints as sources of radical innovation? Insights from jet propulsion development|journal=Management & Organizational History|language=en|volume=4|issue=4|pages=385β399|doi=10.1177/1744935909341781|s2cid=144428010|issn=1744-9359}}</ref> To reconcile these competing views, contingency models were proposed.<ref name=":7">{{Cite journal|last1=Hoegl|first1=Martin|last2=Gibbert|first2=Michael|last3=Mazursky|first3=David|year=2008|title=Financial constraints in innovation projects: When is less more?|journal=Research Policy|language=en|volume=37|issue=8|pages=1382β1391|doi=10.1016/j.respol.2008.04.018}}</ref><ref name=":8">{{Cite journal|last1=Weiss|first1=Matthias|last2=Hoegl|first2=Martin|last3=Gibbert|first3=Michael|year=2011|title=Making Virtue of Necessity: The Role of Team Climate for Innovation in Resource-Constrained Innovation Projects|journal=Journal of Product Innovation Management|language=en|volume=28|issue=s1|pages=196β207|doi=10.1111/j.1540-5885.2011.00870.x}}</ref><ref>{{Cite journal|last1=Weiss|first1=Matthias|last2=Hoegl|first2=Martin|last3=Gibbert|first3=Michael|year=2017|title=How Does Material Resource Adequacy Affect Innovation Project Performance? A Meta-Analysis|journal=Journal of Product Innovation Management|language=en|volume=34|issue=6|pages=842β863|doi=10.1111/jpim.12368}}</ref> The rationale behind these models is that certain [[contingency factors]] (e.g., creativity climate or creativity-relevant skills) influence the relationship between constraints and creativity.<ref name=":7" /> These contingency factors reflect the need for higher levels of motivation and skills when working on creative tasks under constraints.<ref name=":7" /> Depending on these contingency factors, there is either a positive or negative relationship between constraints and creativity.<ref name=":7" /><ref name=":8" />
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Creativity
(section)
Add topic