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Villains and Vigilantes
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==Reception== In the inaugural edition of ''[[Ares (magazine)|Ares Magazine]]'' (March 1980), [[Greg Costikyan]] commented "''Villains & Vigilantes'' is an imaginative, enjoyable game. Its major problem is 'creeping ''D&D''ism;' most of the game-systems are directly derived from ''D&D'', and are out of place in a superhero rpg. Also, the short rules do not really provide enough background material and world-design advice for a full-scale role-playing game." Costikyan gave the game a rating of 6 out of 9.<ref name="Ares">{{cite magazine| last=Costikyan | first=Greg | author-link=Greg Costikyan | title=A Galaxy of Games | magazine=[[Ares (magazine)|Ares Magazine]] | publisher=Simulations Publications, Inc. | date=March 1980 | issue=1 | page=32}}</ref> In Issue 29 of ''[[The Space Gamer]]'', Marc Weidenbaum wrote, ""''Villains and Vigilantes'' is a good, firm, introductory role-playing game with easy-to-learn rules. If you are a game master from another 'world' you can, with little difficulty, adapt these rules to fit almost any other role-playing game."<ref name="SG29">{{cite magazine|last=Weidenbaum|first=Marc |date=July 1980 |title=Capsule Reviews|magazine=[[The Space Gamer]]|publisher=[[Steve Jackson Games]]|issue=29|pages=26β27}}</ref> William A. Barton reviewed the revised ''Villains and Vigilantes'' in ''[[The Space Gamer]]'' No. 62 and commented "if you're really into superhero adventure, I'd recommend giving revised ''Villains and Vigilantes'' a try. If you decide you still like ''Champions'' or ''Superworld'' better, well, you can always use ''V&V'' to help you decide what powers to purchase in another system when your superintelligence is on patrol near Arcturus IV."<ref name="SG62">{{cite magazine|last=Barton |first=William A. |date=April 1983 |title=Featured Review: Villains and Vigilantes |magazine=[[The Space Gamer]]|publisher=[[Steve Jackson Games]]|issue=62|pages=9β11}}</ref> In his 1990 book ''[[The Complete Guide to Role-Playing Games]]'', game critic [[Rick Swan]] commented that since its original appearance more than a decade before, "''V&V'' continues to hold its own, thanks to its tongue-in-cheek approach and some genuinely inspired concepts." Swan thought the character generation system was the most notable part of the game, but "The rest of the game, sadly, lacks the elegance of the character-creation rules." Swan concluded by giving the game a solid rating of 3 out of 4, saying, "For those with a little role-playing experience under their belts, ''Vigilantes & Villains'' is a terrific introduction to superhero games."<ref name=swan>{{cite book | last =Swan | first =Rick | author-link=Rick Swan |title =[[The Complete Guide to Role-Playing Games]] | publisher =St. Martin's Press | date =1990 | location =New York | pages =233β235}}</ref>
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