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====Game play==== Once the first declaration of points is finished, normal card play ensues. Note that some information has been disclosed by the declarations, so players will have more clues than usual as to the contents of the other players' hands. As in all tarocchi games, there is the rule that a player that can't [[follow suit]] must trump if possible. If lacking trumps, then any card can be discarded. The Fool excuses the player from following suit: it is played to the trick instead of following suit, and then retrieved to its player's pile of won tricks. The Fool's player gives a low valued card to the trick's winner (only if it is an opponent) at the end of the hand. If the Fool's team failed to win any trick, the Fool is surrendered to the opponents but this is very rare. One of the most important strategies is to capture or protect the Begato as it is very useful in scoring. The last trick has a bonus of 6 points. During play, eldest is permitted to make certain signals to his or her partner. The current game allows only three signals: *Throwing up the card up which means "I'm now void in this suit". Originally, the signal was opening a hand. *Drawing back the card towards oneself means "You should lead with trumps". *Knocking the table with a fist means "You should try to win with your highest card and lead the next trick with the same suit." These are some of the formerly allowed signals: *Saying ''sminchiate'' means " Lead your highest trump" *Striking the centre of the table means "I have the highest card of the suit (including trumps)." *Striking the table's edge means "I have the second highest card..." *When on lead, drawing back the card slightly towards oneself before laying it down means "Do not play your highest card of the suit in question".
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