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===2010s–present=== In February 2010, Taito's unit for home video games split into a separate company called Taito Soft Corporation (not to be confused with Taito Software, the North American division of the late 1980s).<ref name="second company"/> On March 11, 2010, Taito Soft was folded into Square Enix.<ref>{{cite web|title=Taito Corporation - Notice of Inquiry Change|url=https://www.taito.co.jp/corporate/topics/news/1370|publisher=Taito Corporation|date=2006|access-date=11 March 2010}}</ref> All of Taito's franchises for video game consoles in Japan are since published by Square Enix. Square Enix Holdings wanted all of its arcade operations to be regrouped into one subsidiary. The third and present Taito Corporation came to being on February 1, 2010, by merging the second company (formerly SQEX/Game Designers Studio) with ES1 Corporation.<ref name="third company">{{cite web|url=http://www.hd.square-enix.com/eng/pdf/news/20091127_01en.pdf |title=Notice of an Absorption-type Company Split Between Taito Corporation and ES1 Corporation|publisher=Square Enix Holdings|date=27 November 2009|access-date=1 November 2016}}</ref> In an "absorption-type company split" move, the second company was split and renamed Taito Soft Corporation, while ES1 Corporation became the third Taito Corporation.<ref name="third company"/> During its merger with the second company to become itself the new Taito Corporation, ES1 inherited all of Taito's arcade and mobile businesses, and nearly the totality of its employees.<ref name="third company"/> On the other hand, Taito Soft Corporation (formerly SQEX) was left with 10 employees to concentrate exclusively on the development and publishing of video games for home consoles.<ref name="third company"/> Taito Soft Corporation was eventually merged into Square Enix in March 2010 and dissolved. ES1 Corporation was established on June 1, 2009, as an operator of arcade facilities.<ref name="third company"/> ES1 Corporation was owned by the [[shell corporation|shell company]] SPC1, itself a wholly owned subsidiary of Square Enix Holdings.<ref name="third company"/> SCP1 dissolved when ES1 became Taito Corporation in February 2010.<ref name="third company"/> As such, the current Taito Corporation is technically the company formerly called ES1 Corporation.<ref name="third company"/><ref>{{cite web |url=https://www.hd.square-enix.com/eng/assets/pdf/ar_2019en.pdf |title=Square Enix 2019 Annual Report |archive-url=https://web.archive.org/web/20191205123638/https://www.hd.square-enix.com/eng/assets/pdf/ar_2019en.pdf |archive-date=5 December 2019 |date=2019 |publisher=Square Enix |access-date=3 December 2019|page=30}}</ref> On November 30, 2016, Taito announced that it will distribute ''Space Invaders'' and ''Arkanoid'' for [[Facebook]] with Instant Games on [[Facebook Messenger]] and Facebook News Feed.<ref>{{cite web|url=https://www.taito.co.jp/Content/images/zone/0/news/201407/267f9e63-62c2-48f8-9ab8-f69366b52b3a_p_01_en.pdf|title=Timeless Classics "Space Invaders" and "Arkanoid" Heading "Instant Games" on Messenger and Facebook News Feed|publisher=Taito|date=30 November 2016|access-date=2 April 2017}}</ref> On July 3, 2018, Taito announced in Famitsu that it will return to the software publishing business for the [[eighth generation of video game consoles]]. The intention to return to the home console market came about because the company decided that it would be necessary to release Taito's intellectual properties on current platforms in order to increase profit. The company has various properties planned in its software pipeline, from re-releases to new titles for various platforms; however, Taito highlighted that the console software market is a challenging business for the company. Taito intends to develop original games for consoles in the future.<ref>{{cite web|url=https://gematsu.com/2018/07/ninja-warriors-again-announced-for-switch|title=Ninja Warriors Again announced for Switch|publisher=Gematsu|date=3 July 2018|access-date=7 July 2018}}</ref>
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