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===Design and visual effects=== ''Insurrection'' was the first ''Star Trek'' film with space-based effects produced entirely using [[computer-generated imagery]] (CGI).<ref name="nemecek335" /> While CGI had been used for specific effects since ''[[Star Trek II: The Wrath of Khan]]''; ''Insurrection'' was the first ''Star Trek'' film to be made without using physical models of spacecraft.<ref name="reeves274" /> Santa Barbara Studios produced the effects, which included CGI starship models.<ref name="nemecek342" /> The texture on the model of the Enterprise-E was created from a series of close-up photographs of the model ''Enterprise'' which had been used in ''First Contact''.<ref name="reeves275">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 275</ref> The planet-based effects, such as [[Phaser (Star Trek)|phaser]] fire, [[Transporter (Star Trek)|transporter]] effects and the Son'a drones were created by [[Blue Sky Studios]].<ref name="nemecek342" /><ref name="nemecek335" /> [[Peter Lauritson]] was the co-producer for post-production.<ref name="nemecek335" /> [[Herman Zimmerman]] was the production designer, and had three months to design and construct 55 full sets for the film, eighteen more than used in the previous film in the series.<ref name="nemecek335" /><ref name="reeves265">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 265</ref> Zimmerman said that it was "probably the most scenery we've built for a ''Star Trek'' motion picture since the first one, when everything was brand new".<ref name="prodnotes" /> The Ba'ku village was built in full scale on location at Lake Sherwood, California, with architectural designs combining Thai, Balinese and Polynesian styles.<ref name="nemecek335" /> The village included a bakery, a farm with a full irrigation system, a city hall, and a city square which was referred to as the "rotunda".<ref name="reeves265" /> The location shoot lasted for six weeks.<ref name="reeves266">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 266</ref> The buildings included sections built with [[styrofoam]], which were cut out using [[computer aided design]] and [[manufacturing|computer-aided manufacturing]] techniques.<ref name="reeves267">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 267</ref> These were covered in hardcoat to make them look as though they were made from stone,<ref name="reeves267" /> but they were not made waterproof. The set suffered water damage following record levels of rainfall during the spring of 1998. The foam warped as it dried out in the sun, causing delays in shooting while repairs were made.<ref name="nemecek341">[[#Nemecek2003|Nemecek (2003)]]: p. 341</ref> [[File:Mount Darwin.jpg|thumb|right|The Sierra Nevada portrayed the mountains of Ba'ku.<ref name="prodnotes" />]] Sets built for use in ''[[Star Trek: Voyager]]'' were redressed to appear as the ''Enterprise''-E in ''Insurrection''; Captain [[Kathryn Janeway|Janeway]]'s quarters became Picard's, the ''Voyager'' briefing room became Riker's quarters, and part of the ''Voyager'' engineering set became the ''Enterprise'' library. The interior of the scoutship flown by Data was originally the cockpit of the ''Voyager''{{'}}s [[Shuttlecraft (Star Trek)|shuttlecraft]],<ref name="nemecek341" /> while the interior of the ''Enterprise'' shuttlecraft used the interior set from a ''Star Trek: Deep Space Nine'' [[Runabout (Star Trek)|runabout]].<ref name="nemecek342">[[#Nemecek2003|Nemecek (2003)]]: p. 342</ref> Filming began on March 31, 1998, and concluded on July 2.<ref name="prodnotes" /> According to Frakes, half of the time shooting was spent on location. The scenes in which the ''Enterprise'' crew and the Ba'ku take refuge in the mountains were shot on location above [[Lake Sabrina]] in the [[Sierra Nevada (U.S.)|Sierra Nevada]] in locations which could only be reached by helicopter. The location was around {{convert|10000|ft|m}} above sea level, and a medic was on standby with oxygen if the cast or crew required it.<ref name="prodnotes" /> After filming, parts of the interior sets of the So'na ships were added using CGI.<ref name="reeves271">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 271</ref> Stage 15 on the Paramount lot was used for the climactic scene between Picard and Ru'afo. Because of the dangers of the four-story scaffolding-like set, the actors were attached by safety cables at all times.<ref name="prodnotes" /><ref name="reeves274">[[#Reeves-Stevens1998|Reeves-Stevens (1998)]]: p. 274</ref> Paramount's B tank, which was used to represent [[San Francisco Bay]] in ''Star Trek IV: The Voyage Home'', was used to shoot footage of Picard, Data and Anij at the Ba'ku lake. For a scene in which Data walks along a lake bed, the actor's [[tricorder]] prop was covered with plastic to make it watertight.<ref name="nemecek342" />
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