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===Decline=== By the end of 1993, sales of the Sega CD had stalled in Japan and were slowing in North America. In Europe, sales of Mega-CD games were outpaced by games for the [[Amiga CD32]].<ref name=":0" /> Newer CD-based consoles such as the [[3DO Interactive Multiplayer]] rendered the Sega CD technically obsolete, reducing public interest.<ref name="RetroinspectionCD"/> In late 1993, less than a year after the Sega CD had launched in North America and Europe, the media reported that Sega was no longer accepting in-house development proposals for the Mega-CD in Japan.<ref>{{cite magazine|title=Gaming Gossip|magazine=[[Electronic Gaming Monthly]]|issue=53|date=December 1993|page=64}}</ref> By 1994, {{nowrap|1.5 million}} units had been sold in the United States and 415,000 in Western Europe.<ref name="SD">{{cite magazine | magazine=[[Screen Digest]] | title=Finance & Business | date=March 1995 | archive-url=https://archive.today/20211124142424/https://www.scribd.com/doc/208776076/Screen-Digest?secret_password=2ntzw5zfrtsy8kxequmg | archive-date=November 24, 2021 | url-status=live | url=https://www.scribd.com/doc/208776076/Screen-Digest?secret_password=2ntzw5zfrtsy8kxequmg | page=56 | access-date=May 23, 2021 }}</ref> Kalinske blamed the Sega CD's high price for limiting its potential market; Sega attempted to add value in the US and the UK by bundling more games, with some packages including up to five games.<ref name=":0" /> In early 1995, Sega shifted its focus to the [[Sega Saturn]] and discontinued advertising for Genesis hardware, including the Sega CD. Sega discontinued the Sega CD in the first quarter of 1996, saying that it needed to concentrate on fewer platforms and that the Sega CD could not compete due to its high price and outdated single-speed drive.<ref>{{cite magazine|last=Sherman |first=Chris |title=Sega Pulls Plug on Sega CD|magazine=[[Next Generation (magazine)|Next Generation]]|issue=15|date=March 1996|page=19}}</ref> According to Thorpe, the Sega CD only reached a more popular price point in 1995, by which time customers were willing to wait for newer consoles.<ref name=":0" /> The last scheduled Sega CD games, ports of ''[[Myst]]'' and ''[[Brain Dead 13]]'',<ref>{{cite magazine|title=Buyers Beware |magazine=[[GamePro]]|issue=89|date=February 1996|page=14}}</ref> were cancelled. 2.24 million Sega CD units were sold worldwide.<ref name=":0" /><ref name="Sega Stats">{{cite magazine|date=June 21, 1996|title=Weekly ''Famitsu'' Express|magazine=[[Famitsu]]|volume=11|issue=392|lang=ja}}</ref>
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