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==Immersive virtual reality== With the improvement of [[technology]] over the years, artists are more able to explore outside of the boundaries that were never able to be explored by artists in the past.<ref>[[Joseph Nechvatal]], ''Immersive Ideals / Critical Distances''. [[LAP Lambert Academic Publishing]]. 2009, p. 14</ref> The [[Media (arts)|media]] used are more experimental and bold; they are also usually cross media and may involve sensors, which plays on the reaction to the audiences' movement when looking at the installations. By using virtual reality as a medium, [[immersive virtual reality]] art is probably the most deeply interactive form of art.<ref>[[Joseph Nechvatal]], ''Immersive Ideals / Critical Distances''. [[LAP Lambert Academic Publishing]]. 2009, pp. 367-368</ref> By allowing the spectator to "visit" the representation, the artist creates "situations to live" vs "spectacle to watch".<ref>[[Maurice Benayoun]], ''Maurice Benayoun Open Art'', Nouvelles éditions Scala, 2011, French version, {{ISBN|978-2-35988-046-5}}</ref>
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