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==Format== {{More citations needed|date=September 2019}} ===Weight classes=== Robots at BattleBots tournaments were separated into four weight classes in seasons 1–5. The weight limits increased slightly over time. At the final tournaments, the classes were: *Lightweight – 60 pounds (30 kilograms) *Middleweight – 120 pounds (54 kilograms) *Heavyweight – 220 pounds (100 kilograms) *Superheavyweight – 340 pounds (154 kilograms) Starting in season 6, there were no longer separate weight classes, while the weight limit for heavyweights was increased from 220 to 250 pounds. "Walking" robots (stompbots) propelled by means other than wheels were initially given a 50% weight bonus. The rules changed following the victory of a heavyweight stompbot (Son of Whyachi) at BattleBots 3.0. For BattleBots 4.0 and beyond only a 20% weight bonus was given to walkers and the technical rules specified that walking mechanisms do not use [[Cam (mechanism)|cam]] operated walking mechanisms as they were functionally too similar to wheel operation. Since the rules change, walking robots have entered the competition, but none has achieved any success beyond preliminary rounds. As of 2020, true walkers are given a 100% weight bonus, allowing the only competing walker, Chomp, to weigh 500 pounds.<ref name=":0">{{Cite web |title=BattleBots rules & entry – BattleBots |url=https://battlebots.com/rules/ |access-date=2022-03-03 |language=en-US}}</ref> ===Matches=== Matches are three minutes long. During a match, two robots do their best to destroy or disable each other using whatever means available. The match begins with a series of lights that flash from yellow to green. The original Comedy Central version used a standard Christmas tree as seen in the sport of [[drag racing]]; the ABC revival uses just one box of lights that flash yellow three times, and then flash green. If a robot pins or grabs an opposing robot by any means, the aggressor can hold the defender for up to 30 seconds before needing to release, though they are allowed to attempt another pin/grab after releasing, thereby granting another 30 seconds. Robots that are unable to release their opponent or otherwise become entangled may cause the match to be paused, allowing BattleBots technicians to enter the BattleBox and attempt to separate them. If they are able to be separated, the match restarts with the remaining time on the clock. If unable, the match will be ended prematurely and sent to the judges. If a robot is unable to move for ten seconds, because it is too badly damaged or it is stuck in some manner (e.g., ensnared in an arena-trap), it is declared knocked out. In the Comedy Central version, the driver could also call a "tap-out" to forfeit the match if his or her robot is about to be destroyed. This ends the match ten seconds later; the opposing driver is "asked" (but not instructed) not to attack during the ten-second count. If both robots survive the three minutes, or if the match is prematurely halted, a panel of judges distribute a total of 33 points (11 points a judge) over three categories: Damage, Aggression, and Control. Damage is weighted more heavily with five possible points, while Aggression and Control account for three each. Judges are provided with detailed guidelines for scoring, but in general terms, Damage points are awarded for how much non-cosmetic damage is inflicted to both robots either directly by their opponent and/or by arena hazards, Aggression refers to how much each robot engaged or avoided the other, and Control points are awarded based on how skillfully the drivers either evaded their opponents' attacks or positioned their own for maximum effectiveness. The robot with the higher score wins. Starting in Season 7, competitors who disagreed with the judges' decision may file an appeal, prompting a closer look at the fight and potentially overturning the decision. If this appeal fails, that team loses the ability to challenge further rulings that season. At the end of the tournament, a series of 'rumbles' or 'melee rounds' is typically held in each weight class, allowing robots that survived the main tournament to fight in a 'free for all' in a 5-minute match. Occasionally, there are too many robots for one rumble, and multiple rumbles are held with the top surviving bots competing in a final event. During the Season 5 Heavyweight rumble (the first rumble of that competition), a sheared-off robot part went through the Lexan arena roof and fell (harmlessly) into the audience. Because of this, the rest of the rumbles were canceled due to safety concerns.<ref>{{Cite web |title=Nightmare- San Francisco 2002 |url=http://www.robotcombat.com/nightmare_sf02.html |access-date=2024-02-24 |website=www.robotcombat.com}}</ref> ===Arena=== The BattleBox is a {{Convert|48 x 48|ft|abbr=on}} square arena designed to protect the drivers, officials, and audience from flying debris and charging bots. It was originally designed by Pete Lampertson. As of the 2015 season, Pete was still overseeing the box with the help of Matt Neubauer. It has a steel floor and steel-framed walls and roof paneled with thick, bulletproof polycarbonate plastic. The teams bring their robots in through doorways, which are sealed after all humans have exited. The drivers control their machines from outside the sealed arena.{{citation needed|date=May 2024}} Arena booby-traps are intended to make fights more interesting and unpredictable and to reward drivers who can avoid the traps while pushing or carrying their opponent into them.{{citation needed|date=May 2024}} === Prizes === Besides the Giant Nut trophy awarded to the winning team of the championship tournament, there are cash prizes for all robots that compete in combat at the tournament. In the [[BattleBots (season 7)|second season of the ABC revival series]], the winner of the championship tournament finals was awarded a cash prize of US${{formatnum:25000}}.<ref>{{Cite web |title=Tournament Rules (2016) |url=https://battlebots.com/wp-content/uploads/2016/05/Tournament-Rules.2016.Rev1_.2.pdf |website=battlebots.com}}</ref> During [[BattleBots (season 10)|Season 10]], the prize was US${{formatnum:10000}}.<ref>{{Cite web |title=Prize Money 2020 Breakdown |url=https://battlebots.com/wp-content/uploads/2020/09/Prize-Money-2020.2.png |website=battlebots.com}}</ref> Additionally, the Giant Bolt trophies are awarded to teams based on their robot’s design and operation, regardless of their performance in the tournament. The awarded categories are: Most Destructive Robot, Best Design, and the Founder’s Award (which celebrates those that "best represent the spirit and values" of ''BattleBots'').<ref name=":0" /> Following the death of longtime competitor [[Grant Imahara]] in 2020, the Best Designer award was renamed to the Grant Imahara Award for Best Design in his honor.
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