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==== Video game companies and products ==== The video game industry continued to be dominated by [[Nintendo]], [[Sony]], and [[Microsoft]]; ''[[Minecraft]]'' became the [[List of best-selling video games|best-selling game]] of all time in 2019.<ref>{{Cite web |last=Macgregor |first=Jody |date=19 May 2019 |title=Minecraft has sold 176 million copies, may be the best-selling game ever |url=https://www.pcgamer.com/minecraft-has-sold-176-million-copies-may-be-the-best-selling-game-ever/ |access-date=9 December 2020 |website=PC Gamer}}</ref> Sony's [[PlayStation 4]] and Microsoft's [[Xbox One]] were released in 2013,<ref>{{Cite news |date=15 November 2013 |title=PlayStation 4 v Xbox One: Experts on next-gen battle |work=BBC News |url=https://www.bbc.com/news/technology-24899400 |access-date=9 December 2020}}</ref> and in the United States the PlayStation 4 became the highest-selling console of the decade, surpassing Nintendo, releasing games such as ''[[Marvel's Spider-Man (video game)|Marvel's Spider-Man]]'', ''[[God of War (2018 video game)|God of War]], [[Uncharted 4: A Thief's End|Uncharted 4]], [[The Last of Us]],'' and ''[[Bloodborne]]''.<ref>{{Cite web |date=16 January 2020 |title=PlayStation 4 was the best-selling hardware of the decade |url=https://venturebeat.com/2020/01/16/ps4-hardware-of-the-decade/ |access-date=9 December 2020 |website=VentureBeat}}</ref> The [[Nintendo Switch]] launched in 2017 and was responsible for bringing Nintendo's success back, the success of the console initially spawned by the strong sales of both ''[[The Legend of Zelda: Breath of the Wild]]'' and ''[[Super Mario Odyssey]]'', as well as Wii U ports/sequels with ''[[Super Mario Maker]]'' (Wii U) and ''[[Super Mario Maker 2]]'' (Nintendo Switch), ''[[Splatoon (video game)|Splatoon]]'' (Wii U) and ''[[Splatoon 2]]'' (Nintendo Switch), and updated "Deluxe" versions of ''[[Mario Kart 8]]'' and ''[[New Super Mario Bros. U]]'', among many others. [[Microconsole|Micro-consoles]] also emerged during the decade, a notable example being the [[Ouya]], a system which was a commercial and critical failure that received attention online. Since 2013, [[console game]] revenue was overtaken by [[PC gaming]] revenue.<ref>{{cite web|url=https://www.tomshardware.com/video-games/pc-gaming/50-years-of-pc-vs-console-gaming-revenue-visualized-pc-maintains-lead-over-consoles-vr-mobile-and-handheld-market-data-included|title=50 years of PC vs console gaming revenue visualized, PC maintains lead over consoles - VR, mobile, and handheld market data included|website=[[Tom's Hardware]]|date=7 January 2024}}</ref> [[Nvidia]] released the [[GeForce RTX 20 series]] in 2018, introducing [[Ray tracing (graphics)|ray tracing]] technology to PC gaming.<ref>{{cite web|url=https://www.anandtech.com/show/13249/nvidia-announces-geforce-rtx-20-series-rtx-2080-ti-2080-2070|title=NVIDIA Announces the GeForce RTX 20 Series: RTX 2080 Ti & 2080 on Sept. 20th, RTX 2070 in October|website=AnandTech|date=20 August 2018}}</ref> In December 2018 [[Epic Games]] launched the [[Epic Games Store]] in an attempt to compete with the largest digital distribution platform for PC games, [[Valve Corporation]]'s [[Steam (service)|Steam]].<ref>{{cite web|url=https://www.theverge.com/2018/12/7/18129563/epic-games-store-fortnite-valve-steam-competition-pc-gaming-distruibition|title=Why Epic's new PC game store is the Steam competitor the industry needed|website=[[The Verge]]|date=7 December 2018}}</ref> [[Handheld gaming|Handheld gaming console]] revenue was overtaken by [[mobile gaming]] revenue in 2011, due to the rise of [[smartphone]]s and [[freemium]] apps.<ref>{{Cite web |title=iOS games spending overtakes dedicated games |url=https://sg.news.yahoo.com/2013-05-16-ios-games-spending-overtakes-dedicated-games.html |access-date=2023-01-08 |website=sg.news.yahoo.com |date=16 May 2013}}</ref> The use of iPods, tablets, and cell phones became one of the most popular forms of gaming as the decade progressed with the rise of mobile games, expanding the industry's appeal among less traditional markets such as [[Women and video games|women]] and older adults. Gaming apps such as ''[[Angry Birds (video game)|Angry Birds]]'', ''[[Cut the Rope]]'', ''[[Plants vs. Zombies]]'', ''[[Fruit Ninja]]'', ''[[Candy Crush Saga|Candy Crush]]'', ''[[Flappy Bird]]'', ''[[Clash of Clans]]'', ''[[Temple Run]]'', ''[[Smash Hit]]'', ''[[Doodle Jump]]'', ''[[Geometry Dash]]'', ''[[Subway Surfers]]'', and ''[[Pokémon Go]]'' became huge hits. The popularity of video games increased across the world, as the Nintendo [[Wii]] influenced gaming in the early part of the decade,<ref name=":0">{{Cite web |last=McFerran |first=Damien |date=30 December 2019 |title=Feature: 2010–2019 – Nintendo's Decade In Review |url=https://www.nintendolife.com/news/2019/12/feature_2010-2019_-_nintendos_decade_in_review |access-date=9 December 2020 |website=Nintendo Life}}</ref> and the [[Nintendo 3DS]] provided 3D gaming through [[autostereoscopy]].<ref>{{Cite news |date=17 September 2020 |title=Nintendo 3DS discontinued after almost a decade |work=BBC News |url=https://www.bbc.com/news/technology-54191058 |access-date=9 December 2020}}</ref> The successful [[Wii]] was followed by the [[Wii U]] in 2012, a commercial failure.<ref name=":0" /> Ports and sequels to Wii U games on the Nintendo Switch would sell considerably better than their Wii U counterparts, and even though well-received games like ''[[Super Mario 3D World]]'' and ''[[Nintendo Land]]'' released on Wii U, the console still ultimately failed due to poor marketing and public confusion.<ref>{{Cite news |last=Stuart |first=Keith |date=2017-02-03 |title=RIP Wii U: Nintendo's glorious, quirky failure |work=The Guardian |url=https://www.theguardian.com/technology/2017/feb/03/rip-wii-u-nintendos-glorious-quirky-failure |access-date=2023-10-17 |issn=0261-3077}}</ref> The Nintendo Wii would be responsible for the most critically acclaimed game of the 2010s decade, ''[[Super Mario Galaxy 2]]'' (which is also often considered one of the greatest video games of all time by game critics). The Wii (and later to a lesser extent the Wii U) would singlehandedly cause the increased use of motion controls in gaming with its ''Wii'' line up of games such as ''[[Wii Play: Motion]]'', ''[[Wii Fit U]]'', ''[[Wii Sports Club]]'', ''[[Wii Party]]'' and ''[[Wii Party U]]'', all released in the 2010s. Motion controls would carry over to Nintendo Switch's [[Joy-Con]] in 2017, and would form the foundation of 2010's motion-based [[PlayStation Move]] and [[Xbox Kinect]], counterparts and competitors to the Wii. In addition to ''Super Mario Galaxy 2'', it is notable in mentioning that Nintendo Wii released a large group of critically acclaimed games in the early 2010s with popular titles such as ''[[Kirby's Epic Yarn]]'', ''[[Donkey Kong Country Returns]]'' (both games later in the decade released on 3DS), ''[[The Legend of Zelda: Skyward Sword]]'', and ''[[Sonic Colors]]''; as well ''[[Portal 2]]'' was a critical success on Xbox and PlayStation early in the decade.<ref>{{Cite web |last=Williams |first=Robert |date=January 2, 2020 |title=Mobile games sparked 60% of 2019 global game revenue, study finds |url=https://www.marketingdive.com/news/mobile-games-sparked-60-of-2019-global-game-revenue-study-finds/569658/ |access-date=9 December 2020 |website=Marketing Dive}}</ref><ref>{{Cite web |title=Myth busting: Mobile Gaming demographics |url=https://www.mmaglobal.com/research/myth-busting-mobile-gaming-demographics |access-date=9 December 2020 |website=MMA}}</ref> The 2010s marked the growth, release, and large expansion of the "Toys To Life" category. Brands such as Nintendo's [[Amiibo]] became massively popular, and allowed figurines to be bought which were scanned into games to level up, train your figurine, or receive goods for your figurine. The [[Amiibo]] skyrocketed in success due to the roster of figurines available for ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', with many posting videos of them online going "amiibo hunting" mostly around late 2014 and 2015. [[Skylanders]] and [[Disney Infinity]] also remained popular at the time, as fads. The [[Nintendo Labo]] released in 2018, was also a part of the "Toys To Life" brand of video games, using cardboard to create objects such as a fishing pole, a crank, and a race-car wheel to be played with games.
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