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== Signalling == Normally communication between partners about tactics or the cards in their hands is forbidden. However, in a small number of games communication and/or signaling is permitted and very much part of the play. Most of these games are very old and, often, have rules of play that allow any card to be played at any time. Such games include: * [[Karnöffel]], the oldest card game in Europe still played in some form today, played with German-suited cards, and its surviving descendants: ** [[Knüffeln]] (north Germany) and [[Styrivolt]] ([[Faroes]]) played with 48 French-suited cards ** [[Kaiserspiel]], Swiss game with a Swiss-suited pack of 48 cards * [[Mus (card game)|''Mus'']], a Basque game known since the 18th century, played with a Spanish deck of forty cards; * [[Brisca]], a Spanish game adapted from the French [[Brisque]], is played with a Spanish pack of forty cards; * ''[[Watten (card game)|Watten]]'', a Bavarian and Austrian game, is played with 36 German-suited cards; * [[Perlaggen]], a Tyrolean game played with 33 German-suited cards; * [[Truc y Flou]], a card game of [[Aragon]]ese origin. * [[Truc|Trut]] or Truc, reported in the west of France from the 16th century,<ref>"Ol ée la respondation de Talebot" in ''La Gente poitevinrie tout again racoutrie ou Tabelot bain, et bea'' (1572), cf. Jacques Pignon, éd., ''La Gente poitevinrie'', a collection of texts in Poitevin patois of the 16th century, Paris, 1960, reprint. The Crèche, 2002, IV. [[Étienne Tabourot]] also mentions play in his "Amphibological Sonnet" (1570), cf. ''Bigarrures'' (1583), I, 6.</ref> also known in Catalonia and South America (as ''Truco'').
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