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====Indie game developers==== {{See also|Indie game|Independent video game development}} Independents are software developers which are not owned by (or dependent on) a single publisher. Some of these developers self-publish their games, relying on the [[Internet]] and word of mouth for publicity. Without the large marketing budgets of mainstream publishers, their products may receive less recognition than those of larger publishers such as Sony, Microsoft or Nintendo. With the advent of digital distribution of inexpensive games on game consoles, it is now possible for indie game developers to forge agreements with console manufacturers for broad distribution of their games. Digital distribution services for PC games, such as [[Steam (service)|Steam]], have also contributed to facilitating the distribution of indie games. Other indie game developers create game software for a number of video-game publishers on several gaming platforms.{{Citation needed|date=March 2009}} In recent years this model has been in decline; larger publishers, such as Electronic Arts and Activision, increasingly turn to internal studios (usually former independent developers acquired for their development needs).<ref>{{Cite web|url=https://www.gamasutra.com/view/feature/130449/the_end_game_how_top_developers_.php|title=The End Game: How Top Developers Sold Their Studios - Part One|website=www.gamasutra.com|date=3 March 2004|access-date=14 October 2019|archive-date=23 September 2017|archive-url=https://web.archive.org/web/20170923193804/https://www.gamasutra.com/view/feature/130449/the_end_game_how_top_developers_.php|url-status=dead}}</ref>
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