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====Other graphics modes==== Nonstandard display modes can be implemented, with horizontal resolutions of: *512 to 800 pixels wide, in 16 colors *256 to 400 pixels wide, in 256 colors And heights of: *200, or 350 to 410 lines (including 400-line) at 70 Hz refresh rate, or *224 to 256, or 448 to 512 lines (including 240 or 480-line) at 60 Hz refresh rate *512 to 600 lines at reduced vertical refresh rates (down to 50 Hz, and including e.g. 528, 544, 552, 560, 576-line), depending on individual monitor compatibility. For example, high resolution modes with square pixels are available at {{resx|768x576}} or {{resx|704x528}} in 16 colors, or medium-low resolution at {{resx|320x240}} with 256 colors. Alternatively, extended resolution is available with "fat" pixels and 256 colors using, e.g. {{resx|400x600}} (50 Hz) or {{resx|360x480}} (60 Hz), and "thin" pixels, 16 colors and the 70 Hz refresh rate with e.g. {{resx|736x410}} mode. "Narrow" modes such as {{resx|256x224}} tend to preserve the same pixel ratio as in e.g. {{resx|320x240}} mode unless the monitor is adjusted to stretch the image out to fill the screen, as they are derived simply by masking down the wider mode instead of altering pixel or line timings, but can be useful for reducing memory requirements and pixel addressing calculations for arcade game conversions or console emulators. The PC version of [[Pinball Fantasies]] has the option to use non-standard modes "high res" modes, such as {{resx|640x350}}, allowing it to display a larger portion of the pinball table on screen.<ref>{{Cite web |title=Late PCI, early and middle AGP video chips DOS game compatibility test results |url=https://gona.mactar.hu/DOS_TESTS/#selection-125.18-125.26 |archive-url=https://archive.today/20220321183134/https://gona.mactar.hu/DOS_TESTS/#selection-125.18-125.26 |url-status=dead |archive-date=2022-03-21 |website=archive.ph}}</ref>
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