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==References== {{Reflist|40em|refs= <ref name="beleriand">{{cite web |url=http://beleriand.mux.net/faq.html |title=Beleriand MUSH FAQ |quote=MUSH stands for "Multi-User Shared Hallucination." }}</ref> <ref name="internetgames">{{cite web |url=http://internetgames.about.com/od/mudmush/MUDs_and_MUSHs.htm |title=Internet Games About |quote=MUSH stands for "Multi-User Shared Hallucination." |access-date=2009-12-07 |archive-date=2009-03-01 |archive-url=https://web.archive.org/web/20090301214355/http://internetgames.about.com/od/mudmush/MUDs_and_MUSHs.htm |url-status=dead }}</ref> <ref name="shah-romine">{{cite book | last1 = Shah | first1 = Rawn | last2 = Romine | first2 = James | year = 1995 | title = Playing MUDs on the Internet | publisher = John Wiley & Sons, Inc. | isbn = 0-471-11633-5 | pages = 278 | quote = Its name, MUSH, stands for Multiuser Shared Hallucination. }}</ref> <ref name="burka-nym">{{cite web | last = Burka | first = Lauren P. | url = http://www.linnaean.org/~lpb/muddex/mudline.html | title = The MUDline | year = 1995 | quote = MUSH didn't stand for anything, but its authors later decided it meant "Multi-User Shared Hallucination." }}</ref> <ref name="ito">{{cite web | last = Ito | first = Joi | author-link = Joi Ito | url = http://90.146.8.18/de/festival2007/topics/e_Ito_wowtalkedited.pdf | title = Goodbye Privacy Presentation | year = 2006 | quote = They [MUDS] spun off MOOs (MUD object oriented) and MUSHes (Multi-User Shared Hack) where it was more about creating things and creating objects. The kinds of people who participated in MOOs and MUSHes were very different from the kinds of people who participated in MUDs. MUDs were more about constraints and limitations and game-play. }}</ref> <ref name="bartle">{{cite book | last = Bartle | first = Richard | author-link = Richard Bartle | title = [[Designing Virtual Worlds]] | publisher = New Riders | year = 2003 | isbn = 0-13-101816-7 | pages = 47 | quote = ''MUSHes''. Socially oriented, mostly focused on role-playing, but occasionally non-gaming in nature. MUSHes tend to have a Science Fiction setting based on books, comics, or movies, with Fantasy some way behind. }}</ref> <ref name="schwartz">{{cite web | last = Schwartz | first = Alan | url = http://www.pennmush.org/ | title = PennMush FAQ | year = 2006 }}</ref> <ref name="leong-manual">{{cite web | last = Leong | first = Lydia | author-link = Lydia Leong | url = http://duh.com/discordia/mushman/man2x1 | title = MUSH Manual Version 2.008 | year = 1995 | quote = MUSH is a derivative of the original TinyMUD. [...] The programming language of MUSH is most similar to LISP, in its emphasis on lists and the way functions are evaluated. }}</ref> <ref name="leong-mushdev">{{cite web | last = Leong | first = Lydia | author-link = Lydia Leong | url = http://tinymush.sourceforge.net/historical/dev-faq.txt | title = TinyMush Development FAQ | year = 1999 }}</ref> <ref name="burka-tiny">{{cite web | last = Burka | first = Lauren P. | url = http://www.linnaean.org/~lpb/muddex/mudline.html | title = The MUDline | year = 1995 | quote = Unlike most previous MUDs, TinyMUD emphasizes world creation over competition. }}</ref> <ref name="onering-guide">{{cite web |url=http://www.virtualworldlets.net/Resources/Hosted/Resource.php?Name=RoleplayEtiquette |title=MUSH and Roleplaying Etiquette Guidelines |author=One Ring Mush Staff }}</ref> <ref name="swmush">{{cite web |url=http://stormbreaker.net/sw/rp/roleplay.htm |title=Interaction β The Power of the POSE |author=StarWars Mush staff }}</ref> <ref name="onering-rp">{{cite web |url=http://stormbreaker.net/sw/rp/roleplay.htm |title=RolePlay for Newbies |author=One Ring Mush staff }}</ref> <ref name="hearn">{{cite web |url=http://www.topmudsites.com/article01.shtml |title=An Introduction to Mush |author=Ervin Hearn III |year=2000 }}</ref> <ref name="platt">{{cite web |url=http://www.topmudsites.com/rp101-02.shtml |title=Taking the Stage |last=Platt|first=Wes|author-link=Wes Platt |year=2004 }}</ref> <ref name="smith">{{cite web | last = Smith | first = Jennifer | url = http://www.mudconnect.com/mudfaq/ | title = rec.games.mud FAQ | year = 1990 | quote = Each type has its own unique style, and players are rarely forced to stick to one type of playing β there's no rule that says an LPMUD _must_ be a combat-oriented MUD, or that a TinyMUSH ''must not'' be a combat-oriented MUD. [...] The Tiny- and Teeny- family of MUDs are usually more social in orientation; the players on those MUDs tend to gather, chat, meet friends, make jokes, and discuss all kinds of things }}</ref> }}
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