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=== Ports === {{See also|Unreleased Half-Life games#Dreamcast port}}Valve canceled a version of ''Half-Life'' for [[MacOS|Mac]], developed by Logicware, in 2000. Newell said the port was substandard and would have made Mac players "second-class customers".<ref>{{Cite web |last=Ajami |first=Amer |date=April 27, 2000 |title=Mac ''Half-Life'' canceled |url=https://www.gamespot.com/articles/mac-half-life-canceled/1100-2448672/ |access-date=February 4, 2023 |website=[[GameSpot]] |language=en-US |archive-date=February 4, 2023 |archive-url=https://web.archive.org/web/20230204144617/https://www.gamespot.com/articles/mac-half-life-canceled/1100-2448672/ |url-status=live }}</ref> [[Rebecca Heineman]], the co-founder of Logicware, denied this, saying that Valve cancelled the port as [[Apple Inc.|Apple]] had angered them by misrepresenting sales projections. She said the port was complete and three weeks from release.<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=lPTLPXNtb2I&ab_channel=RMC-TheCave |title=Rebecca Heineman - Developer & Co-Founder of Interplay {{!}} Retro Tea Break |date=February 2, 2023 |time=1:36:41 |via=[[YouTube]] |access-date=February 4, 2023 |archive-date=February 4, 2023 |archive-url=https://web.archive.org/web/20230204152955/https://www.youtube.com/watch?v=lPTLPXNtb2I&ab_channel=RMC-TheCave |url-status=live }}</ref> Valve released ports for [[Mac OS X|OS X]] and [[Linux]] in 2013.<ref>{{Cite web |last=Ingraham |first=Nathan |date=January 25, 2013 |title=Original ''Half-Life'' finally available for OS X through Steam nearly 15 years after its release |url=https://www.theverge.com/2013/1/25/3915338/original-half-life-finally-available-for-os-x-through-steam |access-date=February 4, 2023 |website=[[The Verge]] |language=en-US |archive-date=February 4, 2023 |archive-url=https://web.archive.org/web/20230204144617/https://www.theverge.com/2013/1/25/3915338/original-half-life-finally-available-for-os-x-through-steam |url-status=live }}</ref> Captivation Digital Laboratories and [[Gearbox Software]] developed a [[Porting|port]] of ''Half-Life'' for the [[Dreamcast]], with new character models and textures and an exclusive expansion, ''[[Half-Life: Blue Shift|Blue Shift]]''.<ref>{{Cite web |last=Stahl |first=Ben |date=September 5, 2000 |title=ECTS ''Half-Life'' Dreamcast Hands-On |url=http://www.gamespot.com/articles/ectshalf-life-dreamcast-hands-on/1100-2624258/ |url-status=live |archive-url=https://web.archive.org/web/20170921095128/https://www.gamespot.com/articles/ectshalf-life-dreamcast-hands-on/1100-2624258/ |archive-date=September 21, 2017 |access-date=October 26, 2008 |website=[[GameSpot]]}}</ref> Following the cancellations of several third-party Dreamcast games in the wake of [[Sega]]'s decision to discontinue the console in March 2001, Sierra cancelled the port weeks before its scheduled release in June, citing "changing marketing conditions".<ref name=":0">{{Cite web |last=Chau |first=Anthony |date=June 18, 2001 |title=Not Given Half A Chance: The Cancellation of Half-Life |url=http://www.ign.com/articles/2001/06/18/not-given-half-a-chance-the-cancellation-of-half-life |url-status=live |archive-url=https://web.archive.org/web/20160804093350/http://www.ign.com/articles/2001/06/18/not-given-half-a-chance-the-cancellation-of-half-life |archive-date=August 4, 2016 |access-date=July 18, 2016 |website=[[IGN]]}}</ref><ref>{{Cite news |last=Satterfield |first=Shane |date=July 31, 2001 |title=Half-Life for the Dreamcast officially cancelled |work=[[GameSpot]] |url=https://www.gamespot.com/articles/half-life-for-the-dreamcast-officially-cancelled/1100-2776155/ |access-date=November 15, 2021 |archive-url=https://web.archive.org/web/20210716065645/https://www.gamespot.com/articles/half-life-for-the-dreamcast-officially-cancelled/1100-2776155/ |archive-date=July 16, 2021}}</ref> ''Blue Shift'' was ported to Windows.<ref>{{Cite web |date=March 29, 2001 |title=Ready to Jump Back into the Black Mesa Research Facility? |url=http://www.ign.com/articles/2001/03/30/ready-to-jump-back-into-the-black-mesa-research-facility |url-status=live |archive-url=https://web.archive.org/web/20160820095527/http://www.ign.com/articles/2001/03/30/ready-to-jump-back-into-the-black-mesa-research-facility |archive-date=August 20, 2016 |access-date=July 18, 2016 |website=[[IGN]]}}</ref> The Dreamcast port became the basis of the ''Half-Life'' port for PlayStation 2, released in late 2001. This version added competitive play and a co-op expansion, ''[[Half-Life: Decay]].<ref>{{Cite web |date=November 17, 2000 |title=Sierra Delivers ''Half-Life'' to PlayStation 2 |url=http://uk.ps2.ign.com/articles/087/087979p1.html |url-status=dead |archive-url=https://web.archive.org/web/20120215010054/http://uk.ps2.ign.com/articles/087/087979p1.html |archive-date=February 15, 2012 |access-date=November 10, 2019 |website=[[IGN]]}}</ref>''
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