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===Market share=== Throughout the mid 2000s, GameCube hardware sales remained far behind its direct competitor the PlayStation 2, and slightly behind the Xbox, though there were brief periods when the console would outsell both.<ref>{{Cite web |last=Becker |first=David |date=October 29, 2002 |title=Xbox, GameCube Scrap for Second Place |url=https://www.cnet.com/culture/xbox-gamecube-scrap-for-second-place/ |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.cnet.com/culture/xbox-gamecube-scrap-for-second-place/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[CNET]] |language=en}}</ref><ref>{{Cite web |title=Why Did Sony Dominate? : The 6th Generation Video Game War |url=https://www.lunduniversity.lu.se/lup/publication/1316917 |url-status=live |archive-url=https://web.archive.org/web/20220926161655/https://www.lunduniversity.lu.se/lup/publication/1316917 |archive-date=September 26, 2022 |access-date=August 22, 2022 |website=[[Lund University]]}}</ref><ref>{{Cite news |title=Console Wars |url=https://www.economist.com/business/2007/03/22/console-wars |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.economist.com/business/2007/03/22/console-wars |archive-date=August 22, 2022 |access-date=August 22, 2022 |newspaper=[[The Economist]] |issn=0013-0613}}</ref> The console's family-friendly appeal and lack of support from certain third-party developers skewed the GameCube toward a younger market, which was a minority of the gaming population during the sixth-generation.<ref name="chart">{{Cite news |title=Chart |work=Economist |url=http://www.economist.com/images/20050806/CSF279.gif |url-status=live |access-date=September 17, 2009 |archive-url=https://archive.today/20130902034345/http://www.economist.com/images/20050806/CSF279.gif |archive-date=September 2, 2013}}</ref> Many third-party games popular with teenagers or adults, such as the blockbuster ''[[Grand Theft Auto]]'' series and several key [[first-person shooter]]s, skipped the GameCube entirely in favor of the PlayStation 2 and Xbox.<ref>{{Cite web |last=Huffstutter |first=P.J. |date=April 8, 2003 |title=Nintendo Sees Profit Slump on Weak GameCube Sales |url=https://www.latimes.com/archives/la-xpm-2003-apr-08-fi-nintendo8-story.html |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.latimes.com/archives/la-xpm-2003-apr-08-fi-nintendo8-story.html |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Los Angeles Times |language=en-US}}</ref><ref>{{Cite web |last=Kent |first=Steven |date=September 27, 2003 |title=Nintendo Stands by GameCube--For Now |url=https://www.chicagotribune.com/news/ct-xpm-2003-09-27-0309270110-story.html |url-status=live |archive-url=https://web.archive.org/web/20220822174723/https://www.chicagotribune.com/news/ct-xpm-2003-09-27-0309270110-story.html |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[Chicago Tribune]]}}</ref> However, many gaming journalists and analysts noted that Nintendo's primary focus on younger audiences, and its family-friendly image, was the biggest advantage and disadvantage at a time when video games were aimed at more mature audiences.{{efn|Attributed to multiple references:<ref>{{Cite web |last=Morris |first=Chris |date=November 16, 2001 |title=Nintendo Launches GameCube Console System |url=https://money.cnn.com/2001/11/16/technology/gamecube/index.htm |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://money.cnn.com/2001/11/16/technology/gamecube/index.htm |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[CNN]]}}</ref><ref>{{Cite web |last=Kent |first=Steven |date=April 11, 2001 |title=Nintendo's GameCube May Top PlayStation 2, Xbox |url=https://archive.seattletimes.com/archive/?date=20010411&slug=gamecube11 |url-status=live |archive-url=https://web.archive.org/web/20220926161641/https://archive.seattletimes.com/archive/?date=20010411&slug=gamecube11 |archive-date=September 26, 2022 |access-date=August 22, 2022 |website=[[The Seattle Times]]}}</ref><ref>{{Cite web |date=September 5, 2002 |title=Four Ways for Nintendo to Get Back in the Game |url=https://money.cnn.com/2002/09/05/commentary/game_over/column_gaming/index.htm |url-status=live |archive-url=https://web.archive.org/web/20220822174641/https://money.cnn.com/2002/09/05/commentary/game_over/column_gaming/index.htm |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[CNN]]}}</ref><ref>{{Cite web |last=Becker |first=David |date=January 2, 2002 |title=Nintendo: GameCube to Out-Entertain Rivals |url=https://www.cnet.com/culture/nintendo-gamecube-to-out-entertain-rivals/ |url-status=live |archive-url=https://web.archive.org/web/20220822174724/https://www.cnet.com/culture/nintendo-gamecube-to-out-entertain-rivals/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[CNET]] |language=en}}</ref><ref>{{Cite web |last=McFerran |first=Damien |date=December 7, 2020 |title=Nintendo's Focus on Younger Players Is a Positive, Not a Negative |url=https://www.nintendolife.com/news/2020/12/talking_point_nintendos_focus_on_younger_players_is_a_positive_not_a_negative |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.nintendolife.com/news/2020/12/talking_point_nintendos_focus_on_younger_players_is_a_positive_not_a_negative |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Nintendo Life |language=en-GB}}</ref><ref>{{Cite web |last=Boxer |first=Steven |date=June 14, 2001 |title=Cult Following for Nintendo |url=https://www.telegraph.co.uk/technology/reviews/4764196/Cult-following-for-Nintendo.html |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.telegraph.co.uk/technology/reviews/4764196/Cult-following-for-Nintendo.html |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[Telegraph.co.uk]]}}</ref><ref>{{Cite book |last=Ryan, Jeff |url=http://worldcat.org/oclc/821701726 |title=Super Mario: How Nintendo Conquered America |date=2013 |publisher=Portfolio |isbn=978-1-59184-563-8 |oclc=821701726}}</ref><ref>{{Cite web |date=November 16, 2003 |title=GameCube |url=https://www.sunjournal.com/2003/11/16/gamecube/ |url-status=live |archive-url=https://web.archive.org/web/20220829150147/https://www.sunjournal.com/2003/11/16/gamecube/ |archive-date=August 29, 2022 |access-date=August 29, 2022 |website=Lewiston Sun Journal}}</ref><ref>{{Cite web |last=Rivera |first=Nimo |date=July 4, 2004 |title=Which Console Should You Get? |url=https://www.sandiegouniontribune.com/sdut-which-console-should-you-get-2004jul04-story.html |url-status=live |archive-url=https://web.archive.org/web/20220829150146/https://www.sandiegouniontribune.com/sdut-which-console-should-you-get-2004jul04-story.html |archive-date=August 29, 2022 |access-date=August 29, 2022 |website=[[The San Diego Union-Tribune]] |language=en-US}}</ref>}} Nintendo was successful with games aimed at a more mature audience.<ref>{{Cite news |last=Chu |first=Showwei |date=October 30, 2002 |title=Nintendo Targeting New Video Games at Young Adults |url=https://www.theglobeandmail.com/report-on-business/nintendo-targeting-new-video-games-at-young-adults/article25424723/ |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.theglobeandmail.com/report-on-business/nintendo-targeting-new-video-games-at-young-adults/article25424723/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |work=[[The Globe and Mail]] |language=en-CA}}</ref><ref>{{Cite web |last=Chimelewski |first=Dawn |date=October 15, 2001 |title=Adults Courted As GameCube's Newest Audience |url=https://www.chicagotribune.com/news/ct-xpm-2001-10-15-0110150197-story.html |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.chicagotribune.com/news/ct-xpm-2001-10-15-0110150197-story.html |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[Chicago Tribune]]}}</ref><ref>{{Cite web |last=Rodriguez |first=Steven |date=February 2, 2007 |title=The Greatest GameCube Games Finale |url=http://www.nintendoworldreport.com/feature/12801/nintendo-world-reports-greatest-gamecube-games-the-greatest-gamecube-games-finale |url-status=live |archive-url=https://web.archive.org/web/20220926161809/http://www.nintendoworldreport.com/feature/12801/nintendo-world-reports-greatest-gamecube-games-the-greatest-gamecube-games-finale |archive-date=September 26, 2022 |access-date=August 22, 2022 |website=Nintendo World Report}}</ref><ref name="web.archive.org" /> {{As of|2003|06}}, the GameCube had a 13% market share, tying with the Xbox in sales but far below the 60% of the PlayStation 2.<ref name="Frederick Sekiguchi" /><ref>{{Cite web |last=IGN Staff |date=April 7, 2003 |title=GameCube Benchmark Unmet |url=https://www.ign.com/articles/2003/04/07/gamecube-benchmark-unmet |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.ign.com/articles/2003/04/07/gamecube-benchmark-unmet |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[IGN]] |language=en}}</ref> However, despite slow sales and tough competition,<ref>{{Cite web |last=Pham |first=Alex |date=September 25, 2003 |title=Nintendo Struggles for Victory of Old |url=https://www.latimes.com/archives/la-xpm-2003-sep-25-fi-nintendo25-story.html |url-status=live |archive-url=https://web.archive.org/web/20220822174723/https://www.latimes.com/archives/la-xpm-2003-sep-25-fi-nintendo25-story.html |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Los Angeles Times |language=en-US}}</ref> Nintendo's position improved by 2003 and 2004.<ref>{{Cite web |last=Metts |first=Jonathan |date=March 19, 2003 |title=GameCube Sales Double in February |url=http://www.nintendoworldreport.com/news/8412/gamecube-sales-double-in-february |url-status=live |archive-url=https://web.archive.org/web/20220822174641/http://www.nintendoworldreport.com/news/8412/gamecube-sales-double-in-february |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Nintendo World Report}}</ref><ref>{{Cite web |last=Calvert |first=Justin |date=November 4, 2003 |title=GameCube Market Share Up 18 Points |url=https://www.gamespot.com/articles/gamecube-market-share-up-18-points/1100-6078111/ |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.gamespot.com/articles/gamecube-market-share-up-18-points/1100-6078111/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[GameSpot]] |language=en-US}}</ref><ref>{{Cite web |author=I. G. N. Staff |date=January 15, 2004 |title=GameCube Sales Update |url=https://www.ign.com/articles/2004/01/15/gamecube-sales-update |access-date=December 19, 2023 |website=[[IGN]] |language=en |archive-date=December 19, 2023 |archive-url=https://web.archive.org/web/20231219003853/https://www.ign.com/articles/2004/01/15/gamecube-sales-update |url-status=live }}</ref> The American market share for the GameCube had gone up from 19% to 37% in one year alone due to price cuts and high-quality games.{{efn|Attributed to multiple references:<ref>{{Cite web |last=Fahey |first=Rob |date=November 5, 2003 |title=GameCube's Market Share Doubles in the USA |url=https://www.gamesindustry.biz/gamecubes-market-share-doubles-in-the-usa |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.gamesindustry.biz/gamecubes-market-share-doubles-in-the-usa |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=GamesIndustry.biz |language=en}}</ref><ref>{{Cite web |last=Hong |first=Quang |date=January 15, 2004 |title=Nintendo Reports Successful Holiday Season |url=https://www.gamedeveloper.com/pc/nintendo-reports-successful-holiday-season |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.gamedeveloper.com/pc/nintendo-reports-successful-holiday-season |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Game Developer |language=en}}</ref><ref>{{Cite web |date=October 9, 2003 |title=GameCube Outsells PS2 in US After Price Cut |url=https://www.theregister.com/2003/10/09/gamecube_outsells_ps2_in_us/ |url-status=live |archive-url=https://web.archive.org/web/20220822174640/https://www.theregister.com/2003/10/09/gamecube_outsells_ps2_in_us/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=TheRegister.com |language=en}}</ref><ref>{{Cite web |last=Burnes |first=Andrew |date=November 4, 2003 |title=Nintendo on U.S. GameCube Sales |url=https://www.ign.com/articles/2003/11/04/nintendo-on-us-gamecube-sales |url-status=live |archive-url=https://web.archive.org/web/20220822174723/https://www.ign.com/articles/2003/11/04/nintendo-on-us-gamecube-sales |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[IGN]] |language=en}}</ref><ref>{{Cite web |last=Jenkins |first=David |date=December 2, 2003 |title=GameCube Tops US Consoles Sales |url=https://www.gamedeveloper.com/pc/gamecube-tops-us-consoles-sales |url-status=live |archive-url=https://web.archive.org/web/20220822174724/https://www.gamedeveloper.com/pc/gamecube-tops-us-consoles-sales |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Game Developer |language=en}}</ref><ref>{{Cite web |last=Fahey |first=Rob |date=October 9, 2003 |title=GameCube Outsells PS2 in the USA Following Pricecut |url=https://www.gamesindustry.biz/gamecube-outsells-ps2-in-the-usa-following-pricecut |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.gamesindustry.biz/gamecube-outsells-ps2-in-the-usa-following-pricecut |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=GamesIndustry.biz |language=en}}</ref><ref>{{Cite web |last=Burnes |first=Andrew |date=October 3, 2003 |title=GameCube North American Sales Figures Revealed |url=https://www.ign.com/articles/2003/10/03/gamecube-north-american-sales-figures-revealed |url-status=live |archive-url=https://web.archive.org/web/20220822174723/https://www.ign.com/articles/2003/10/03/gamecube-north-american-sales-figures-revealed |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[IGN]] |language=en}}</ref><ref>{{Cite news |last=Dvorak |first=Phred |date=November 5, 2003 |title=Nintendo's GameCube Sales Surge in U.S. After Price Cut |language=en-US |work=[[The Wall Street Journal]] |url=https://www.wsj.com/articles/SB106788619028502300 |url-status=live |access-date=August 22, 2022 |archive-url=https://web.archive.org/web/20220822174723/https://www.wsj.com/articles/SB106788619028502300 |archive-date=August 22, 2022 |issn=0099-9660}}</ref><ref>{{Cite web |last=Cox |first=Matt |date=November 4, 2003 |title=GameCube market share doubles |url=http://www.lawrence.com/news/2003/nov/04/gamecube_market/ |url-status=live |archive-url=https://web.archive.org/web/20220926161747/http://www.lawrence.com/news/2003/nov/04/gamecube_market/ |archive-date=September 26, 2022 |access-date=August 22, 2022 |website=Lawrence.com |language=en}}</ref>}} One article stated that by early 2004, the GameCube had 39% market share in America.<ref>{{Cite web |last=Feldman |first=Curt |date=January 21, 2004 |title=Console game sales grow 5 percent in '03 - GameSpot |url=https://www.gamespot.com/articles/console-game-sales-grow-5-percent-in-03/1100-6086799 |access-date=October 10, 2023 |website=[[GameSpot]] |archive-date=October 17, 2023 |archive-url=https://web.archive.org/web/20231017233950/https://www.gamespot.com/articles/console-game-sales-grow-5-percent-in-03/1100-6086799/ |url-status=live }}</ref> By Christmas of 2003, Nintendo of America's president, George Harrison, reported that the company's price cuts down to just under $100 quadrupled sales in the American market.<ref>{{Cite web |last=Jenkins |first=David |date=October 2, 2003 |title=GameCube Sales Quadruple In US |url=https://www.gamedeveloper.com/pc/gamecube-sales-quadruple-in-us |url-status=live |archive-url=https://web.archive.org/web/20220822174724/https://www.gamedeveloper.com/pc/gamecube-sales-quadruple-in-us |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Game Developer |language=en}}</ref><ref>{{Cite web |last= |date=October 3, 2003 |title=Nintendo: GameCube sales quadrupled in past week |url=https://www.itweb.co.za/content/4r1lyMRobKOqpmda |url-status=live |archive-url=https://web.archive.org/web/20220822174639/https://www.itweb.co.za/content/4r1lyMRobKOqpmda |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=ITWeb |language=en}}</ref><ref>{{Cite web |last=IGN Staff |date=November 4, 2003 |title=GameCube Market Share Doubles |url=https://www.ign.com/articles/2003/11/04/gamecube-market-share-doubles |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.ign.com/articles/2003/11/04/gamecube-market-share-doubles |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=[[IGN]] |language=en}}</ref> GameCube's profitability never reached that of the PlayStation 2 or Game Boy Advance.<ref>{{Cite web |last=Jenkins |first=David |date=November 5, 2003 |title=GameCube Market Share Doubles In US |url=https://www.gamedeveloper.com/pc/gamecube-market-share-doubles-in-us |url-status=live |archive-url=https://web.archive.org/web/20220822174723/https://www.gamedeveloper.com/pc/gamecube-market-share-doubles-in-us |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=Game Developer |language=en}}</ref><ref>{{Cite web |last=Becker |first=David |date=September 24, 2003 |title=Nintendo cuts GameCube price |url=https://www.cnet.com/tech/gaming/nintendo-cuts-gamecube-price/ |url-status=live |archive-url=https://web.archive.org/web/20220822174722/https://www.cnet.com/tech/gaming/nintendo-cuts-gamecube-price/ |archive-date=August 22, 2022 |access-date=August 22, 2022 |website=CNET |language=en}}</ref><ref>{{Cite news |last=Tran |first=Khanh T. L. |date=November 29, 2001 |title=Nintendo's New GameCube Sells Well, But Lower-Priced Game Boy Soars |language=en-US |work=[[The Wall Street Journal]] |url=https://www.wsj.com/articles/SB1006998117720785680 |url-status=live |access-date=August 22, 2022 |archive-url=https://web.archive.org/web/20220822174722/https://www.wsj.com/articles/SB1006998117720785680 |archive-date=August 22, 2022 |issn=0099-9660}}</ref> However, it was more profitable than the Xbox.<ref>{{Cite web |last=Skolnick |first=Evan |date=September 30, 2005 |title=Microsoft versus Nintendo: A Marketing Battle |url=https://onlyagame.typepad.com/only_a_game/2005/09/microsoft_versu.html |url-status=live |archive-url=https://web.archive.org/web/20221010001017/https://onlyagame.typepad.com/only_a_game/2005/09/microsoft_versu.html |archive-date=October 10, 2022 |access-date=October 10, 2022 |website=Only a Game}}</ref><ref>{{Cite book |last=Good |first=Dan |title=The Microsoft Story: How the Tech Giant Rebooted Its Culture, Upgraded Its Strategy, and Found Success in the Cloud |publisher=HarperCollins |year=2020 |pages=110β111}}</ref> GameCube's first two years had slow sales and struggles, and by 2004 and 2005 vastly improved to a 32% share of the hardware market in Europe.<ref>{{Cite web |last=Jenkins |first=David |date=June 14, 2004 |title=GameCube Market Share Doubles In Europe |url=https://www.gamedeveloper.com/pc/gamecube-market-share-doubles-in-europe |url-status=live |archive-url=https://web.archive.org/web/20220724170214/https://www.gamedeveloper.com/pc/gamecube-market-share-doubles-in-europe |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=Game Developer}}</ref><ref name="Fahey">{{Cite web |last=Fahey |first=Rob |date=June 14, 2004 |title=GameCube market share doubles in Europe |url=https://www.gamesindustry.biz/articles/gamecube-market-share-doubles-in-europe |url-status=live |archive-url=https://web.archive.org/web/20220630134648/https://www.gamesindustry.biz/articles/gamecube-market-share-doubles-in-europe |archive-date=June 30, 2022 |access-date=July 24, 2022 |website=GamesIndustry.biz}}</ref> Due to price drops, which saved it in the American markets,<ref>{{Cite web |last=Burnes |first=Andrew |date=October 3, 2003 |title=Nintendo Europe Slashes GameCube Price |url=https://www.ign.com/articles/2003/10/03/nintendo-europe-slashes-gamecube-price |url-status=live |archive-url=https://web.archive.org/web/20220724170154/https://www.ign.com/articles/2003/10/03/nintendo-europe-slashes-gamecube-price |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=[[IGN]]}}</ref> and high-quality games from various developers, such as ''[[PokΓ©mon Colosseum]]'' and ''[[Resident Evil 4]]'',<ref>{{Cite web |date=May 27, 2004 |title=Colosseum Selling UK GameCubes β Press Release |url=http://www.nintendoworldreport.com/pr/9614/colosseum-selling-uk-gamecubes |url-status=live |archive-url=https://web.archive.org/web/20220724170213/http://www.nintendoworldreport.com/pr/9614/colosseum-selling-uk-gamecubes |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=Nintendo World Report}}</ref><ref>{{Cite web |date=April 25, 2005 |title=No Fears For Resident Evil 4 As It Sells Over 200,000 Copies On Nintendo GameCube Across Europe! |url=https://www.gamesindustry.biz/articles/no-fears-for-resident-evil-4-as-it-sells-over-200000-copies-on-nintendo-gamecube-across-europe |url-status=live |archive-url=https://web.archive.org/web/20220701150726/https://www.gamesindustry.biz/articles/no-fears-for-resident-evil-4-as-it-sells-over-200000-copies-on-nintendo-gamecube-across-europe |archive-date=July 1, 2022 |access-date=July 24, 2022 |website=GamesIndustry.biz}}</ref> the GameCube improved to put Xbox down to third place.<ref>{{Cite web |last=Jenkins |first=David |date=October 21, 2003 |title=GameCube Sales Beat Xbox In UK |url=https://www.gamedeveloper.com/pc/gamecube-sales-beat-xbox-in-uk |url-status=live |archive-url=https://web.archive.org/web/20220724170213/https://www.gamedeveloper.com/pc/gamecube-sales-beat-xbox-in-uk |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=Game Developer}}</ref><ref>{{Cite web |last=Yeung |first=Karlie |date=October 21, 2003 |title=GameCube Sales Jump in Europe β News |url=http://www.nintendoworldreport.com/news/9070/gamecube-sales-jump-in-europe |url-status=live |archive-url=https://web.archive.org/web/20220707093406/https://www.nintendoworldreport.com/news/9070/gamecube-sales-jump-in-europe |archive-date=July 7, 2022 |access-date=July 24, 2022 |website=Nintendo World Report}}</ref><ref>{{Cite web |last= |date=February 6, 2003 |title=GameCube, Xbox scramble in Europe |url=https://www.cnet.com/culture/gamecube-xbox-scramble-in-europe/ |url-status=live |archive-url=https://web.archive.org/web/20220724170152/https://www.cnet.com/culture/gamecube-xbox-scramble-in-europe/ |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=CNET}}</ref><ref>{{Cite web |last=Fahey |first=Rob |date=November 11, 2003 |title=GameCube claims second place in Europe, but UK sales fall |url=https://www.gamesindustry.biz/articles/gamecube-claims-second-place-in-europe-but-uk-sales-fall |url-status=live |archive-url=https://web.archive.org/web/20220724170213/https://www.gamesindustry.biz/articles/gamecube-claims-second-place-in-europe-but-uk-sales-fall |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=GamesIndustry.biz}}</ref><ref>{{Cite web |last=Ekman |first=Daniel |date=April 30, 2002 |title=GCN in Europe |url=https://www.ign.com/articles/2002/04/30/gcn-in-europe |url-status=live |archive-url=https://web.archive.org/web/20220724170152/https://www.ign.com/articles/2002/04/30/gcn-in-europe |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=[[IGN]]}}</ref> The top three European countries for GameCube success included the [[United Kingdom]], [[France]], and [[Germany]], and modestly in [[Spain]] and [[Italy]].{{efn|Attributed to multiple references:<ref name="Fahey" /><ref>{{Cite web |last=Calvert |first=Justin |date=October 13, 2003 |title=GameCube Selling Well in UK |url=https://www.gamespot.com/articles/gamecube-selling-well-in-uk/1100-6076721/ |url-status=live |archive-url=https://web.archive.org/web/20220724170152/https://www.gamespot.com/articles/gamecube-selling-well-in-uk/1100-6076721/ |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=[[GameSpot]]}}</ref><ref>{{Cite web |date=May 27, 2002 |title=News: German GameCube Sales Figures {{!}} N-Europe.com |url=https://www.n-europe.com/news/news-german-gamecube-sales-figures/ |url-status=live |archive-url=https://web.archive.org/web/20220724170154/https://www.n-europe.com/news/news-german-gamecube-sales-figures/ |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=N-Europe.com}}</ref><ref>{{Cite web |last=IGN Staff |date=August 19, 2004 |title=GameCube Sales Climbing |url=https://www.ign.com/articles/2004/08/19/gamecube-sales-climbing |url-status=live |archive-url=https://web.archive.org/web/20220724170213/https://www.ign.com/articles/2004/08/19/gamecube-sales-climbing |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=[[IGN]]}}</ref><ref>{{Cite web |last=Satterfield |first=Shane |date=2002 |title=GameCube sells 50,000 units in Germany β GameSpot |url=https://www.gamespot.com/articles/gamecube-sells-50000-units-in-germany/1100-2864279/ |url-status=live |archive-url=https://web.archive.org/web/20220724170213/https://www.gamespot.com/amp-articles/gamecube-sells-50000-units-in-germany/1100-2864279/ |archive-date=July 24, 2022 |access-date=July 24, 2022 |website=[[GameSpot]]}}</ref>}} Though falling behind the PlayStation 2 in Europe, the GameCube was successful and profitable there.<ref>{{Cite web |last=Fahey |first=Rob |date=January 20, 2004 |title=GameCube approaches 3 million units in Europe |url=https://www.gamesindustry.biz/articles/gamecube-approaches-3-million-units-in-europe |url-status=live |archive-url=https://web.archive.org/web/20220630135027/https://www.gamesindustry.biz/articles/gamecube-approaches-3-million-units-in-europe |archive-date=June 30, 2022 |access-date=July 24, 2022 |website=GamesIndustry.biz}}</ref>
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