Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Augmented reality
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Concerns== ===Reality modifications=== In a paper titled [[Pokémon Go|"Death by Pokémon GO"]], researchers at [[Purdue University]]'s [[Krannert School of Management]] claim the game caused "a disproportionate increase in vehicular crashes and associated vehicular damage, personal injuries, and fatalities in the vicinity of locations, called PokéStops, where users can play the game while driving."<ref>{{cite news |last1=Faccio |first1=Mara |last2=McConnell |first2=John J. |title=Death by Pokémon GO |date=2017 |doi=10.2139/ssrn.3073723 |ssrn=3073723 }}</ref> Using data from one municipality, the paper extrapolates what that might mean nationwide and concluded "the increase in crashes attributable to the introduction of Pokémon GO is 145,632 with an associated increase in the number of injuries of 29,370 and an associated increase in the number of fatalities of 256 over the period of 6 July 2016, through 30 November 2016." The authors extrapolated the cost of those crashes and fatalities at between $2bn and $7.3 billion for the same period. Furthermore, more than one in three surveyed advanced Internet users would like to edit out disturbing elements around them, such as garbage or graffiti.<ref>Peddie, J., 2017, Agumented Reality, Springer{{page needed|date=October 2019}}</ref> They would like to even modify their surroundings by erasing street signs, billboard ads, and uninteresting shopping windows. Consumers want to use augmented reality glasses to change their surroundings into something that reflects their own personal opinions. Around two in five want to change the way their surroundings look and even how people appear to them. {{Citation needed|date=September 2020}} ===Privacy concerns=== Augmented reality devices that use cameras for 3D tracking or video passthrough depend on the ability of the device to record and analyze the environment in real time. Because of this, there are potential legal concerns over privacy. In late 2024, Meta's collaboration with Ray-Ban on smart glasses faced heightened scrutiny due to significant privacy concerns. A notable incident involved two Harvard students who developed a program named I-XRAY, which utilized the glasses' camera in conjunction with facial recognition software to identify individuals in real-time.<ref>{{Cite web |last=Song |first=Victoria |date=2024-10-02 |title=College students used Meta's smart glasses to dox people in real time |url=https://www.theverge.com/2024/10/2/24260262/ray-ban-meta-smart-glasses-doxxing-privacy |access-date=2025-01-27 |website=The Verge |language=en}}</ref> According to recent studies, users are especially concerned that augmented reality smart glasses might compromise the privacy of others, potentially causing peers to become uncomfortable or less open during interactions.<ref>{{Cite journal |last1=Rauschnabel |first1=Philipp A. |last2=He |first2=Jun |last3=Ro |first3=Young K. |date=2018-11-01 |title=Antecedents to the adoption of augmented reality smart glasses: A closer look at privacy risks |url=https://linkinghub.elsevier.com/retrieve/pii/S0148296318303849 |journal=Journal of Business Research |volume=92 |pages=374–384 |doi=10.1016/j.jbusres.2018.08.008 |issn=0148-2963}}</ref> While the [[First Amendment to the United States Constitution]] allows for such recording in the name of public interest, the constant recording of an AR device makes it difficult to do so without also recording outside of the public domain. Legal complications would be found in areas where a right to a certain amount of privacy is expected or where copyrighted media are displayed. In terms of individual privacy, there exists the ease of access to information that one should not readily possess about a given person. This is accomplished through facial recognition technology. Assuming that AR automatically passes information about persons that the user sees, there could be anything seen from social media, criminal record, and marital status.<ref>{{cite book |doi=10.1145/2638728.2641709 |chapter=Augmented reality |title=Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing Adjunct Publication - UbiComp '14 Adjunct |pages=1283–1288 |year=2014 |last1=Roesner |first1=Franziska |last2=Kohno |first2=Tadayoshi |last3=Denning |first3=Tamara |last4=Calo |first4=Ryan |last5=Newell |first5=Bryce Clayton |s2cid=15190154 |isbn=978-1-4503-3047-3 }}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Augmented reality
(section)
Add topic