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===Vector monitors=== {{Main|Vector monitor}} Vector monitors were used in early computer aided design systems<ref>{{cite journal |last1=Abend |first1=U. |last2=Kunz |first2=H. -J. |last3=Wandmacher |first3=J. |title=A vector graphic CRT display system |journal=Behavior Research Methods & Instrumentation |date=1 January 1981 |volume=13 |issue=1 |pages=46β50 |doi=10.3758/bf03201872 |s2cid=62692534 |doi-access=free }}</ref> and are in some late-1970s to mid-1980s arcade games such as ''[[Asteroids (video game)|Asteroids]]''.<ref>{{cite book |title= Supercade: A Visual History of the Videogame Age, 1971β1984 |author= Van Burnham |publisher= MIT Press |year= 2001 |isbn= 0-262-52420-1}}</ref> They draw graphics point-to-point, rather than scanning a raster. Either monochrome or color CRTs can be used in vector displays, and the essential principles of CRT design and operation are the same for either type of display; the main difference is in the beam deflection patterns and circuits.
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