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===Broadcast and live events=== Weather visualizations were the first application of augmented reality in television. It has now become common in weather casting to display full motion video of images captured in real-time from multiple cameras and other imaging devices. Coupled with 3D graphics symbols and mapped to a common virtual geospatial model, these animated visualizations constitute the first true application of AR to TV. AR has become common in sports telecasting. Sports and entertainment venues are provided with see-through and overlay augmentation through tracked camera feeds for enhanced viewing by the audience. Examples include the yellow "[[first down]]" line seen in television broadcasts of [[American football]] games showing the line the offensive team must cross to receive a first down. AR is also used in association with football and other sporting events to show commercial advertisements overlaid onto the view of the playing area. Sections of [[rugby football|rugby]] fields and [[cricket]] pitches also display sponsored images. Swimming telecasts often add a line across the lanes to indicate the position of the current record holder as a race proceeds to allow viewers to compare the current race to the best performance. Other examples include hockey puck tracking and annotations of racing car performance<ref>Archived at [https://ghostarchive.org/varchive/youtube/20211211/1jQUkqqnZIc Ghostarchive]{{cbignore}} and the [https://web.archive.org/web/20210714184600/https://www.youtube.com/watch?v=1jQUkqqnZIc Wayback Machine]{{cbignore}}: {{Citation|title=Arti AR highlights at SRX -- the first sports augmented reality live from a moving car!| date=14 July 2021 |url=https://www.youtube.com/watch?v=1jQUkqqnZIc|language=en|access-date=2021-07-14}}{{cbignore}}</ref> and snooker ball trajectories.<ref name="recentadvances">[[Azuma, Ronald]]; Balliot, Yohan; Behringer, Reinhold; Feiner, Steven; Julier, Simon; MacIntyre, Blair. [http://www.cc.gatech.edu/~blair/papers/ARsurveyCGA.pdf Recent Advances in Augmented Reality] ''Computers & Graphics'', November 2001.</ref><ref>Marlow, Chris. [http://www.dmwmedia.com/news/2012/04/27/hey-hockey-puck-nhl-preplay-adds-a-second-screen-experience-to-live-games Hey, hockey puck! NHL PrePlay adds a second-screen experience to live games], ''digitalmediawire'' 27 April 2012.</ref> AR has been used to enhance concert and theater performances. For example, artists allow listeners to augment their listening experience by adding their performance to that of other bands/groups of users.<ref>{{cite book |doi=10.1109/ART.2002.1107010 |chapter=The Duran Duran project: The augmented reality toolkit in live performance |title=The First IEEE International Workshop Agumented Reality Toolkit |pages=2 |year=2002 |last1=Pair |first1=J. |last2=Wilson |first2=J. |last3=Chastine |first3=J. |last4=Gandy |first4=M. |s2cid=55820154 |isbn=0-7803-7680-3 }}</ref><ref>Broughall, Nick. [http://www.gizmodo.com.au/2009/10/sydney-band-uses-augmented-reality-for-video-clip/ Sydney Band Uses Augmented Reality For Video Clip.] ''Gizmodo'', 19 October 2009.</ref><ref>Pendlebury, Ty. [http://www.cnet.com.au/augmented-reality-in-aussie-film-clip-339299097.htm Augmented reality in Aussie film clip]. ''c|net'' 19 October 2009.</ref>
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