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===Plot=== On his 12th birthday, a young boy named Simon is surprised when he receives a dog as a present from his parents, which he names Chippy. Unknown to Simon, his parents found the dog at their front door without warning, wrapped in paper, and possessing a book that nobody could read and which was eventually dumped in the loft.<ref>Manual, p. 2.</ref> Sometime after his birthday, Simon hears Chippy playing around in the loft, to which he discovers it holding the book in its mouth. Reading it, he notes it is titled "Ye Olde Spellbooke", and unwittingly reads out a spell on one of the pages. A portal suddenly appears, which Chippy enters. Simon follows after him and winds up in another world, dressed in a wizard's robe. After Simon escapes a group of goblins with Chippy's help, he soon finds his way to a village with the dog's help, and brought to the home of the wizard Calypso. Inside the house, Simon finds a letter addressed to him from Calypso, who reveals he was responsible for bringing him into his world in hopes he could help defeat the evil sorcerer Sordid.<ref>{{cite video game|title=Simon the Sorcerer|date=1993|platform=MS-DOS|developer=Adventure Soft|scene=Introduction}}</ref> Simon learns that Calypso has since been kidnapped and that he must rescue the wizard in order to be able to go home.<ref name="Note">{{cite video game|title=Simon the Sorcerer|date=1993|platform=MS-DOS|developer=Adventure Soft|scene=Calypso's note}}</ref> Per Calypso's instructions, Simon meets with a group of wizards in the village pub and have them make him a wizard.<ref name="Note"/> Carrying out a task set by them and paying them a small fee, Simon is made a wizard, and works to find the items needed to breach Sordid's mountain lair. After gaining entry to the tower with a potion that shrinks him, Simon overcomes further difficulties before returning to normal height to explore the tower. In Sordid's bedroom, he learns that the sorcerer created a wand that can turn people into stone, which can only be destroyed in the Fiery Pits of Rondor where Sordid had travelled to. Finding the wand in the tower, Simon uses a teleporter to reach Rondor, destroys the wand, and then defeats Sordid by pushing him into the fiery pits. Sent back to his world, Simon awakens in his bedroom, assuming it was a dream. However, another portal opens in his room, whereupon a large gloved hand appears to take him back through.<ref name="Scorpia"/>
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