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==== Variations ==== In one variation, the game starts with no blocks on the field. Blocks fall down to the playing field, and must be removed before they reach the top. If they reach the top and overflow, the game is over. In some variations, such as ''Bubble Bang'', circles or balls are used instead of blocks—which alters the gameplay, as the balls form different shapes than square blocks. In three-dimensional variants, the playing field is a cube (containing smaller cubes) instead of a rectangle, and the player has the ability to rotate the cube. "Cubes" for iPhone OS uses this approach. Some versions allow the player to rotate the playing field 90 degrees clockwise or counter-clockwise, which causes one of two things to happen: # The left and right sides become the bottom and the top, and the blocks fall to the new bottom. The orientation switches between portrait and landscape. ''NeoSameGame'' for iPhone OS uses this approach. # The blocks fall to the left or right side, but the player must rotate the field back to portrait orientation (which is fixed). ''Bubblets Tilt'' for iPhone OS uses this approach. In some variations, blocks can be removed when connected to blocks of the same color diagonally, not just horizontally and vertically. Some versions introduce new types of blocks. The different types of blocks interact in various ways with the play field; for example, one type might remove all the blocks in a row. An example of this is the "Revenge mode" in ''PocketPop Revenge'' (''[[PocketFun]]'') for iPhone OS.
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