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===Combat=== An attacking combatant rolls percentile dice, adds their Offensive Bonus to the total, adds modifiers, and subtracts the defender's Defensive Bonus. The total is then applied to a table for the attacker's weapon. The attack total is cross-indexed with the type of armor (if any) worn by the defender and the result will be a number of concussion hits dealt, which are then subtracted from the defender's running total. If sufficient hits are dealt, the defender may become unconscious. In addition to concussion hits, some dice rolls will result in a critical hit, which can vary in type and severity. The system of tables details what part of the body has been damaged, describing, as one reviewer noted, "various horrific wounds in graphic detail."<ref name=arcane />
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