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== Forms of mass media == === Broadcast media === {{Main|Radio broadcasting|Television}} [[File:Crystal radio advertisement.png|thumb|A family listening to a [[crystal radio]] in the 1920s]] The sequencing of content in a broadcast is called a [[scheduling (broadcasting)|schedule]]. With all technological endeavours a number of technical terms and slang have developed.<ref>See [[glossary of broadcasting terms]].</ref> [[Radio]] and [[television]] programs are distributed over frequency bands which are highly regulated in the United States. Such regulation includes determination of the width of the bands, range, licensing, types of receivers and transmitters used, and acceptable content. [[Cable television]] programs are often broadcast simultaneously with radio and television programs, but have a more limited audience. By coding signals and requiring a [[cable converter box]] at individual recipients' locations, cable also enables [[subscription]]-based channels and [[pay-per-view]] services. A broadcasting [[organisation]] may broadcast several programs simultaneously, through several channels ([[frequencies]]), for example [[BBC One]] and [[BBC Two|Two]]. On the other hand, two or more organisations may share a channel and each use it during a fixed part of the day, such as the [[Cartoon Network]]/[[Adult Swim]]. [[Digital radio]] and [[digital television]] may also transmit [[multiplexing|multiplexed]] programming, with several channels [[data compression|compressed]] into one [[DAB ensemble|ensemble]]. When broadcasting is done via the Internet the term [[webcast]]ing is often used. In 2004, a new phenomenon occurred when a number of technologies combined to produce [[podcast]]ing. Podcasting is an asynchronous broadcast/narrowcast medium. [[Adam Curry]] and his associates, the ''[[Podshow]]'', are principal proponents of podcasting. === Film === {{Main|Film}} The term ''''film'''<nowiki/>' encompasses motion pictures as individual projects, as well as the field in general. The name comes from the [[photographic film]] (also called [[film stock]]), historically the primary [[recording medium|medium]] for recording and displaying motion pictures. Many other terms for film exist, such as ''motion pictures'' (or just ''pictures'' and "picture"), ''the silver screen'', ''photoplays'', ''the cinema'', ''picture shows'', ''flicks'' and, most commonly, ''movies''. Films are produced by [[Video recording|recording]] people and objects with [[camera]]s, or by creating them using [[animation]] techniques or [[special effect]]s. Films comprise a series of individual frames, but when these images are shown in rapid succession, an illusion of motion is created. Flickering between frames is not seen because of an effect known as [[persistence of vision]], whereby the eye retains a visual image for a fraction of a second after the source has been removed. Also of relevance is what causes the perception of motion: a psychological effect identified as [[beta movement]]. Film has emerged as an important art form. They entertain, educate, enlighten and inspire audiences. Any film can become a worldwide attraction, especially with the addition of [[dubbing (filmmaking)|dubbing]] or [[subtitles]] that translate the original language.<ref>David Bordwell, Kristin Thompson, and Jeff Smith, ''Film art: An introduction'' (McGraw-Hill, 1993.</ref> === Video games === [[File:Coop shopping carts for children with game computers, Bellingwolde (2019) 01.jpg|thumb|Shopping carts for children fitted with gaming computers]] A [[video game]] is a computer-controlled game in which a video display, such as a monitor or television set, is the primary feedback device. The term "computer game" also includes games which display only text or which use other methods, such as sound or vibration, as their primary feedback device. There always must also be some sort of [[input device]], usually in the form of [[button (control)|button/joystick]] combinations (on arcade games), a keyboard and mouse/[[trackball]] combination (computer games), a [[Game controller|controller]] ([[Video game console|console]] games), or a combination of any of the above. Also, more esoteric devices have been used for input, e.g., the player's motion. Usually there are rules and goals, but in more open-ended games the player may be free to do whatever they like within the confines of the virtual universe. In common usage, an "[[arcade game]]" refers to a game designed to be played in an establishment in which patrons pay to play on a per-use basis. A "computer game" or "[[PC game]]" refers to a game that is played on a personal computer. A "[[Console game]]" refers to one that is played on a device specifically designed for the use of such, while interfacing with a standard television set. A "video game" (or "videogame") has evolved into a catchall phrase that encompasses the aforementioned along with any game made for any other device, including, but not limited to, advanced calculators, mobile phones, [[Personal digital assistant|PDAs]], etc. === Audio recording and reproduction === [[Sound recording and reproduction]] is the [[electric]]al or mechanical re-creation or amplification of [[sound]], often as [[music]]. This involves the use of [[audio equipment]] such as microphones, recording devices and loudspeakers. From early beginnings with the invention of the [[phonograph]] using purely mechanical techniques, the field has advanced with the invention of electrical recording, the mass production of the [[78 record]], the magnetic [[wire recorder]] followed by the [[tape recorder]], the vinyl [[Phonograph record|LP record]]. The invention of the [[compact cassette]] in the 1960s, followed by Sony's [[Walkman]], gave a major boost to the mass distribution of music recordings, and the invention of [[digital recording]] and the [[compact disc]] in 1983 brought massive improvements in ruggedness and quality. The most recent developments have been in [[digital audio player]]s. An album is a collection of related audio recordings, released together to the public, usually commercially. The term [[album|record album]] originated from the fact that 78 [[RPM]] phonograph [[Phonograph record|disc records]] were kept together in a book resembling a photo album. The first collection of records to be called an "album" was [[Tchaikovsky]]'s ''[[Nutcracker Suite]]'', release in April 1909 as a four-disc set by [[Odeon Records]].<ref name="sandiego"/><ref name="Chronomedia"/> It retailed for 16 [[shilling]]s—about [[Pound sterling|£]]15 in modern currency. A [[music video]] (also promo) is a [[short film]] or [[video]] that accompanies a complete piece of music, most commonly a [[song]]. Modern music videos were primarily made and used as a marketing device intended to promote the sale of music recordings. Although the origins of music videos go back much further, they came into their own in the 1980s, when [[Music Television]]'s format was based on them. In the 1980s, the term "rock video" was often used to describe this form of entertainment, although the term has fallen into disuse. Music videos can accommodate all styles of filmmaking, including [[animation]], [[live-action]] films, [[documentary film|documentaries]], and non-narrative, [[abstract film]]. === Internet media === {{See also|Digital media|New media}} The [[Internet]] (also known simply as "the Net" or less precisely as "the Web") is a more interactive medium of mass media, and can be briefly described as "a network of networks". Specifically, it is the worldwide, publicly accessible network of interconnected [[computer network]]s that transmit [[data (computing)|data]] by [[packet switching]] using the standard [[Internet Protocol]] (IP). It consists of millions of smaller domestic, academic, business and governmental networks, which together carry various [[information]] and services, such as [[email]], [[online chat]], [[Computer file|file]] transfer, and the interlinked [[web page]]s and other documents of the [[World Wide Web]]. Contrary to some common usage, the Internet and the World Wide Web are not synonymous: the Internet is the system of interconnected ''computer networks'', linked by [[copper]] wires, [[fibre-optic]] cables, [[wireless]] connections etc.; the Web is the contents, or the interconnected ''documents'', linked by [[hyperlink]]s and [[URL]]s. The World Wide Web is accessible through the Internet, along with many other services including e-mail, [[file sharing]] and others described below. Toward the end of the 20th century, the advent of the World Wide Web marked the first era in which most individuals could have a means of exposure on a scale comparable to that of mass media. Anyone with a [[web site]] has the potential to address a global audience, although serving to high levels of [[web traffic]] is still relatively expensive. It is possible that the rise of [[peer-to-peer]] technologies may have begun the process of making the cost of bandwidth manageable. Although a vast amount of information, imagery, and commentary (i.e. "content") has been made available, it is often difficult to determine the authenticity and reliability of information contained in web pages (in many cases, self-published). The invention of the Internet has also allowed breaking news stories to reach around the globe within minutes. This rapid growth of instantaneous, decentralised communication is often deemed likely to change mass media and its relationship to society. "Cross-media" means the idea of distributing the same message through different media channels. A similar idea is expressed in the news industry as "convergence". Many authors understand cross-media publishing to be the ability to publish in both [[printing|print]] and on the web without manual conversion effort. An increasing number of [[wireless]] devices with mutually incompatible data and screen formats make it even more difficult to achieve the objective "create once, publish many". The Internet is quickly becoming the center of mass media. Everything is becoming accessible via the internet. Rather than picking up a newspaper, or watching the 10 o'clock news, people can log onto the internet to get the news they want, when they want it. For example, many workers listen to the radio through the Internet while sitting at their desk. Even the [[education system]] relies on the Internet. Teachers can contact the entire class by sending one e-mail. They may have web pages on which students can get another copy of the class outline or assignments. Some classes have class blogs in which students are required to post weekly, with students graded on their contributions. ==== Blogs (web logs) ==== [[Blog]]ging, too, has become a pervasive form of media. A blog is a website, usually maintained by an individual, with regular entries of commentary, descriptions of events, or interactive media such as images or video. Entries are commonly displayed in reverse chronological order, with most recent posts shown on top. Many blogs provide commentary or news on a particular subject; others function as more personal online diaries. A typical blog combines text, images and other graphics, and links to other blogs, web pages, and related media. The ability for readers to leave comments in an interactive format is an important part of many blogs. Most blogs are primarily textual, although some focus on art (artlog), photographs (photoblog), sketchblog, videos (vlog), music (MP3 blog) and audio (podcasting), are part of a wider network of social media. [[Microblogging]] is another type of blogging which consists of blogs with very short posts. ==== RSS feeds ==== [[RSS]] is a format for syndicating news and the content of news-like sites, including major news sites like [[Wired (magazine)|''Wired'']], news-oriented community sites like [[Slashdot]], and personal blogs. It is a family of Web feed formats used to publish frequently updated content such as blog entries, news headlines, and podcasts. An RSS document (which is called a "feed" or "web feed" or "channel") contains either a summary of content from an associated web site or the full text. RSS makes it possible for people to keep up with web sites in an automated manner that can be piped into special programs or filtered displays. ==== Podcast ==== {{Main|Podcast}} A [[podcast]] is a series of digital-media files which are distributed over the Internet using syndication feeds for playback on portable media players and computers. The term podcast, like broadcast, can refer either to the series of content itself or to the method by which it is syndicated; the latter is also called podcasting. The host or author of a podcast is often called a podcaster. ==== Mobile ==== {{Main|Mobile media}} [[Mobile phone]]s were introduced in [[Japan]] in 1979 but became a mass media only in 1998 when the first downloadable ringing tones were introduced in Finland. Soon most forms of media content were introduced on mobile phones, [[tablet computer|tablets]] and other portable devices, and today the total value of media consumed on mobile vastly exceeds that of internet content, and was worth over $31 billion in 2007 (source Informa). The mobile media content includes over $8 billion worth of mobile music (ringing tones, ringback tones, truetones, MP3 files, karaoke, music videos, music streaming services, etc.); over $5 billion worth of mobile gaming; and various news, entertainment and advertising services. In Japan mobile phone books are so popular that five of the ten best-selling printed books were originally released as mobile phone books. Similar to the internet, mobile is also an [[interactive media]], but has far wider reach, with 3.3 billion mobile phone users at the end of 2007 to 1.3 billion internet users (source ITU). Like email on the internet, the top application on mobile is also a personal messaging service, but SMS text messaging is used by over 2.4 billion people. Practically all internet services and applications exist or have similar cousins on mobile, from search to multiplayer games to virtual worlds to blogs. Mobile has several unique benefits which many mobile media pundits claim make mobile a more powerful media than either TV or the internet, starting with mobile being permanently carried and always connected. Mobile has the best audience accuracy and is the only mass media with a built-in payment channel available to every user without any credit cards or PayPal accounts or even an age limit. Mobile is often called the 7th Mass Medium and either the fourth screen (if counting cinema, TV and PC screens) or the third screen (counting only TV and PC). === Print media === {{Main|Newspaper|Magazine}} {{See also|Publishing#Industry sub-divisions|Printing}} ==== Magazine ==== [[File:Mervat_Amin_1972.jpg|thumb|251x251px|Actress [[Mervat Amin]] on the cover for Al-Mawwid magazine, June 1972]] A [[magazine]] is a periodical [[publication]] containing a variety of articles, generally financed by [[advertising]] or purchase by readers. Magazines are typically published [[week]]ly, [[biweekly]], [[month]]ly, [[bimonthly]] or [[quarterly]], with a [[periodical cover date|date on the cover]] that is in advance of the date it is actually published. They are often printed in colour on [[coated paper]], and are bound with a [[bookbinding|soft cover]]. Magazines fall into two broad categories: consumer magazines and business magazines. In practice, magazines are a subset of [[:Category:Periodicals|periodicals]], distinct from those periodicals produced by scientific, artistic, academic or special interest publishers which are subscription-only, more expensive, narrowly limited in circulation, and often have little or no advertising. Magazines can be classified as: * General interest magazines (e.g. ''[[Frontline (magazine)|Frontline]]'', ''[[India Today]]'', ''[[The Week]]'', ''[[The Sunday Times]]'', etc.) * Special interest magazines (women's, sports, business, [[scuba diving]], etc.) ==== Newspaper ==== [[File:911-Panel.JPG|thumb|upright=1.25|A panel in the [[Newseum]] in [[Washington, D.C.]], showing newspaper headlines from the day after [[September 11 attacks|9/11]] ]] A [[newspaper]] is a [[publication]] containing news and information and advertising, usually printed on low-cost paper called [[newsprint]]. It may be general or special interest, most often published daily or weekly. The most important function of newspapers is to inform the public of significant events.<ref name=":1">{{Cite book |last=Pavlik |first=John |title=Converging Media: A New Introduction to Mass Communication |last2=McIntosh |first2=Shawn |publisher=Oxford University Press |year=2017 |isbn=978-0-19-027151-0 |location=New York |page=75}}</ref> Local newspapers inform local communities and include advertisements from local businesses and services, while national newspapers tend to focus on a theme, which can be exampled with ''[[The Wall Street Journal]]'' as they offer news on finance and business related-topics.<ref name=":1"/> The first printed newspaper was published in 1605, and the form has thrived even in the face of competition from technologies such as radio and television. Recent developments on the Internet are posing major threats to its business model, however. Paid circulation is declining in most countries, and advertising revenue, which makes up the bulk of a newspaper's income, is shifting from print to online; some commentators, nevertheless, point out that historically new media such as radio and television did not entirely supplant existing. The internet has challenged the press as an alternative source of information and opinion but has also provided a new platform for newspaper organisations to reach new audiences.<ref>{{Cite book |title=World Trends in Freedom of Expression and Media Development Global Report 201/2018 |publisher=UNESCO |year=2018 |isbn=978-92-3-100242-7 |url=http://www.unesco.org/ulis/cgi-bin/ulis.pl?catno=261065&set=005B0BC365_3_169&gp=1&lin=1&ll=1 |page=202 |access-date=28 May 2018 |archive-date=13 December 2021 |archive-url=https://web.archive.org/web/20211213000536/https://unesdoc.unesco.org/ark:/48223/pf0000261065 |url-status=live }}</ref> According to the [[World Trends Report]], between 2012 and 2016, print newspaper circulation continued to fall in almost all regions, with the exception of [[Asia–Pacific|Asia and the Pacific]], where the dramatic increase in sales in a few select countries has offset falls in historically strong Asian markets such as [[Japan]] and the [[South Korea|Republic of Korea]]. Most notably, between 2012 and 2016, [[India]]'s print circulation grew by 89 per cent.<ref>Campbell, Cecilia. 2017. "World Press Trends 2017". Frankfurt: WAN-IFRA.</ref> === Outdoor media === [[File:Dutch provinces elections billboard, Oude Pekela (2019) 02.jpg|thumb|Political advertisements on a billboard in the [[Netherlands]] in 2019]] Outdoor media is a form of mass media which comprises billboards, signs, placards placed inside and outside commercial buildings/objects like shops/buses, flying billboards (signs in tow of airplanes), blimps, skywriting, AR advertising. Many commercial advertisers use this form of mass media when advertising in sports stadiums. Tobacco and alcohol manufacturers used billboards and other outdoor media extensively. However, in 1998, the Master Settlement Agreement between the US and the tobacco industries prohibited the billboard advertising of cigarettes. In a 1994 Chicago-based study, Diana Hackbarth and her colleagues revealed how tobacco- and alcohol-based billboards were concentrated in poor neighbourhoods. In other urban centers, alcohol and tobacco billboards were much more concentrated in African-American neighbourhoods than in white neighbourhoods.<ref name="enotes"/>
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