Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Kinematics
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Velocity and speed=== The [[velocity]] of a particle is a vector quantity that describes the ''direction'' as well as the magnitude of motion of the particle. More mathematically, the rate of change of the position vector of a point with respect to time is the velocity of the point. Consider the ratio formed by dividing the difference of two positions of a particle ([[Displacement (geometry)|displacement]]) by the time interval. This ratio is called the [[average velocity]] over that time interval and is defined as<math display="block"> \mathbf\bar v = \frac{\Delta \mathbf r}{\Delta t} = \frac{\Delta x}{\Delta t}\hat\mathbf x + \frac{\Delta y}{\Delta t}\hat\mathbf y + \frac{\Delta z}{\Delta t}\hat\mathbf z =\bar v_x\hat\mathbf x + \bar v_y\hat\mathbf y + \bar v_z \hat\mathbf z \,</math>where <math>\Delta \mathbf{r}</math> is the displacement vector during the time interval <math>\Delta t</math>. In the limit that the time interval <math>\Delta t</math> approaches zero, the average velocity approaches the instantaneous velocity, defined as the time derivative of the position vector, <math display="block"> \mathbf v = \lim_{\Delta t\to 0}\frac{\Delta\mathbf{r}}{\Delta t} = \frac{\text{d}\mathbf r}{\text{d}t} = v_x\hat\mathbf x + v_y\hat\mathbf y + v_z \hat\mathbf z .</math> Thus, a particle's velocity is the time rate of change of its position. Furthermore, this velocity is [[tangent]] to the particle's trajectory at every position along its path. In a non-rotating frame of reference, the derivatives of the coordinate directions are not considered as their directions and magnitudes are constants. The [[speed]] of an object is the magnitude of its velocity. It is a scalar quantity: <math display="block"> v=|\mathbf{v}|= \frac {\text{d}s}{\text{d}t},</math> where <math>s</math> is the arc-length measured along the trajectory of the particle. This arc-length must always increase as the particle moves. Hence, <math>\frac{\text{d}s}{\text{d}t}</math> is non-negative, which implies that speed is also non-negative.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Kinematics
(section)
Add topic