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Jumpman (video game)
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==Reception== ''Jumpman'' became a best-seller for Epyx, selling about 40,000 copies on the Atari and C64 until 1987,{{sfn|Glover|loc=36:15}} reaching somewhere between #3 and #6 on the then-current [[Billboard (magazine)|''Billboard'' top 100 games]] chart.{{sfn|Glover|loc=37:00}}{{sfn|Glover|loc=1:12:15}} Sales were hindered by the release of ''[[Miner 2049er]]'' only a few months earlier, which held the #1 spot at that time.{{sfn|Glover|loc=38:00}} ''[[Softline (magazine)|Softline]]'' in 1983 liked ''Jumpman'', calling it "wonderfully addicting" and stating that it was as high-quality as Epyx's ''[[Dunjonquest]]'' games. The magazine cited its large number of levels ("Not one screen faster and harder each time; not ten screens three times; but thirty screens, one at a time"), and concluded that "it's bound to be a hit".<ref name="yuen19830506">{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1983&pub=6&id=11 | title=Jumpman | work=Softline | date=May–Jun 1983 | access-date=28 July 2014 | author=Yuen, Matt | pages=45}}</ref> ''[[Compute!]]'' wrote that it might be dismissed as yet another platform game, but said that "Jumpman easily conquers that skepticism and establishes itself as a software classic". The magazine noted the variety of clever level designs that made each map unique. Comparing it to ''[[Miner 2049er]]'', ''Compute!'' suggested that ''Jumpman'' is "much, much more".<ref>{{cite journal |first= James |last=Trunzo |title=Jumpman |journal=Compute! |date=October 1983 |page=150 |url=http://www.atarimagazines.com/compute/issue41/REVIEWS_Jumpman.php}}</ref> ''[[InfoWorld]]'s Essential Guide to Atari Computers'' cited it as a standout among Epyx's arcade games.<ref name="mace1984">{{Cite book |last=Mace |first=Scott |url=https://archive.org/details/InfoWorlds_Essential_Guide_to_Atari/page/n85/mode/2up?view=theater |title=InfoWorld's Essential Guide to Atari Computers |date=1984 |publisher=Harper & Row |year=1984 |isbn=978-0-06-669006-3 |pages=75}}</ref> ''K-Power'' rated the Commodore 64 version of ''Jumpman'' 7 points out of 10. The magazine stated that the game "has very good—not great—graphics, color, and sound. But because it's so enjoyable to play, it will be a long time before it's put away."<ref name="schussheim198402">{{cite news | url=https://archive.org/stream/k-power-magazine-01/K-Power_Issue_01_1984_Feb#page/n61/mode/2up/search/zork | title=Jumpman | work=K-Power | date=February 1984 | access-date=16 January 2015 | author=Schussheim, Adam | pages=61}}</ref> Stating that "the care that goes into its products is obvious in Jumpman", ''The Commodore 64 Home Companion'' wrote that "it's really 30 games in one, with seemingly endless variants on the simple jumping theme to keep you interested".<ref name=C64HC>{{cite web|url=https://archive.org/stream/The_Commodore_64_Home_Companion#page/n171/mode/2up|first=George | last = Beekman | title=Epyx Software|work=The Commodore 64 Home Companion|year=1984|access-date=August 19, 2016|page=170-171}}</ref> In 1984 ''Softline'' readers named the game the seventh most-popular Atari program of 1983,<ref name="stgame19840304">{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1984&pub=6&id=16 | title=The Best and the Rest | work=St.Game | date=Mar–Apr 1984 | access-date=28 July 2014 | pages=49}}</ref> and it received a Certificate of Merit in the category of "1984 Best Computer Action Game" at the 5th annual [[Arkie Awards]].<ref>{{cite journal |last1= Kunkel |first1= Bill |author-link1= Bill Kunkel (journalist)|last2= Katz |first2= Arnie |author-link2= Arnie Katz|date= February 1984 |title= Arcade Alley: The 1984 Arcade Awards, Part II |journal= [[Video (magazine)|Video]]|publisher= Reese Communications|volume= 7|issue= 11|pages= 28–29|issn= 0147-8907}}</ref>{{rp|28}}
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