Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Activision
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== The video game market crash (1983β1988) === The success of Activision, alongside the popularity of the Atari 2600, led to many more home consoles third-party developers as well as other home consoles. Activision produced some of its Atari games for the [[Intellivision]] and [[ColecoVision]] consoles, among other platforms.<ref>{{cite web |url=https://arstechnica.com/gaming/2014/08/the-rise-and-fall-and-rise-and-fall-of-gamings-third-party-exclusives/ |title=The rise and fall (and rise and fall) of gaming's third-party exclusives |first=Kyle |last=Orland |date=August 13, 2014 |access-date=February 12, 2019 |work=[[Ars Technica]] |archive-url=https://web.archive.org/web/20150708081756/http://arstechnica.com/gaming/2014/08/the-rise-and-fall-and-rise-and-fall-of-gamings-third-party-exclusives/ |archive-date=July 8, 2015 |url-status=live}}</ref> However, several new third-party developers also arose, attempting to follow the approach Activision had used but without the experience they had; according to Crane, several of these companies were founded with venture capital and hired programmers with little game design experience off the street, mass-publishing whatever product the developers had made. This was a contributing factor to the [[video game crash of 1983]].<ref name="Gamasutra" /> For Activision, while they survived the crash, they felt its effects in the following years. These third-party developers folded, leaving warehouses full of unsold games, which savvy retailers purchased and sold at a mass discount ({{USD|5|long=no}} compared to Activision's {{USD|40|long=no}} [[manufacturer's suggested retail price]]). While there was still a demand for Activision games, uneducated consumers were more drawn to the heavily discounted titles instead, reducing their income.<ref name="Gamasutra" /> Their quarterly revenue dropped from {{USD|50 million|long=no}} in mid-1983 to about {{USD|6β7 million|long=no}} by the end of 1984, according to Levy, and they were forced to lay off staff, going from about 400 employees to 95 in that period.<ref name="high score activision crash">{{cite book|last1=DeMaria|first1=Rusel|last2=Wilson|first2=Johnny L.|title=High Score!: The Illustrated History of Electronic Games|date=2003|publisher=McGraw-Hill/Osborne|location=New York|isbn=0-07-223172-6|pages=103β105|edition=2}}</ref> Because of this, Activision decided that they needed to diversify their games onto home computers such as the [[Commodore 64]], [[Apple Inc.|Apple]], and [[Atari 8-bit computers]] to avoid completely going out of business like other third-party developers.<ref name="Gamasutra" /> There still was a drain of talent through 1985 from the crash. Miller and Whitehead left in 1984 due to the large devaluation of their stock and went on to form [[Accolade, Inc.|Accolade]].<ref name="Gamasutra" /><ref name="edge history" /> With the video game crash making console game development a risky proposition, the company focused on developing for home computers with games like ''[[Little Computer People]]'' and ''[[Hacker (video game)|Hacker]]'', while Levy tried to keep expenditures in check as they recovered.<ref name="Gamasutra" /> Looking to expand further, Activision acquired, through a corporate merger, the struggling [[text adventure]] pioneer [[Infocom]] in June 1986. This acquisition was spearheaded by Levy, who was a big fan of Infocom's titles and felt the company was in a similar position as Activision.<ref name="edge history" /> About six months after the "Infocom Wedding", Activision's board decided to replace Levy with [[Bruce Davis (video game industry)|Bruce Davis]]. Davis was against the purchase of Infocom from the start and was heavy-handed in its management,<ref name="mit infocom">{{cite web |url=https://web.mit.edu/6.933/www/Fall2000/infocom/infocom-paper.pdf |title=Down From the Top of Its Game: The Story of Infocom, Inc. |date=December 15, 2000 |access-date=February 12, 2016 |publisher=[[Massachusetts Institute of Technology|MIT]] |url-status=live |archive-url=https://web.archive.org/web/20151105111124/http://web.mit.edu/6.933/www/Fall2000/infocom/infocom-paper.pdf |archive-date=November 5, 2015}}</ref> and even attempted to seek a lawsuit to recover their purchase from Infocom's shareholders.<ref name="Gamasutra" /> Crane also found Davis difficult to work with and was concerned with how Davis managed the closure of [[Imagic]], one of the third-party development studios formed after Activision's success in 1981.<ref name="Gamasutra" /> Crane left Activision in 1986 and helped [[Garry Kitchen]] found [[Absolute Entertainment]].<ref name="Gamasutra" /> In late 1986, Activision adopted the Electric Dreams brand, usually used for British software, for titles outside of English for the American market.<ref>{{Cite news |date=September 1986 |title=Electric Dreams Imported Software |pages=3 |work=[[Computer Entertainer]]}}</ref>
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Activision
(section)
Add topic