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=== Others === * Following the commercial failure of the hardware-based Intellivoice, gaming developers sparingly used software synthesis in later games{{Citation needed|date=April 2020}}. Earlier systems from Atari, such as the [[Atari 5200]] (''Baseball'') and the [[Atari 2600]] (''[[Quadrun]]'' and ''Open Sesame''), also had games utilizing software synthesis.{{Citation needed|date=April 2020}} * Some [[e-book readers]], such as the [[Amazon Kindle]], [[Samsung]] E6, [[PocketBook eReader]] Pro, [[enTourage eDGe]], and the Bebook Neo. * The [[BBC Micro]] incorporated the Texas Instruments TMS5220 speech synthesis chip. * Some models of Texas Instruments home computers produced in 1979 and 1981 ([[TI-99/4A|Texas Instruments TI-99/4 and TI-99/4A]]) were capable of text-to-phoneme synthesis or reciting complete words and phrases (text-to-dictionary), using a very popular Speech Synthesizer peripheral. TI used a proprietary [[codec]] to embed complete spoken phrases into applications, primarily video games.<ref>{{cite web |url=http://www.mindspring.com/~ssshp/ssshp_cd/ss_home.htm |title=Smithsonian Speech Synthesis History Project (SSSHP) 1986β2002 |publisher=Mindspring.com |access-date=2010-02-17 |archive-url=https://web.archive.org/web/20131003104852/http://amhistory.si.edu/archives/speechsynthesis/ss_home.htm |archive-date=2013-10-03 |url-status=dead }}</ref> * [[IBM]]'s [[OS/2 Warp|OS/2 Warp 4]] included VoiceType, a precursor to [[IBM ViaVoice]]. * [[Global Positioning System|GPS]] Navigation units produced by [[Garmin]], [[Magellan Navigation|Magellan]], [[TomTom]] and others use speech synthesis for automobile navigation. * [[Yamaha Corporation|Yamaha]] produced a music synthesizer in 1999, the [[Yamaha FS1R]] which included a Formant synthesis capability. Sequences of up to 512 individual vowel and consonant formants could be stored and replayed, allowing short vocal phrases to be synthesized.
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