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=== Globalisation === By the second half of the 20th century, developments in electronic media made possible the delivery of entertainment products to mass audiences across the globe. The technology enabled people to see, hear and participate in all the familiar forms{{snd}} stories, theatre, music, dance{{snd}} wherever they live. The rapid development of entertainment technology was assisted by improvements in [[data storage device]]s such as [[cassette tape]]s or compact discs, along with increasing [[miniaturisation]]. Computerisation and the development of [[barcodes]] also made ticketing easier, faster and global.
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