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== Further reading == {{div col|colwidth=30em}} * {{cite book |last1=Akenine-Möller |first1=Tomas |title=Real-time rendering |year=2018 |publisher=AK Peters |location=Boca Raton, FL, USA. |isbn=978-1-13862-700-0 |edition=4 |first2=Eric |last3=Hoffman |first3=Naty |last4=Pesce |first4=Angelo |last5=Iwanicki |first5=Micał |last6=Hillaire |first6=Sébastien |last2=Haines |url=https://www.realtimerendering.com/}} * {{cite book |last=Blinn |first=Jim |author-link=Jim Blinn |title=Jim Blinn's corner : a trip down the graphics pipeline |year=1996 |publisher=Morgan Kaufmann Publishers |location=San Francisco, Calif. |isbn=978-1-55860-387-5}} * {{cite book |last1=Cohen |first1=Michael F. |title=Radiosity and realistic image synthesis |year=1998 |publisher=Academic Press Professional |location=Boston, Mass. [u.a.] |isbn=978-0-12-178270-2 |edition=3 |first2=John R. |last2=Wallace}} * {{cite book |author1=Philip Dutré |title=Advanced global illumination |year=2003 |publisher=A K Peters |location=Natick, Mass. |isbn=978-1-56881-177-2 |edition=[Online-Ausg.] |first2=Philippe |last2=Bekaert |first3=Kavita |last3=Bala}} * {{cite book |last=Foley |first=James D. |title=Computer graphics : principles and practice |year=1990 |publisher=Addison-Wesley |location=Reading, Mass. |isbn=978-0-201-12110-0 |edition=2 |author2=Van Dam |author3=Feiner |author4=Hughes |author-link=James D. Foley |url=https://archive.org/details/computergraphics00fole}} * {{cite book |title=An introduction to ray tracing |year=1989 |publisher=Acad. Press |location=London [u.a.] |isbn=978-0-12-286160-4 |edition=3 |editor=Andrew S. Glassner}} * {{cite book |last=Glassner |first=Andrew S. |title=Principles of digital image synthesis |year=2004 |publisher=Kaufmann |location=San Francisco, Calif. |isbn=978-1-55860-276-2 |edition=2 |author-link=Andrew Glassner}} * {{cite book |last1=Gooch |first1=Bruce |title=Non-photorealistic rendering |year=2001 |publisher=A K Peters |location=Natick, Mass. |isbn=978-1-56881-133-8 |first2=Amy |last2=Gooch |author2-link=Amy Ashurst Gooch}} * {{cite book |last=Jensen |first=Henrik Wann |title=Realistic image synthesis using photon mapping |year=2001 |publisher=AK Peters |location=Natick, Mass. |isbn=978-1-56881-147-5 |edition=[Nachdr.]}} * {{cite book |last1=Pharr |first1=Matt |title=Physically based rendering from theory to implementation |year=2004 |publisher=Elsevier/Morgan Kaufmann |location=Amsterdam |isbn=978-0-12-553180-1 |first2=Greg |last2=Humphreys}} * {{cite book |last1=Shirley |first1=Peter |title=Realistic ray tracing |year=2003 |publisher=AK Peters |location=Natick, Mass. |isbn=978-1-56881-198-7 |edition=2 |first2=R. Keith |last2=Morley |author1-link=Peter Shirley}} * {{cite book |last1=Strothotte |first1=Thomas |title=Non-photorealistic computer graphics modeling, rendering, and animation |year=2002 |publisher=Morgan Kaufmann |location=San Francisco, CA |isbn=978-1-55860-787-3 |edition=2 |first2=Stefan |last2=Schlechtweg}} * {{cite book |chapter-url=http://radsite.lbl.gov/radiance/papers/sg94.1/ |last=Ward |first=Gregory J. |title=Proceedings of the 21st annual conference on Computer graphics and interactive techniques - SIGGRAPH '94 |chapter=The RADIANCE lighting simulation and rendering system |date=July 1994 |pages=459–72 |doi=10.1145/192161.192286 |isbn=0897916670 |s2cid=2487835}} {{div col end}}
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