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=====RAS-only refresh===== Classic asynchronous DRAM is refreshed by opening each row in turn. The refresh cycles are distributed across the entire refresh interval in such a way that all rows are refreshed within the required interval. To refresh one row of the memory array using {{overline|RAS}} only refresh (ROR), the following steps must occur: # The row address of the row to be refreshed must be applied at the address input pins. # {{overline|RAS}} must switch from high to low. {{overline|CAS}} must remain high.<!--Refresh still works if there are /CAS accesses, it's just not "row-only" any more.--> # At the end of the required amount of time, {{overline|RAS}} must return high. This can be done by supplying a row address and pulsing {{overline|RAS}} low; it is not necessary to perform any {{overline|CAS}} cycles. An external counter is needed to iterate over the row addresses in turn.<ref name=IBM96>{{cite tech report |type=Application Note |title=Understanding DRAM Operation |url=http://www.ece.cmu.edu/~ece548/localcpy/dramop.pdf|publisher=[[IBM]]|archive-url=https://web.archive.org/web/20170829153054/http://www.ece.cmu.edu/~ece548/localcpy/dramop.pdf|archive-date=29 August 2017|date=December 1996}}</ref> In some designs, the CPU handled RAM refresh. The [[Zilog Z80]] is perhaps the best known example, as it has an internal row counter R which supplies the address for a special refresh cycle generated after each instruction fetch.<!--And data transfer in string instructions, and during HALT, but that's more detail than we need here.--><ref>{{cite tech report |title=Z80 CPU |type=User Manual |url=http://www.zilog.com/docs/z80/um0080.pdf#page=17 |page=3 |id=UM008011-0816 |year=2016}}</ref> In other systems, especially [[home computer]]s, refresh was handled by the video circuitry as a side effect of its periodic scan of the [[frame buffer]].<ref>{{cite web |url=https://retrocomputing.stackexchange.com/questions/14012/what-is-dram-refresh-and-why-is-the-weird-apple-ii-video-memory-layout-affected |title=What is DRAM refresh and why is the weird Apple II video memory layout affected by it? |date=3 March 2020}}</ref>
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