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==Development== ''Yoshi's Cookie'' originally began development as an [[arcade game]] called {{nihongo|''Hermetica''|γγ«γ‘γγ£γ«|Herumetika}}, which was being produced by game developer [[Magical Company|Home Data]].{{citation needed|date=August 2024}} The arcade game did poorly at the location test, so Home Data sold the ''Hermetica'' rights to [[Blue Planet Software|Bullet-Proof Software]].<ref>{{Cite web |title=Former Home Data/JSH programmer's Tweets (translated) |url=http://gdri.smspower.org/wiki/index.php/Talk:Biox}}</ref><ref>{{Cite web |title=Former Home Data/JSH programmer's Tweets (original) |url=https://www.twitter.com/gdri/timelines/609352873663705089}}</ref> Bullet-Proof Software then produced an SNES version, designed by David Nolte.<ref name="nolte">{{Cite web |title=David Nolte Game Designer -- Portfolio |url=http://www.noltegames.com/portfolio.php |url-status=dead |archive-url=https://web.archive.org/web/20160304024625/http://www.noltegames.com/portfolio.php |archive-date=4 March 2016 |access-date=7 July 2012}}</ref> This version was shown at the 1992 [[Consumer Electronics Show]].<ref name="nintendo power 39">Nintendo Power - Summer-C.E.S. '92, Volume 39 (August 1992), page 61</ref> [[Nintendo]] obtained the licenses for the [[8-bit computing|8-bit]] (NES and Game Boy) versions of ''Hermetica'', and developed the game into ''Yoshi's Cookie'', which now featured [[Mario (franchise)|''Mario'']] characters.<ref name="nintendo power 47">Nintendo Power - Pak Watch, Volume 47 (April 1993), page 109</ref> The soundtrack was composed by Akira Satou, Nobuya Ikuta, Noriko Nishizaka, and Tsutomu,{{citation needed|date=April 2018}} which also features a rendition of [[CsikΓ³s Post]], written by German composer [[Hermann Necke]].{{citation needed|date=July 2011}} While Bullet-Proof Software retained the rights to the original Super NES game, Nintendo licensed the ''Mario'' characters and allowed the developer to use the ''Yoshi's Cookie'' branding.<ref name="nintendo power 47" /> This version was produced by both Nolte and Yasuaki Nagoshi. The levels in the game's Puzzle Mode were designed by ''[[Tetris]]'' creator [[Alexey Pajitnov]].<ref name="nintendo power 43">Nintendo Power - Pak Watch, Volume 43 (December 1992), page 112</ref><ref>{{cite web |title=Corporate Bios |url=https://tetris.com/bios |website=Tetris |publisher=The Tetris Company |access-date=31 May 2021 |archive-date=14 March 2021 |archive-url=https://web.archive.org/web/20210314123813/https://tetris.com/bios |url-status=live }}</ref>
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