Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Tower of Hanoi
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Iterative solution === [[File:Iterative algorithm solving a 6 disks Tower of Hanoi.gif|thumb|Animation of an iterative algorithm-solving 6-disk problem]] A simple solution for the toy puzzle is to alternate moves between the smallest piece and a non-smallest piece. When moving the smallest piece, always move it to the next position in the same direction (to the right if the starting number of pieces is even, to the left if the starting number of pieces is odd). If there is no tower position in the chosen direction, move the piece to the opposite end, but then continue to move in the correct direction. For example, if you started with three pieces, you would move the smallest piece to the opposite end, then continue in the left direction after that. When the turn is to move the non-smallest piece, there is only one legal move. Doing this will complete the puzzle in the fewest moves.<ref>{{cite journal |last=Troshkin |first=M. |title=Doomsday Comes: A Nonrecursive Analysis of the Recursive Towers-of-Hanoi Problem |journal=Focus |volume=95 |issue=2 |pages=10β14 |language=ru }}</ref> ==== Simpler statement of iterative solution ==== {{More citations needed section|date=January 2024}} The iterative solution is equivalent to repeated execution of the following sequence of steps until the goal has been achieved: * Move one disk from peg A to peg B or vice versa, whichever move is legal. * Move one disk from peg A to peg C or vice versa, whichever move is legal. * Move one disk from peg B to peg C or vice versa, whichever move is legal. Following this approach, the stack will end up on peg B if the number of disks is odd and peg C if it is even.
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Tower of Hanoi
(section)
Add topic