Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Niidae Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Simple DirectMedia Layer
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Subsystems === SDL is divided into several subsystems:<ref>{{Cite web|url=https://wiki.libsdl.org/APIByCategory|title = APIByCategory}}</ref> ; Basics: Initialization and Shutdown, Configuration Variables, Error Handling, Log Handling ; Video: Display and Window Management, surface functions, rendering acceleration, etc. ; Input Events: [[Event (computing)|Event handling]], Support for Keyboard, Mouse, Joystick and Game controller ; Force Feedback: SDL_haptic.h implements support for "Force Feedback" ; Audio: SDL_audio.h implements Audio Device Management, Playing and Recording ; Threads: [[thread (computer science)|multi-threading]]: Thread Management, Thread Synchronization Primitives, Atomic Operations ; Timers: Timer Support ; File Abstraction: Filesystem Paths, File I/O Abstraction ; Shared Object Support: Shared Object Loading and Function Lookup ; Platform and CPU Information: Platform Detection, CPU Feature Detection, Byte Order and Byte Swapping, Bit Manipulation ; Power Management: Power Management Status ; Additional: Platform-specific functionality Besides this basic, low-level support, there also are a few separate official libraries that provide some more functions. These comprise the "standard library", and are provided on the official website and included in the official documentation: * ''SDL_image'' β support for multiple image formats<ref>{{cite web |url=https://www.libsdl.org/projects/SDL_image/ |title=SDL_image 2.0 |website=libsdl.org |access-date=19 July 2014}}</ref> * ''SDL_mixer'' β complex audio functions, mainly for sound mixing<ref>{{cite web |url=https://www.libsdl.org/projects/SDL_mixer/ |title=SDL_mixer 2.0 |website=libsdl.org |access-date=19 July 2014}}</ref> * ''SDL_net'' β networking support<ref>{{cite web |url=https://www.libsdl.org/projects/SDL_net/ |title=SDL_net 2.0 |website=libsdl.org |access-date=19 July 2014}}</ref> * ''SDL_ttf'' β [[TrueType]] font rendering support<ref>{{cite web |url=https://www.libsdl.org/projects/SDL_ttf/ |title=SDL_ttf 2.0 |website=libsdl.org |access-date=19 July 2014}}</ref> * ''SDL_rtf'' β simple [[Rich Text Format]] rendering<ref>{{cite web |url=https://www.libsdl.org/projects/SDL_rtf/ |title=SDL_rtf 0.1 |website=libsdl.org |access-date=19 July 2014}}</ref> Other, non-standard libraries also exist. For example: SDL_Collide on SourceForge created by [[Amir Taaki]].
Summary:
Please note that all contributions to Niidae Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Encyclopedia:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Simple DirectMedia Layer
(section)
Add topic